DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[Experimental Weapons - by Shinobi MumyoSakanagare ZaShigurui]]> https://forums.dust514.com/default.aspx?g=posts&m=2721006#post2721006 Nirwanda Vaughns wrote:
EXP Swarm is a beast though. more damage than Beacon's and the extra round in clip too. when the DM's and skill bonus applies its a big difference.
Roden Sniper is pretty funny on a proto caldari commando and 3 complex DM's. pretty much one shot most suits

Pretty soon this is what's going to be the problem and Rattati should look into this now instead of waiting because the next stomp will be the influx of these types of weapons by the elite core squads , it's a wonder that it hasn't happened yet and prob like the Dev posted .. most don't know the stats except for a few because they know where the info is .

People don't look , read or pay attention to where it is in the first place .

I'm surprised the Horned Wolf didn't post about it or Joseph didn't post about it yet because if you look at the numbers and the intangibles .. it makes this game down right unplayable .

Might just have to nerf everything else and have these weapons become the new PRO .]]>
Sun, 12 Apr 2015 12:21:00 +0000 dustsearch/guid/2342743
<![CDATA[Experimental Weapons - by DarK KNigHT007]]> https://forums.dust514.com/default.aspx?g=posts&m=2720966#post2720966 Like officer weapons,pro etc
Suits??]]>
Sun, 12 Apr 2015 11:04:00 +0000 dustsearch/guid/2342698
<![CDATA[Experimental Weapons - by Slave of MORTE]]> https://forums.dust514.com/default.aspx?g=posts&m=2720961#post2720961 Boot Booter wrote:
Slave of MORTE wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Not worth it


What else are you gonna go with warbarge components? It's totally worth it. Free officer and experimental gear..

Exp gear is utter garbage]]>
Sun, 12 Apr 2015 11:00:00 +0000 dustsearch/guid/2342697
<![CDATA[Experimental Weapons - by Dovallis Martan JenusKoll]]> https://forums.dust514.com/default.aspx?g=posts&m=2720758#post2720758 CCP Rattati wrote:
CommanderBolt wrote:
CeeJ Mantis wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

The experimental plc does 10% extra damage. Same as officer. Not sure that that is intended.


It has a -10% reload speed nerf..... its worse than proto in my eyes.


hmm, are you sure. The -10% means "faster"

The terminology for "faster" is.... subjective to the item in question.
Some items say - to mean faster others say - to mean slower... or was it the + that gets all confused with itself?
Yeah, there was something that said +x reload speed, where adding time to a reload makes it slower, yet it's a skill so one can infer that the comment was backward. Or something of that sort.

It's a headache to weed through the info pages at times and try to figure out what specific wording means, because there is no clear standardization last I looked.... Or maybe there is now, and i just forgot about it. Mmm.

Anyway, it's not that clear what many items mean without using them or re-thinking their text to fit with a situation.]]>
Sun, 12 Apr 2015 04:12:00 +0000 dustsearch/guid/2342505
<![CDATA[Experimental Weapons - by DarK KNigHT007]]> https://forums.dust514.com/default.aspx?g=posts&m=2720754#post2720754 Or
Prof 3?]]>
Sun, 12 Apr 2015 04:05:00 +0000 dustsearch/guid/2342496
<![CDATA[Experimental Weapons - by WeapondigitX V7]]> https://forums.dust514.com/default.aspx?g=posts&m=2720737#post2720737 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall


The experimental assault combat rifle does not have better stats. Its damage, ammo, clip size, reload speed, are all unchanged.

It is the same as the proto assault combat rifle.

please fix CCP rattati.]]>
Sun, 12 Apr 2015 03:37:00 +0000 dustsearch/guid/2342483
<![CDATA[Experimental Weapons - by Flint Beastgood III]]> https://forums.dust514.com/default.aspx?g=posts&m=2720657#post2720657 The KTM DuKe wrote:
CCP Rattati wrote:
The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7


yes

Thanks :), 1 last thing, can we also obtain just 1 item also if we have 2? At the moment you can only obtain everything or nothing, it would be nice if you can save some wb components and still get experimental gears...


This.]]>
Sun, 12 Apr 2015 02:19:00 +0000 dustsearch/guid/2342408
<![CDATA[Experimental Weapons - by CCP Rattati]]> https://forums.dust514.com/default.aspx?g=posts&m=2720599#post2720599 CommanderBolt wrote:
CeeJ Mantis wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

The experimental plc does 10% extra damage. Same as officer. Not sure that that is intended.


It has a -10% reload speed nerf..... its worse than proto in my eyes.


hmm, are you sure. The -10% means "faster"]]>
Sun, 12 Apr 2015 01:13:00 +0000 dustsearch/guid/2342363
<![CDATA[Experimental Weapons - by Nirwanda Vaughns]]> https://forums.dust514.com/default.aspx?g=posts&m=2720043#post2720043 SLENDER M4N wrote:
Experimental weapons are actually useful. Although the Experimental Assault Rifle feels a bit wonky with the hit detection or I'm just a terrible shot. When Sgt Kirk was using his Experimental Breach Assault Rifle I was like "I want some of that action...[Insert Sad Face]." He went on to get soo much poontang at the end of the match. I still had my warbage to level uno. I heard bitchez love warbage level 5


EXP BAR is sooooo nice. i only had 2 of them but it was helluva lot of fun using them.]]>
Sat, 11 Apr 2015 16:23:00 +0000 dustsearch/guid/2341835
<![CDATA[Experimental Weapons - by SLENDER M4N]]> https://forums.dust514.com/default.aspx?g=posts&m=2720034#post2720034 Sat, 11 Apr 2015 16:14:00 +0000 dustsearch/guid/2341830 <![CDATA[Experimental Weapons - by Mobius Wyvern]]> https://forums.dust514.com/default.aspx?g=posts&m=2720026#post2720026 CCP Rattati wrote:
The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7


yes

Sweet.]]>
Sat, 11 Apr 2015 16:06:00 +0000 dustsearch/guid/2341814
<![CDATA[Experimental Weapons - by TooMany Names AlreadyTaken]]> https://forums.dust514.com/default.aspx?g=posts&m=2720023#post2720023 Fleen Costell'o wrote:
192 wbc / 576 AUR and fully random, good lottery Roll

TooMany Names AlreadyTaken wrote:
198 components.
]]>
Sat, 11 Apr 2015 16:03:00 +0000 dustsearch/guid/2341813
<![CDATA[Experimental Weapons - by CommanderBolt]]> https://forums.dust514.com/default.aspx?g=posts&m=2720020#post2720020 CeeJ Mantis wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

The experimental plc does 10% extra damage. Same as officer. Not sure that that is intended.


It has a -10% reload speed nerf..... its worse than proto in my eyes.]]>
Sat, 11 Apr 2015 16:02:00 +0000 dustsearch/guid/2341812
<![CDATA[Experimental Weapons - by Nirwanda Vaughns]]> https://forums.dust514.com/default.aspx?g=posts&m=2720017#post2720017 The KTM DuKe wrote:
CCP Rattati wrote:
The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7


yes

Thanks :), 1 last thing, can we also obtain just 1 item also if we have 2? At the moment you can only obtain everything or nothing, it would be nice if you can save some wb components and still get experimental gears...


yeah clicking 'Claim' and it bringing up an amount box would be pretty cool. as for lnowing what items you get i've just made a simple spreadsheet in openoffice and keep it upto date whenever i claim them]]>
Sat, 11 Apr 2015 16:01:00 +0000 dustsearch/guid/2341810
<![CDATA[Experimental Weapons - by CommanderBolt]]> https://forums.dust514.com/default.aspx?g=posts&m=2720019#post2720019 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall


Just wanted to say that the Experimental PLC leaves a lot to be desired.

Vs shield tanks proto already wrecks face. Vs armour tanks the weapon is just too weak to begin with and vs infantry the additional damage isnt needed.

The experimental PLC has "+10% Damage, +3 Ammo, -10% Reload Speed." The + ammo is nice but hardly anything to shout about. the -10% reload speed is actually a substantial NERF! The extra damage does not make up for it Rattati.]]>
Sat, 11 Apr 2015 16:01:00 +0000 dustsearch/guid/2341811
<![CDATA[Experimental Weapons - by CeeJ Mantis]]> https://forums.dust514.com/default.aspx?g=posts&m=2719995#post2719995 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

The experimental plc does 10% extra damage. Same as officer. Not sure that that is intended.]]>
Sat, 11 Apr 2015 15:44:00 +0000 dustsearch/guid/2341809
<![CDATA[Experimental Weapons - by Nestil]]> https://forums.dust514.com/default.aspx?g=posts&m=2719969#post2719969 Fleen Costell'o wrote:
192 wbc / 576 AUR and fully random, good lottery Roll


Well at least you don't get adv or std quafe vehicle crap like in the strongboxes -_-"
When player trading comes you can trade the ones you don't like with other stuff.]]>
Sat, 11 Apr 2015 15:22:00 +0000 dustsearch/guid/2341766
<![CDATA[Experimental Weapons - by Fleen Costell'o]]> https://forums.dust514.com/default.aspx?g=posts&m=2719952#post2719952 ]]> Sat, 11 Apr 2015 15:03:00 +0000 dustsearch/guid/2341753 <![CDATA[Experimental Weapons - by The KTM DuKe]]> https://forums.dust514.com/default.aspx?g=posts&m=2719945#post2719945 CCP Rattati wrote:
The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7


yes

Thanks :)]]>
Sat, 11 Apr 2015 14:56:00 +0000 dustsearch/guid/2341738
<![CDATA[Experimental Weapons - by CCP Rattati]]> https://forums.dust514.com/default.aspx?g=posts&m=2719944#post2719944 Nestil wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall


Well the experimental assault combat rifle has the same stats as the sixkin ( have postedthat with other bugs in the "bugs section")... Have you actually ever looked into there?


We are aware, just haven't had time for that patch that's needed for Echo.]]>
Sat, 11 Apr 2015 14:55:00 +0000 dustsearch/guid/2341737
<![CDATA[Experimental Weapons - by CCP Rattati]]> https://forums.dust514.com/default.aspx?g=posts&m=2719942#post2719942 Slave of MORTE wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Not worth it


well one, they are free if you log in, two, that's an adv dmg mod or so of extra damage, no stacking pen. I daresay super worth it.]]>
Sat, 11 Apr 2015 14:54:00 +0000 dustsearch/guid/2341736
<![CDATA[Experimental Weapons - by CCP Rattati]]> https://forums.dust514.com/default.aspx?g=posts&m=2719939#post2719939 The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7


yes]]>
Sat, 11 Apr 2015 14:53:00 +0000 dustsearch/guid/2341735
<![CDATA[Experimental Weapons - by Henchmen21]]> https://forums.dust514.com/default.aspx?g=posts&m=2719921#post2719921 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall



Any chance for a listing of what you get? Not even worth getting them if you have to rummage though your inventory to see what you got.]]>
Sat, 11 Apr 2015 14:35:00 +0000 dustsearch/guid/2341723
<![CDATA[Experimental Weapons - by Nirwanda Vaughns]]> https://forums.dust514.com/default.aspx?g=posts&m=2719916#post2719916 Roden Sniper is pretty funny on a proto caldari commando and 3 complex DM's. pretty much one shot most suits]]> Sat, 11 Apr 2015 14:25:00 +0000 dustsearch/guid/2341715 <![CDATA[Experimental Weapons - by LUGMOS]]> https://forums.dust514.com/default.aspx?g=posts&m=2719906#post2719906 Boot Booter wrote:
Slave of MORTE wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Not worth it


What else are you gonna go with warbarge components? It's totally worth it. Free officer and experimental gear..

This guy gets it]]>
Sat, 11 Apr 2015 14:17:00 +0000 dustsearch/guid/2341709
<![CDATA[Experimental Weapons - by Nestil]]> https://forums.dust514.com/default.aspx?g=posts&m=2719907#post2719907 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall


Well the experimental assault combat rifle has the same stats as the sixkin ( have postedthat with other bugs in the "bugs section")... Have you actually ever looked into there?]]>
Sat, 11 Apr 2015 14:17:00 +0000 dustsearch/guid/2341710
<![CDATA[Experimental Weapons - by Boot Booter]]> https://forums.dust514.com/default.aspx?g=posts&m=2719903#post2719903 Slave of MORTE wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Not worth it


What else are you gonna go with warbarge components? It's totally worth it. Free officer and experimental gear..]]>
Sat, 11 Apr 2015 14:15:00 +0000 dustsearch/guid/2341708
<![CDATA[Experimental Weapons - by Mobius Wyvern]]> https://forums.dust514.com/default.aspx?g=posts&m=2719899#post2719899 The KTM DuKe wrote:
CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7

Yes, please give us a pop-up notification.]]>
Sat, 11 Apr 2015 14:12:00 +0000 dustsearch/guid/2341707
<![CDATA[Experimental Weapons - by Slave of MORTE]]> https://forums.dust514.com/default.aspx?g=posts&m=2719888#post2719888 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Not worth it]]>
Sat, 11 Apr 2015 14:01:00 +0000 dustsearch/guid/2341692
<![CDATA[Experimental Weapons - by The KTM DuKe]]> https://forums.dust514.com/default.aspx?g=posts&m=2719862#post2719862 CCP Rattati wrote:
the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional ammo, +1-+3 overall

Can we know what we get when we "obtain" them without scrolling through thousands of salvage items?just like when you open a box, o7]]>
Sat, 11 Apr 2015 13:35:00 +0000 dustsearch/guid/2341669
<![CDATA[Experimental Weapons - by Nirwanda Vaughns]]> https://forums.dust514.com/default.aspx?g=posts&m=2719840#post2719840 that should let you get at least 2 items from lab per day while still gaining wbc's from the factory too at a slow pace.

if done right it can be worth it becasue you get EXP and OFF gear from it as well as the Roden Sniper (rare as rockin horse s**t)]]>
Sat, 11 Apr 2015 13:06:00 +0000 dustsearch/guid/2341647
<![CDATA[Experimental Weapons - by CCP Rattati]]> https://forums.dust514.com/default.aspx?g=posts&m=2719834#post2719834 Sat, 11 Apr 2015 12:51:00 +0000 dustsearch/guid/2341645 <![CDATA[Experimental Weapons - by Foo Fighting]]> https://forums.dust514.com/default.aspx?g=posts&m=2719795#post2719795 TooMany Names AlreadyTaken wrote:
Foo Fighting wrote:
168 components each
Proto
Prolly more useful to sell than to use depending on who you are - some weapons stats are no different to proto

198 components.

That 9 turned itself upside down after I posted - honest Oops]]>
Sat, 11 Apr 2015 11:43:00 +0000 dustsearch/guid/2341605
<![CDATA[Experimental Weapons - by TooMany Names AlreadyTaken]]> https://forums.dust514.com/default.aspx?g=posts&m=2719792#post2719792 Foo Fighting wrote:
168 components each
Proto
Prolly more useful to sell than to use depending on who you are - some weapons stats are no different to proto

198 components.]]>
Sat, 11 Apr 2015 11:39:00 +0000 dustsearch/guid/2341604
<![CDATA[Experimental Weapons - by Foo Fighting]]> https://forums.dust514.com/default.aspx?g=posts&m=2719767#post2719767 Proto
Prolly more useful to sell than to use depending on who you are - some weapons stats are no different to proto]]>
Sat, 11 Apr 2015 10:34:00 +0000 dustsearch/guid/2341578
<![CDATA[Experimental Weapons - by DarK KNigHT007]]> https://forums.dust514.com/default.aspx?g=posts&m=2719739#post2719739 1)how much does it cost to get 1
2)what are their skill requirments
3)IS IT WORTH......?

I havnt unlocked it yet so answers wud be helpful]]>
Sat, 11 Apr 2015 09:47:00 +0000 dustsearch/guid/2341554