DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[Scouts are better then assaults - by Reigning Shotz]]> https://forums.dust514.com/default.aspx?g=posts&m=2084350#post2084350 2Berries wrote:
Don't forget heavies too. Been running militia minmatar heavy with kin cats that can almost keep up with scouts, basically an assault with hmg.

So, what does make an assault an assault?


SOMEONE WITH GUN GAME .. U FUC*KING LOSER!!!!!!!!!!!!!!!!!!!!!
step your skills up .. n learn to shoot..]]>
Thu, 24 Apr 2014 19:51:00 +0000 dustsearch/guid/1750902
<![CDATA[Scouts are better then assaults - by Reigning Shotz]]> https://forums.dust514.com/default.aspx?g=posts&m=2084343#post2084343 ]]> Thu, 24 Apr 2014 19:50:00 +0000 dustsearch/guid/1750901 <![CDATA[Scouts are better then assaults - by Boot Booter]]> https://forums.dust514.com/default.aspx?g=posts&m=2084314#post2084314
Here is why, let's play a little thought experiment. So let's say we have a brick tanked scout vs an assault. I'd say that a 1v1 fight on equal starting grounds, it's a 50 /50. Now obviously the scout is more likely to get the jump on the assault and this makes a scout a scout. But for the sake of this, let's assume the further you brick tank your scout, the less likely you are to get the jump on an assault (I think this is accurate to some degree). Now assuming it's a close match and the assault wins by a hair, they are facing really anywhere from 30 sec to minutes of down time to regen their HP. If the scout wins, their down time is significantly shorter (for similarly tanked / race suits) . However what makes this discrepancy hugely problematic in this scenario is that while the assault is in cover waiting to regen, they are essentially blind. This makes them an easy target to other scouts. Meanwhile the scout while in down time has greater speed and ewar meaning they can more efficiently evade incoming threats until they recover.

The higher regen on scouts is the problem! Scouts should have higher speed and ewar but never higher regen. Period. If the scout slips away from a close call, they should be required to use their ewar and speed to get away and return to doing scouty stuff NOT directly return to assaulting the next Merc / objective they see. This latter point should belong to assaults; it fits their play style and description.

1. Buffing regen on assault suits, or better yet, adding a second racial bonus related to regen in some way and
2. Nerfing scout regen....

will greatly reduce the current scout / cloak QQ while still leaving the sandbox ideals (example: brick tanked scouts) as viable. Yes a scout will still be able to take down assaults and heavies left and right, but if they are injured in the process they have to wait to do it again as punishment for being a bad scout.]]>
Thu, 24 Apr 2014 19:39:00 +0000 dustsearch/guid/1750886
<![CDATA[Scouts are better then assaults - by Himiko Kuronaga]]> https://forums.dust514.com/default.aspx?g=posts&m=2084265#post2084265 2Berries wrote:
Don't forget heavies too. Been running militia minmatar heavy with kin cats that can almost keep up with scouts, basically an assault with hmg.

So, what does make an assault an assault?



Translation: My suit sucks! Nerf everything in the game until its just as worthless!]]>
Thu, 24 Apr 2014 19:18:00 +0000 dustsearch/guid/1750834
<![CDATA[Scouts are better then assaults - by 2Berries]]> https://forums.dust514.com/default.aspx?g=posts&m=2084249#post2084249
So, what does make an assault an assault?]]>
Thu, 24 Apr 2014 19:10:00 +0000 dustsearch/guid/1750833
<![CDATA[Scouts are better then assaults - by Jack McReady]]> https://forums.dust514.com/default.aspx?g=posts&m=2084229#post2084229 Sev Alcatraz wrote:
I ran into a g-1 cloaked scout with more HP the my proto cal assault =\ and it was cloaked...

this is not news

check my assault gallante scout fit at https://forums.dust514.com/default.aspx?g=posts&t=155880

]]>
Thu, 24 Apr 2014 19:06:00 +0000 dustsearch/guid/1750812
<![CDATA[Scouts are better then assaults - by buzzzzzzz killllllllll]]> https://forums.dust514.com/default.aspx?g=posts&m=2084224#post2084224 -fotm'ers]]> Thu, 24 Apr 2014 19:05:00 +0000 dustsearch/guid/1750811 <![CDATA[Scouts are better then assaults - by Sev Alcatraz]]> https://forums.dust514.com/default.aspx?g=posts&m=2084217#post2084217 Thu, 24 Apr 2014 19:01:00 +0000 dustsearch/guid/1750810