DUSTSearch ForumWatch http://dustsearch.com/ The alternative DUST514 Forum browser. en-us Tue, 9 Sep 2025 00:00:00 +0000 DUSTSearch RSS Module v1.1 chribba@evemail <![CDATA[Ugh, last night BUGGY - by X7 lion]]> https://forums.dust514.com/default.aspx?g=posts&m=1333221#post1333221 Pseudonym2 wrote:
I may be mistaken, but from what I've observed the turrets seem to lock onto you when you get scanned, out to some pretty extreme ranges. Basically if you're in one's line of sight and someone scans you, you're in trouble.

if you get scanned run like a mother trucking cat outa hell]]>
Wed, 25 Sep 2013 13:10:00 +0000 dustsearch/guid/1054869
<![CDATA[Ugh, last night BUGGY - by Pseudonym2]]> https://forums.dust514.com/default.aspx?g=posts&m=1333213#post1333213 Wed, 25 Sep 2013 13:08:00 +0000 dustsearch/guid/1054868 <![CDATA[Ugh, last night BUGGY - by J Lav]]> https://forums.dust514.com/default.aspx?g=posts&m=1333099#post1333099
-Aim Assist is now essentially off. Yay, we're back to 1.3 - some may like this, I'm a little more conservative.

-Turrets are way more aggressive - my gunner was shot off at full speed by a non-player rail installation, and Blaster installations shoot the driver, so I've made it 1/2 way across the map before I was instakilled by never-miss installations

-Scrambler rifle hit-detection sits at about 40% working now. Haven't tested the other weapons yet, but I went 2 matches where I didn't damage ANYONE I shot. The shots landed, the blue flash occurred, there was no damage. One even had a sliver of health and took an entire clip before killing me casually with his smg when he realized I couldn't hurt him.

This is the buggiest I've seen Dust in a long while. Terrible lag outs in the compounds, people skipping all over, hit detection is terrible.]]>
Wed, 25 Sep 2013 12:12:00 +0000 dustsearch/guid/1054742