DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[skill-less-ness - by Justicar Karnellia]]> https://forums.dust514.com/default.aspx?g=posts&m=2109061#post2109061 Fri, 2 May 2014 09:48:00 +0000 dustsearch/guid/1773619 <![CDATA[skill-less-ness - by Korvin Lomont]]> https://forums.dust514.com/default.aspx?g=posts&m=2109052#post2109052 xxwhitedevilxx M wrote:
Matticus Monk wrote:
I tried brick-tanking a cloaked shotgun scout. I died a lot.

Guess these dudes got more skill than me.


Doing it wrong: brick tanked scouts and shotgun are an easy kill, unless they got you from behind. The real bad thing are Gallente Brick tanked Gal scouts with a complex dampener, cloak and a Combat Rifle.


I am way more afraid of these cal scout with the six kin ACR, most of scout related deaths goes to them...]]>
Fri, 2 May 2014 09:42:00 +0000 dustsearch/guid/1773605
<![CDATA[skill-less-ness - by Garrett Blacknova]]> https://forums.dust514.com/default.aspx?g=posts&m=2109040#post2109040 TIMMY DAVIS wrote:
Mobius Kaethis wrote:
TIMMY DAVIS wrote:
As I neglected to include all of the info I used to compare the two weapons, your surface level analysis might be correct. I do not agree with your analysis though, based on my larger level of info.

Thank you for the comment though.


What larger level of info? My argument is based upon the actual stats of the weapons, almost two years of experience as well as testing both weapons on alts with created to only skill into the two weapons (so there were no other supporting skills clouding my observations). How does your own hugely unquantified and completely subjective opinion even come close to countering what I have posted? What "larger level of info" do you have that I and the rest of the DUST514 community don't have access too?


I apologize for hurting your feelings. I will refrain from commenting on anything, in the forums, you say from now on.

Have a nice day.

That wasn't hurt feelings.

It was a request for you to share the "larger level of info" you claim to be basing your conclusion on.

You stated that the Rail Rifle is a better weapon than the Combat Rifle, and the only evidence you have is that you, personally, perform better using it. Many other players use the Combat Rifle because they find THAT more powerful for the same reasons. They're more right than you, but they're still wrong. They've come to an accurate conclusion using invalid reasoning.

Other people use the actual weapon stats to determine that the Combat Rifle is a more powerful weapon. These people are actually correct, but using incomplete data.

The ones who really know what they're talking about have performed CONTROLLED tests with both weapons, and/or have studied the prevalence of those weapons within the playerbase across more than just their own personal experiences. These people's in-game tests have confirmed that the numbers stack up in practical use.

The Rail Rifle is a solid weapon, but the Combat Rifle is demonstrably more effective in most situations. The numbers provided by the game AND the wider player experience confirms this to be fact. If you have additional information beyond your subjective experience with the weapons which proves this conclusion wrong, feel free to share. If not, welcome to New Eden.]]>
Fri, 2 May 2014 09:35:00 +0000 dustsearch/guid/1773596
<![CDATA[skill-less-ness - by Mobius Kaethis]]> https://forums.dust514.com/default.aspx?g=posts&m=2108041#post2108041 TIMMY DAVIS wrote:
[
I apologize for hurting your feelings. I will refrain from commenting on anything, in the forums, you say from now on.

Have a nice day.


You are a grand troll lad but until you learn to actually create a cogent argument, reason and clear evidence, like what I presented, will always win. Good luck convincing anyone you are correct until then.]]>
Fri, 2 May 2014 01:14:00 +0000 dustsearch/guid/1773595
<![CDATA[skill-less-ness - by SHEPARDS ABONERBOMB]]> https://forums.dust514.com/default.aspx?g=posts&m=2107217#post2107217 Alright. Newbie, how do you deal with Triple-repped Madrugars, LAV-Heavies, Redline Snipers?

If the counter is the same thing as the thing you are attempting to counter, it doesn't count. Also, if your counter requires more than 1 person, it doesn't count.[/quote]

Triple rep maddy gets hit by a jihad jeep and goes boom... Lav heavies get killed by well placed proxy mines and redline snipers get killed by a well placed orbital.]]>
Thu, 1 May 2014 21:05:00 +0000 dustsearch/guid/1771853
<![CDATA[skill-less-ness - by 2Berries]]> https://forums.dust514.com/default.aspx?g=posts&m=2107154#post2107154 negative49er wrote:
I hate that people are using the shotgun now I been shotgunning back at when uprising came out and there were a few shotgunner back then, but now they are made me hate my favorite weaponSad

This.

I got really into scouting the last 3 months of 1.7, now the adrenaline rush of shotty scout is replaced by shame since everyone & their alt has a cloaked shotty scout fit.
]]>
Thu, 1 May 2014 20:46:00 +0000 dustsearch/guid/1771791
<![CDATA[skill-less-ness - by Asha Starwind]]> https://forums.dust514.com/default.aspx?g=posts&m=2106829#post2106829 Joel II X wrote:
Vin Vicious wrote:
Cotsy wrote:
I read the first sentence and laughed, if someone with a cloak is able to sneak up behind you and shotgun you in the back... Hmmm, yea, thats sort of the point. He wouldn't have needed the cloak to do so.

You say its poor gameplay, but in fact its pure skill to sneak up behind someone and kill them. It takes strategy, positioning, awareness, anticipation, and of course map knowledge to do so. You sir, by getting killed from behind demonstrate the lack of skill and awareness and then poor sportsmanship by complaining about it.

You seem to criticize the cloak for aiding him, but for a cloak to matter you would have had to had a chance to view him, and in the case where a scout sneaks up behind you.. Well you sir would not have seen him and therefore its a skillful play. Cloaks have serious problem, but you fail to make a valid point about their use in this case.

Not even gonna bother criticizing the rest, but the goal of a scout should be the attacking from behind. If you can't understand that, i don't see how addressing the other issues matters.


P.s this is possibly the dumbest defense of cloak shottys I've ever seen

He does have a point, though. Assuming he's using a medium frame, he would not have seen a scout running behind him on his radar, nor would he on his frontal view (obviously). This enables the scouts to place a shot or two behind their target.

What the cloak does, is give a broken amount of dampning to your dB so you can hide from scanners fairly easily. As for hiding from your eyes, well, that's a different story. I'll say that the medium was moving for example's sake. If the Scout was moving IN FRONT of the medium, there might've been a chance of the medium spotting him, but losing track if the Scout goes behind an object, rendering him out of sight. The medium would not know where the Scout would come out of next. Now, if the Scout was standing still, chances are very slim that the medium would spot him. You need to be very focused and have a good enough television to notice the difference between the background and the invisibility shroud.

Point is, if the Scout stayed out of sight and shot him in the back, that meant he knew how to get there and how to avoid detection with or without cloak.


........buuuuuuuuuuuuuutttttttttttttttttttt there is a very high chance that isn't how it played out. Half of the scouts exercise very little caution when moving around the map run into just cloak up and stand still where they would otherwise be fully visible and just wait for peeps to walk past them or face away from them. I really don't have a problem with the tactic itself but at the fact that the cloaker can begin firing before they even fully de-cloak is what bothers me, at the same time giving the victims little to no warning e.g. decloaking audio cue that sometimes plays is pointless because the person decloaking has already remove half or more of your total health or has just outright killed you. An audio tell does wonders for the dead.]]>
Thu, 1 May 2014 19:21:00 +0000 dustsearch/guid/1771527
<![CDATA[skill-less-ness - by RYN0CER0S]]> https://forums.dust514.com/default.aspx?g=posts&m=2106791#post2106791 Apparently, you're only OK with dying to an Assault suit with a rifle running directly at you.

Too much CoD has warped your sense of diversity.
Stick around, we'll teach the ways of customization where it counts.
]]>
Thu, 1 May 2014 19:10:00 +0000 dustsearch/guid/1771491
<![CDATA[skill-less-ness - by Dexter307]]> https://forums.dust514.com/default.aspx?g=posts&m=2106788#post2106788 Thu, 1 May 2014 19:09:00 +0000 dustsearch/guid/1771490 <![CDATA[skill-less-ness - by Duke Noobiam]]> https://forums.dust514.com/default.aspx?g=posts&m=2106756#post2106756
This simple change/fix would go a long way to balancing the cloak.

Something else they could do is to remove the reticule/dot you see when cloaked. This would make it harder to line up head-shots while cloaked.]]>
Thu, 1 May 2014 19:01:00 +0000 dustsearch/guid/1771457
<![CDATA[skill-less-ness - by Smooth Assassin]]> https://forums.dust514.com/default.aspx?g=posts&m=2106706#post2106706 Thu, 1 May 2014 18:50:00 +0000 dustsearch/guid/1771414 <![CDATA[skill-less-ness - by Leonid Tybalt]]> https://forums.dust514.com/default.aspx?g=posts&m=2106698#post2106698 Thu, 1 May 2014 18:48:00 +0000 dustsearch/guid/1771377 <![CDATA[skill-less-ness - by A'Real Fury]]> https://forums.dust514.com/default.aspx?g=posts&m=2106687#post2106687 Thu, 1 May 2014 18:44:00 +0000 dustsearch/guid/1771376 <![CDATA[skill-less-ness - by Leonid Tybalt]]> https://forums.dust514.com/default.aspx?g=posts&m=2106670#post2106670 Matticus Monk wrote:
I tried brick-tanking a cloaked shotgun scout. I died a lot.

Guess these dudes got more skill than me.


I do it too. But I got a fit with mostly BPO-modules, suit and shotgun.

The only parts I actually pay for are the cloak, a damage mod and remotes. (roughly 7000 isk in total)

So I don't really care about dying a lot (which I do occasionally), because I turn a tidy profit every single match isk-wise, and earn plenty of skillpoints doing it.

Oh and I also often get to troll people by sneaking up in their midst and kill them with a remote explosive. Lol]]>
Thu, 1 May 2014 18:40:00 +0000 dustsearch/guid/1771375
<![CDATA[skill-less-ness - by knight of 6]]> https://forums.dust514.com/default.aspx?g=posts&m=2106627#post2106627 Quote:
How many people have been shot in the back or side from a Shotgun? This requires no skill from the player only a cloak.


well of course you're gonna get shot in the back or side, the shotgun sucks! cloak is the only thing that makes it anywhere near useable and even then if your enemy is facing you you're pretty much dead cloak or otherwise.]]>
Thu, 1 May 2014 18:31:00 +0000 dustsearch/guid/1771343
<![CDATA[skill-less-ness - by Hansei Kaizen]]> https://forums.dust514.com/default.aspx?g=posts&m=2106472#post2106472 Shion Typhon wrote:
Eruditus 920 wrote:
OP,

I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.




Pity that as a newbie you won't have the SP to equip those counters until you grind for 6 months.


SO TRUE!]]>
Thu, 1 May 2014 17:44:00 +0000 dustsearch/guid/1771194
<![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2106461#post2106461 Mobius Kaethis wrote:
TIMMY DAVIS wrote:
Mobius Kaethis wrote:
TIMMY DAVIS wrote:


Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.


All that really proves is that you are better with the RR. The RR has a much lower RoF a lower DPS and only a slightly better range than the CR leaving the CR as the more powerful weapon in a vast majority of situations. Only in the 95 m plus ranges is the RR the better gun. Glad you finally found a weapon that suits your play style.



As I neglected to include all of the info I used to compare the two weapons, your surface level analysis might be correct. I do not agree with your analysis though, based on my larger level of info.

Thank you for the comment though.


What larger level of info? My argument is based upon the actual stats of the weapons, almost two years of experience as well as testing both weapons on alts with created to only skill into the two weapons (so there were no other supporting skills clouding my observations). How does your own hugely unquantified and completely subjective opinion even come close to countering what I have posted? What "larger level of info" do you have that I and the rest of the DUST514 community don't have access too?


I apologize for hurting your feelings. I will refrain from commenting on anything, in the forums, you say from now on.

Have a nice day.
]]>
Thu, 1 May 2014 17:38:00 +0000 dustsearch/guid/1771193
<![CDATA[skill-less-ness - by Free Beers]]> https://forums.dust514.com/default.aspx?g=posts&m=2104878#post2104878
The only thing i can say is that right now the only thing that can counter the mass of heavies is mass of scouts. So its a broken system once again]]>
Thu, 1 May 2014 03:55:00 +0000 dustsearch/guid/1769738
<![CDATA[skill-less-ness - by Mobius Kaethis]]> https://forums.dust514.com/default.aspx?g=posts&m=2104875#post2104875 TIMMY DAVIS wrote:
Mobius Kaethis wrote:
TIMMY DAVIS wrote:


Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.


All that really proves is that you are better with the RR. The RR has a much lower RoF a lower DPS and only a slightly better range than the CR leaving the CR as the more powerful weapon in a vast majority of situations. Only in the 95 m plus ranges is the RR the better gun. Glad you finally found a weapon that suits your play style.



As I neglected to include all of the info I used to compare the two weapons, your surface level analysis might be correct. I do not agree with your analysis though, based on my larger level of info.

Thank you for the comment though.


What larger level of info? My argument is based upon the actual stats of the weapons, almost two years of experience as well as testing both weapons on alts with created to only skill into the two weapons (so there were no other supporting skills clouding my observations). How does your own hugely unquantified and completely subjective opinion even come close to countering what I have posted? What "larger level of info" do you have that I and the rest of the DUST514 community don't have access too?]]>
Thu, 1 May 2014 03:54:00 +0000 dustsearch/guid/1769737
<![CDATA[skill-less-ness - by Henchmen21]]> https://forums.dust514.com/default.aspx?g=posts&m=2104814#post2104814 Thu, 1 May 2014 03:18:00 +0000 dustsearch/guid/1769670 <![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104806#post2104806 Mobius Kaethis wrote:
TIMMY DAVIS wrote:


Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.


All that really proves is that you are better with the RR. The RR has a much lower RoF a lower DPS and only a slightly better range than the CR leaving the CR as the more powerful weapon in a vast majority of situations. Only in the 95 m plus ranges is the RR the better gun. Glad you finally found a weapon that suits your play style.



As I neglected to include all of the info I used to compare the two weapons, your surface level analysis might be correct. I do not agree with your analysis though, based on my larger level of info.

Thank you for the comment though.]]>
Thu, 1 May 2014 03:14:00 +0000 dustsearch/guid/1769669
<![CDATA[skill-less-ness - by DozersMouse XIII]]> https://forums.dust514.com/default.aspx?g=posts&m=2104752#post2104752 Joel II X wrote:
DozersMouse XIII wrote:
you need a squad

No, he doesn't. I do fairly well solo.

He needs to figure out how to choose his fights. If you see certain corps stacked on the opposite team, leave. If you're not having fun, leave. Joined a late match on the losing side? Leave.

It's not that hard. I do it all the time.

true

you can leave but how will that ever make him a better player?

I agree on leaving a battle thats half over and scottie decided you needed to be there

if I see a stacked team of good players I go for it

playing better players is one of the best ways to make yourself better]]>
Thu, 1 May 2014 02:49:00 +0000 dustsearch/guid/1769626
<![CDATA[skill-less-ness - by echo47]]> https://forums.dust514.com/default.aspx?g=posts&m=2104721#post2104721
The cloak is just an easy way for scouts to recover from mistakes. There is not a game, the is complex enough to warrant the cloak. It is really just a way to make scouting easier. A gimmick.]]>
Thu, 1 May 2014 02:32:00 +0000 dustsearch/guid/1769597
<![CDATA[skill-less-ness - by Mobius Kaethis]]> https://forums.dust514.com/default.aspx?g=posts&m=2104708#post2104708 TIMMY DAVIS wrote:


Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.


All that really proves is that you are better with the RR. The RR has a much lower RoF a lower DPS and only a slightly better range than the CR leaving the CR as the more powerful weapon in a vast majority of situations. Only in the 95 m plus ranges is the RR the better gun. Glad you finally found a weapon that suits your play style.]]>
Thu, 1 May 2014 02:23:00 +0000 dustsearch/guid/1769596
<![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104701#post2104701 Foxbat 071 wrote:
Honestly, I enjoyed pre-cloak shotgunning more than our current shotgunning. I can't speak for all scouts, but in my opinion stalking players was more fun when it was 100% "skill" based. Not to imply that the cloak is "skill-less", but it is considerably easier to close the gap with a cloak.

I find using our new EQ slot for RE/nanohive combos much more fun and useful than using it for a cloak. It works better with my playstyle.

I personally don't have a huge issue with cloaks. They could use careful tweaking, but irrational nerfs will do more damage than good. This is something the community in general has still not learned.






I'm not saying irrational or knee-jerk nerfs. It's been months. There is nothing knee jerk about this. I don't know what needs to be done? The only thing I suggested about cloaks was cutting the cloak time in half.

How often do you run a Medium DS with an AR and get into the top five in the SP of the match? Who can do this anymore? I'm sure some badasses can, but the above average player? the average player?]]>
Thu, 1 May 2014 02:20:00 +0000 dustsearch/guid/1769578
<![CDATA[skill-less-ness - by Michael Arck]]> https://forums.dust514.com/default.aspx?g=posts&m=2104687#post2104687 Thu, 1 May 2014 02:13:00 +0000 dustsearch/guid/1769564 <![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104684#post2104684 RemingtonBeaver wrote:
Sometimes it isn't the game that needs balancing.
It's that your skill level is lower than other peoples.

I'm not trying to be a **** , but I hear complaints all the time about, gear, lagging, weapon balance, and fits towards the enemy.
I confront the enemy and they have tremendous skill.

I know some players exploit any advantage they can, but it's not the majority.

Some players are badasses.




I don't agree, but thank you.

I agree some people are just twitchers or badasses, but we are getting to the point were that's all there in this game.

Scouts were arguably overpowered before, now give them a cloak or the ability to push their armor up to Medium or Heavy level and it's moved past overpowered to ridiculous.]]>
Thu, 1 May 2014 02:12:00 +0000 dustsearch/guid/1769563
<![CDATA[skill-less-ness - by I-Shayz-I]]> https://forums.dust514.com/default.aspx?g=posts&m=2104656#post2104656
Even at advanced I have a lot of fun killing other cloakers, and because each suit only costs 23k I don't care about dying either.

I'm kinda sad that my logi is useless with all of these scouts running around, but as long as you squad up with some heavies you actually do pretty well.

Diversity is great, I just think that there needs to be another counter to the scout besides just other scouts.]]>
Thu, 1 May 2014 02:03:00 +0000 dustsearch/guid/1769538
<![CDATA[skill-less-ness - by Powerh8er]]> https://forums.dust514.com/default.aspx?g=posts&m=2104649#post2104649 Thu, 1 May 2014 02:00:00 +0000 dustsearch/guid/1769536 <![CDATA[skill-less-ness - by RemingtonBeaver]]> https://forums.dust514.com/default.aspx?g=posts&m=2104651#post2104651 It's that your skill level is lower than other peoples.

I'm not trying to be a **** , but I hear complaints all the time about, gear, lagging, weapon balance, and fits towards the enemy.
I confront the enemy and they have tremendous skill.

I know some players exploit any advantage they can, but it's not the majority.

Some players are badasses.

]]>
Thu, 1 May 2014 02:00:00 +0000 dustsearch/guid/1769537
<![CDATA[skill-less-ness - by Michael Arck]]> https://forums.dust514.com/default.aspx?g=posts&m=2104640#post2104640 Shion Typhon wrote:
Michael Arck wrote:
But there are newbies who step in who takes a licking and keep on fighting. They don't say "oh, the guy shot me in the back and that takes no skill". You didn't watch your six, so that's lacking in your skill. War isn't about a "fair fight" and gentlemen's rules. Especially in New Eden. You have to be cunning, ruthless, and aware. We are mercenaries. Fairness and mercenaries don't go together. So you might take this wrong way but you shouldn't...in this case you should really HTFU.

War is never pretty. There are no referees in battle.



Oooooh, you're such an e-badass, I bet your name in real life is John Connor. When the machine Uprising comes you can lead the human race to victory based on your mad warfare skills developed by playing Dust and reading the Art of War (Readers Digest, Abridged version), twice.


Interesting, I called it before it happened, trying to prevent post like yours happened...but it happened anyway

Michael Arck wrote:

So you might take this wrong way but you shouldn't...


I'm not a bad ass, but I also don't cry when the rain falls either. And I don't call people skill-less because they hopped out of tank to kill me. I expect it that because we are at war. You show me a war that's all about fairness and I'll show you a tap dancing turtle.]]>
Thu, 1 May 2014 01:56:00 +0000 dustsearch/guid/1769513
<![CDATA[skill-less-ness - by Foxbat 071]]> https://forums.dust514.com/default.aspx?g=posts&m=2104635#post2104635
I find using our new EQ slot for RE/nanohive combos much more fun and useful than using it for a cloak. It works better with my playstyle.

I personally don't have a huge issue with cloaks. They could use careful tweaking, but irrational nerfs will do more damage than good. This is something the community in general has still not learned.



]]>
Thu, 1 May 2014 01:54:00 +0000 dustsearch/guid/1769512
<![CDATA[skill-less-ness - by Lynn Beck]]> https://forums.dust514.com/default.aspx?g=posts&m=2104631#post2104631
You're honestly just looking for a way to establish your 'but i'm THE BEST! I'm OOBER L337! I CANNOT BE ALLOWED TO DIE!']]>
Thu, 1 May 2014 01:53:00 +0000 dustsearch/guid/1769510
<![CDATA[skill-less-ness - by deepfried salad gilliam]]> https://forums.dust514.com/default.aspx?g=posts&m=2104632#post2104632 also ive seen plenty of the invisible people while cloaked, not that hard]]> Thu, 1 May 2014 01:53:00 +0000 dustsearch/guid/1769511 <![CDATA[skill-less-ness - by MINA Longstrike]]> https://forums.dust514.com/default.aspx?g=posts&m=2104629#post2104629 Mojo XXXIII wrote:
I was actually musing, just the other day: what if there were an animation that takes place when exiting (and entering) a vehicle?

For an HAV, for example, a hatch would open, and the merc would be climb out, rather than instantly appearing next to the vehicle, like they do now.

The heavier the suit worn, the more cumbersome, and the longer it would take to climb out. Of course, the player would be vulnerable and unable to defend themselves until completely free from the vehicle.

Ever watch a really fat guy trying to get into/out of a small car? Something like that.

Just something I was thinking about.


It's been stated multiple times by ccp that they'd like to do it, and even the vehicle community supports it - there's just other *far more important things* to do / fix, than something that is more of an annoyance than the "OMG GAMEBREAKING PROBLEM" that people make it out to be.]]>
Thu, 1 May 2014 01:52:00 +0000 dustsearch/guid/1769508
<![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104630#post2104630 Eruditus 920 wrote:
OP,

I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.





Troll]]>
Thu, 1 May 2014 01:52:00 +0000 dustsearch/guid/1769509
<![CDATA[skill-less-ness - by True Adamance]]> https://forums.dust514.com/default.aspx?g=posts&m=2104625#post2104625 Shion Typhon wrote:
Michael Arck wrote:
But there are newbies who step in who takes a licking and keep on fighting. They don't say "oh, the guy shot me in the back and that takes no skill". You didn't watch your six, so that's lacking in your skill. War isn't about a "fair fight" and gentlemen's rules. Especially in New Eden. You have to be cunning, ruthless, and aware. We are mercenaries. Fairness and mercenaries don't go together. So you might take this wrong way but you shouldn't...in this case you should really HTFU.

War is never pretty. There are no referees in battle.



Oooooh, you're such an e-badass, I bet your name in real life is John Connor. When the machine Uprising comes you can lead the human race to victory based on your mad warfare skills developed by playing Dust and reading the Art of War (Readers Digest, Abridged version), twice.


He just summarised the general theme or original core tenets of Dust....... what does that have to do with John Conner?

]]>
Thu, 1 May 2014 01:51:00 +0000 dustsearch/guid/1769506
<![CDATA[skill-less-ness - by Joel II X]]> https://forums.dust514.com/default.aspx?g=posts&m=2104628#post2104628 Garrett Blacknova wrote:
Bunch of quotes

Jesus Christ, dude!]]>
Thu, 1 May 2014 01:51:00 +0000 dustsearch/guid/1769507
<![CDATA[skill-less-ness - by Tek Hound]]> https://forums.dust514.com/default.aspx?g=posts&m=2104622#post2104622 Vin Vicious wrote:
Scouts with cloaks and shottys
Scouts with cloaks and CR
Amarr heavies
Gal heavies
Ads
Tanks

If you aren't in any of these categories biomass yourself

This will not get fixed anytime soon so do yourself a favor and leave like the thousands that have already



Also be ready for a bunch of trolls and people that use it try and convince you that it's a balance mechanic


Only true for scrubsRoll]]>
Thu, 1 May 2014 01:50:00 +0000 dustsearch/guid/1769505
<![CDATA[skill-less-ness - by Joel II X]]> https://forums.dust514.com/default.aspx?g=posts&m=2104618#post2104618 Vin Vicious wrote:
Cotsy wrote:
I read the first sentence and laughed, if someone with a cloak is able to sneak up behind you and shotgun you in the back... Hmmm, yea, thats sort of the point. He wouldn't have needed the cloak to do so.

You say its poor gameplay, but in fact its pure skill to sneak up behind someone and kill them. It takes strategy, positioning, awareness, anticipation, and of course map knowledge to do so. You sir, by getting killed from behind demonstrate the lack of skill and awareness and then poor sportsmanship by complaining about it.

You seem to criticize the cloak for aiding him, but for a cloak to matter you would have had to had a chance to view him, and in the case where a scout sneaks up behind you.. Well you sir would not have seen him and therefore its a skillful play. Cloaks have serious problem, but you fail to make a valid point about their use in this case.

Not even gonna bother criticizing the rest, but the goal of a scout should be the attacking from behind. If you can't understand that, i don't see how addressing the other issues matters.


P.s this is possibly the dumbest defense of cloak shottys I've ever seen

He does have a point, though. Assuming he's using a medium frame, he would not have seen a scout running behind him on his radar, nor would he on his frontal view (obviously). This enables the scouts to place a shot or two behind their target.

What the cloak does, is give a broken amount of dampning to your dB so you can hide from scanners fairly easily. As for hiding from your eyes, well, that's a different story. I'll say that the medium was moving for example's sake. If the Scout was moving IN FRONT of the medium, there might've been a chance of the medium spotting him, but losing track if the Scout goes behind an object, rendering him out of sight. The medium would not know where the Scout would come out of next. Now, if the Scout was standing still, chances are very slim that the medium would spot him. You need to be very focused and have a good enough television to notice the difference between the background and the invisibility shroud.

Point is, if the Scout stayed out of sight and shot him in the back, that meant he knew how to get there and how to avoid detection with or without cloak.]]>
Thu, 1 May 2014 01:48:00 +0000 dustsearch/guid/1769483
<![CDATA[skill-less-ness - by Shion Typhon]]> https://forums.dust514.com/default.aspx?g=posts&m=2104613#post2104613 Michael Arck wrote:
But there are newbies who step in who takes a licking and keep on fighting. They don't say "oh, the guy shot me in the back and that takes no skill". You didn't watch your six, so that's lacking in your skill. War isn't about a "fair fight" and gentlemen's rules. Especially in New Eden. You have to be cunning, ruthless, and aware. We are mercenaries. Fairness and mercenaries don't go together. So you might take this wrong way but you shouldn't...in this case you should really HTFU.

War is never pretty. There are no referees in battle.



Oooooh, you're such an e-badass, I bet your name in real life is John Connor. When the machine Uprising comes you can lead the human race to victory based on your mad warfare skills developed by playing Dust and reading the Art of War (Readers Digest, Abridged version), twice.]]>
Thu, 1 May 2014 01:47:00 +0000 dustsearch/guid/1769482
<![CDATA[skill-less-ness - by Garrett Blacknova]]> https://forums.dust514.com/default.aspx?g=posts&m=2104601#post2104601 TIMMY DAVIS wrote:
Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.

-Tries calling people out for using no-skill weapons.
-Claims the Combat Rifle isn't one.
LOL.

Quote:
You, CCP, need to figure out a way to restore some balance to the game. 2/3 of games are still lopsided. only about 1/3 of the time do I get a game that has equally balanced teams. most of the time the game is hopelessly lopsided. I play on both sides. Winning and Losing lopsided games - it's not fun.

Balance in the game isn't anywhere near as much of a problem as you're claiming. Your "evidence" proves that MATCHMAKING has issues, and tells us absolutely NOTHING about balance. You haven't mentioned ANYTHING relevant to what you're CLAIMING is a problem, except your subjective experience with the Rail Rifle performing better in your hands the the Combat Rifle. And all that proves is that you, personally, are better with the Rail Rifle. I can probably find a half-dozen threads where people have done the same test and had the exact opposite results. Those don't prove anything either. They prove that both Rail Rifle and Combat Rifle are good weapons in the right hands.

Quote:
Maybe set a Maximum Shield or Armor level on Light Dropsuits - cut the cloak time in half (i don't know do flux grenades kill the cloak?) Maybe require a 2-3 second startup time for vehicles. So a player gets out of the vehicle, kills someone, gets back in, but the vehicle won't move for 2-3 seconds, a warm up time, say. Maybe allowing an AA enabled player to hit them from a distance.

Or maybe - just maybe - you need more practice because you're currently not very good at the game. When I look at the kill feed, I see more Combat Rifles in most matches than Rail Rifles. If you do better with the Rail Rifle, use it and help tip the balance a little in its favour. It could use more popularity.

Quote:
Again my counter argument - you need to make it possible for newbies to step in and in 2-3-4 games to be able to successfully kill at least some other players. Right now newbies play a games or two - die 10-12 times and move on to another game.

Shion Typhon wrote:
Pity that as a newbie you won't have the SP to equip those counters until you grind for 6 months.

And replying to BOTH of the above claims, I have a relatively untouched alt with only around 1 million SP, most of which I haven't even assigned to anything.

I modified the Assault - Anti Armour [Starter Fit] loadout by replacing its sidearm with a Standard SMG, upgrading to Standard Shield Extender and Nanohive, and adding an Advanced Swarm launcher in place of the Miliita model. I ran around with my SMG out constantly, and went K/D positive with better than 2.0 using only an anti-vehicle fitting. When tanks showed up, I didn't kill any, but I got some vehicle damage WP, and I helped the small AV squad our team had to keep the enemy armour from threatening our team significantly. The best tanker K/D was 5-0 on the enemy team, while several of our infantry slayers were running 14-1 or better. I had 5 kills and 2 deaths.

How did I do it? Was I running with a squad? Kind of. It wasn't anyone I knew, and I wasn't on voice comms. I just stayed near a group of teammates who were obviously working together, and provided support. One of my deaths had me picked up by a friendly Logi.]]>
Thu, 1 May 2014 01:43:00 +0000 dustsearch/guid/1769480
<![CDATA[skill-less-ness - by Broonfondle Majikthies]]> https://forums.dust514.com/default.aspx?g=posts&m=2104602#post2104602
I can't deny the tactics are sound. Not subtle, quite boring, but sound. The problem is the lack of penalty some of these combinations.

I hate to say it but a lot of those players are indeed quite bad at this game.
The number of times a shotgunner failed to kill on the first shot is quite amazing. Then afterwards rarely win, or if they win its only cus I'm not using a decent weapon / they've tanked out their suit. (Oblivious blueberries don't help Straight)

The game statistics are a big culprit. In a universe of immortal clones where life is expendable KD/R has no logical place. But it exists, its flashed up on screen after every match to mock you. Our leaderboards are ranked by it 1st. So that's their motivation.]]>
Thu, 1 May 2014 01:43:00 +0000 dustsearch/guid/1769481
<![CDATA[skill-less-ness - by Garrett Blacknova]]> https://forums.dust514.com/default.aspx?g=posts&m=2104597#post2104597 TIMMY DAVIS wrote:
How many people have been shot in the back or side from a Shotgun? This requires no skill from the player only a cloak.

Yep. It's definitely the cloak that does it. That's why most of my kills with a NON-cloaked Scout are with a Shotgun from behind or to the side of my opponent. Roll

Quote:
What about the Scout with 600 Armor pts? I see it all the time. not every game, but plenty.

Because even though Miltia Assault suits can easily break 800 eHP, Proto Scouts with similar are totally OP, right? (to be fair, Assault suits are currently UNDERPOWERED, which makes everything else look OP when you're running one)

Quote:
Or the skill required to drive an LAV around, find a solo player, jump out in your heavy suit and kill them with your heavy weapon. Wow what skill!!

Try it. You'd be surprised how difficult it can be to be effective like that. Once you have it down, you can make it look easy, especially against new players who don't know what they're doing, but it's NOT as easy as it looks.

Quote:
I saw the same thing recently from a tanker - he was in a tank , but instead of killing me with the tanks weapon, a solo infantry guy, he got out of the tank and killed me with his proto weapon.

You're right. He definitely should have stayed in his tank where he was less vulnerable and wasted a lot of his slow-reloading anti-tank weaponry hoping for a lucky hit on you instead of hopping out and risking you getting in a lucky hit and killing him then stealing his tank. What ever was he thinking? Playing to WIN! The nerve of that guy!

Quote:
What does this prove? I had a AA Fitting on, so had only a side arm against a proto light weapon. Who thinks this is a fair fight? I don't have a proto - AA weapon. A sinlg AA player vs a tank is silly - I was just trying to get a few points in a completely lopsided game - The team I was on lost over 120 clones to I think about 20.

So you're saying that you got protostomped, and that somehow proves the players using viable and effective tactics were succeeding because of a LACK of skill? Cool story.]]>
Thu, 1 May 2014 01:42:00 +0000 dustsearch/guid/1769479
<![CDATA[skill-less-ness - by Sollemnis Aelinos]]> https://forums.dust514.com/default.aspx?g=posts&m=2104589#post2104589 Vin Vicious wrote:
Scouts with cloaks and shottys
Scouts with cloaks and CR
Amarr heavies
Gal heavies
Ads
Tanks

If you aren't in any of these categories biomass yourself

This will not get fixed anytime soon so do yourself a favor and leave like the thousands that have already



Also be ready for a bunch of trolls and people that use it try and convince you that it's a balance mechanic


loool im a nova knife scout and hv no issues]]>
Thu, 1 May 2014 01:40:00 +0000 dustsearch/guid/1769478
<![CDATA[skill-less-ness - by Fizzer94]]> https://forums.dust514.com/default.aspx?g=posts&m=2104586#post2104586 Eruditus 920 wrote:
Shion Typhon wrote:
Eruditus 920 wrote:
OP,

I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.




Pity that as a newbie you won't have the SP to equip those counters until you grind for 6 months.


I am a newbie.

Alright. Newbie, how do you deal with Triple-repped Madrugars, LAV-Heavies, Redline Snipers?

If the counter is the same thing as the thing you are attempting to counter, it doesn't count. Also, if your counter requires more than 1 person, it doesn't count.]]>
Thu, 1 May 2014 01:39:00 +0000 dustsearch/guid/1769476
<![CDATA[skill-less-ness - by Joel II X]]> https://forums.dust514.com/default.aspx?g=posts&m=2104587#post2104587 DozersMouse XIII wrote:
you need a squad

No, he doesn't. I do fairly well solo.

He needs to figure out how to choose his fights. If you see certain corps stacked on the opposite team, leave. If you're not having fun, leave. Joined a late match on the losing side? Leave.

It's not that hard. I do it all the time.]]>
Thu, 1 May 2014 01:39:00 +0000 dustsearch/guid/1769477
<![CDATA[skill-less-ness - by negative49er]]> https://forums.dust514.com/default.aspx?g=posts&m=2104572#post2104572 ]]> Thu, 1 May 2014 01:33:00 +0000 dustsearch/guid/1769456 <![CDATA[skill-less-ness - by Vin Vicious]]> https://forums.dust514.com/default.aspx?g=posts&m=2104576#post2104576 Cotsy wrote:
I read the first sentence and laughed, if someone with a cloak is able to sneak up behind you and shotgun you in the back... Hmmm, yea, thats sort of the point. He wouldn't have needed the cloak to do so.

You say its poor gameplay, but in fact its pure skill to sneak up behind someone and kill them. It takes strategy, positioning, awareness, anticipation, and of course map knowledge to do so. You sir, by getting killed from behind demonstrate the lack of skill and awareness and then poor sportsmanship by complaining about it.

You seem to criticize the cloak for aiding him, but for a cloak to matter you would have had to had a chance to view him, and in the case where a scout sneaks up behind you.. Well you sir would not have seen him and therefore its a skillful play. Cloaks have serious problem, but you fail to make a valid point about their use in this case.

Not even gonna bother criticizing the rest, but the goal of a scout should be the attacking from behind. If you can't understand that, i don't see how addressing the other issues matters.


P.s this is possibly the dumbest defense of cloak shottys I've ever seen]]>
Thu, 1 May 2014 01:33:00 +0000 dustsearch/guid/1769457
<![CDATA[skill-less-ness - by Vin Vicious]]> https://forums.dust514.com/default.aspx?g=posts&m=2104560#post2104560 Scouts with cloaks and CR
Amarr heavies
Gal heavies
Ads
Tanks

If you aren't in any of these categories biomass yourself

This will not get fixed anytime soon so do yourself a favor and leave like the thousands that have already



Also be ready for a bunch of trolls and people that use it try and convince you that it's a balance mechanic]]>
Thu, 1 May 2014 01:29:00 +0000 dustsearch/guid/1769455
<![CDATA[skill-less-ness - by Tek Hound]]> https://forums.dust514.com/default.aspx?g=posts&m=2104551#post2104551 ]]> Thu, 1 May 2014 01:25:00 +0000 dustsearch/guid/1769429 <![CDATA[skill-less-ness - by Eruditus 920]]> https://forums.dust514.com/default.aspx?g=posts&m=2104552#post2104552 Shion Typhon wrote:
Eruditus 920 wrote:
OP,

I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.




Pity that as a newbie you won't have the SP to equip those counters until you grind for 6 months.


I am a newbie.
]]>
Thu, 1 May 2014 01:25:00 +0000 dustsearch/guid/1769430
<![CDATA[skill-less-ness - by LT SHANKS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104543#post2104543 Thu, 1 May 2014 01:22:00 +0000 dustsearch/guid/1769428 <![CDATA[skill-less-ness - by Michael Arck]]> https://forums.dust514.com/default.aspx?g=posts&m=2104539#post2104539
War is never pretty. There are no referees in battle.

]]>
Thu, 1 May 2014 01:21:00 +0000 dustsearch/guid/1769426
<![CDATA[skill-less-ness - by Mojo XXXIII]]> https://forums.dust514.com/default.aspx?g=posts&m=2104540#post2104540
For an HAV, for example, a hatch would open, and the merc would be climb out, rather than instantly appearing next to the vehicle, like they do now.

The heavier the suit worn, the more cumbersome, and the longer it would take to climb out. Of course, the player would be vulnerable and unable to defend themselves until completely free from the vehicle.

Ever watch a really fat guy trying to get into/out of a small car? Something like that.

Just something I was thinking about.]]>
Thu, 1 May 2014 01:21:00 +0000 dustsearch/guid/1769427
<![CDATA[skill-less-ness - by Shion Typhon]]> https://forums.dust514.com/default.aspx?g=posts&m=2104527#post2104527 Eruditus 920 wrote:
OP,

I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.




Pity that as a newbie you won't have the SP to equip those counters until you grind for 6 months.]]>
Thu, 1 May 2014 01:19:00 +0000 dustsearch/guid/1769424
<![CDATA[skill-less-ness - by xxwhitedevilxx M]]> https://forums.dust514.com/default.aspx?g=posts&m=2104529#post2104529 Matticus Monk wrote:
I tried brick-tanking a cloaked shotgun scout. I died a lot.

Guess these dudes got more skill than me.


Doing it wrong: brick tanked scouts and shotgun are an easy kill, unless they got you from behind. The real bad thing are Gallente Brick tanked Gal scouts with a complex dampener, cloak and a Combat Rifle.]]>
Thu, 1 May 2014 01:19:00 +0000 dustsearch/guid/1769425
<![CDATA[skill-less-ness - by Eruditus 920]]> https://forums.dust514.com/default.aspx?g=posts&m=2104509#post2104509
I bet you are of the generation that got a trophy for last place too, am I right?

Find something to counter your problems with. The game offers a plethora of choices all designed to give you the ability to counter.


]]>
Thu, 1 May 2014 01:16:00 +0000 dustsearch/guid/1769402
<![CDATA[skill-less-ness - by DozersMouse XIII]]> https://forums.dust514.com/default.aspx?g=posts&m=2104512#post2104512 Thu, 1 May 2014 01:16:00 +0000 dustsearch/guid/1769403 <![CDATA[skill-less-ness - by True Adamance]]> https://forums.dust514.com/default.aspx?g=posts&m=2104513#post2104513 Lorhak Gannarsein wrote:
I like having an HMG inside my rail tank xD


I like having a Cloaked Bricktanked Scout Shotgunner in mine!]]>
Thu, 1 May 2014 01:16:00 +0000 dustsearch/guid/1769404
<![CDATA[skill-less-ness - by Cotsy]]> https://forums.dust514.com/default.aspx?g=posts&m=2104517#post2104517
You say its poor gameplay, but in fact its pure skill to sneak up behind someone and kill them. It takes strategy, positioning, awareness, anticipation, and of course map knowledge to do so. You sir, by getting killed from behind demonstrate the lack of skill and awareness and then poor sportsmanship by complaining about it.

You seem to criticize the cloak for aiding him, but for a cloak to matter you would have had to had a chance to view him, and in the case where a scout sneaks up behind you.. Well you sir would not have seen him and therefore its a skillful play. Cloaks have serious problem, but you fail to make a valid point about their use in this case.

Not even gonna bother criticizing the rest, but the goal of a scout should be the attacking from behind. If you can't understand that, i don't see how addressing the other issues matters.]]>
Thu, 1 May 2014 01:16:00 +0000 dustsearch/guid/1769405
<![CDATA[skill-less-ness - by Matticus Monk]]> https://forums.dust514.com/default.aspx?g=posts&m=2104508#post2104508
Guess these dudes got more skill than me.]]>
Thu, 1 May 2014 01:15:00 +0000 dustsearch/guid/1769401
<![CDATA[skill-less-ness - by Lorhak Gannarsein]]> https://forums.dust514.com/default.aspx?g=posts&m=2104505#post2104505 Thu, 1 May 2014 01:14:00 +0000 dustsearch/guid/1769400 <![CDATA[skill-less-ness - by TIMMY DAVIS]]> https://forums.dust514.com/default.aspx?g=posts&m=2104491#post2104491
What about the Scout with 600 Armor pts? I see it all the time. not every game, but plenty.

Or the skill required to drive an LAV around, find a solo player, jump out in your heavy suit and kill them with your heavy weapon. Wow what skill!!

I saw the same thing recently from a tanker - he was in a tank , but instead of killing me with the tanks weapon, a solo infantry guy, he got out of the tank and killed me with his proto weapon.


What does this prove? I had a AA Fitting on, so had only a side arm against a proto light weapon. Who thinks this is a fair fight? I don't have a proto - AA weapon. A sinlg AA player vs a tank is silly - I was just trying to get a few points in a completely lopsided game - The team I was on lost over 120 clones to I think about 20.

Then there is the lack of skill required in using a rail rifle. I setup two fittings - identical except for the weapon - standard rail rifle and standard combat rifle. My kill ratio for rail rifle was/is easily 3x higher than with the combat rifle.

--

These are now the Stereotypes on Dust.

Throw in sniper with a Proto weapon and a Commando Suit and it's complete.


These account for like 75% of my deaths.

--

You, CCP, need to figure out a way to restore some balance to the game. 2/3 of games are still lopsided. only about 1/3 of the time do I get a game that has equally balanced teams. most of the time the game is hopelessly lopsided. I play on both sides. Winning and Losing lopsided games - it's not fun.

You need to figure out a way to balance some of the stereotypes of the game.

Maybe set a Maximum Shield or Armor level on Light Dropsuits - cut the cloak time in half (i don't know do flux grenades kill the cloak?) Maybe require a 2-3 second startup time for vehicles. So a player gets out of the vehicle, kills someone, gets back in, but the vehicle won't move for 2-3 seconds, a warm up time, say. Maybe allowing an AA enabled player to hit them from a distance.

I don't know.

Just venting.

I'm sure I'm going to get hate replies from folks of each of these stereotypes. maybe some other folks.

Again my counter argument - you need to make it possible for newbies to step in and in 2-3-4 games to be able to successfully kill at least some other players. Right now newbies play a games or two - die 10-12 times and move on to another game.]]>
Thu, 1 May 2014 01:09:00 +0000 dustsearch/guid/1769399