Ner'Zul Nexhawk
Talos Incorporated
159
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Posted - 2013.03.01 23:04:00 -
[1] - Quote
Beld Errmon wrote:None of those games are MMOs, the ones that do have multiplayer don't have 16 vs 16 on their open worlds, and in many cases during the single player, parts of the world aren't loaded so it actually runs at a playable speed, not something you could do with multiple players in an open world.
I hope Defiance and Destiny will change your perception when they are released.
@OP: I definitely agree with the open world idea. It would absolutely astonishing to be able to explore entire planets and fight PVE battles over such large scopes. And even if this might be limited in terms of tech, I would even be glad to be able to explore derelict Terran stations and ships.
There was also an argument that if the planet exploration is set up, then most likely you won't find other players. But that actually might be the beauty of it. To think about it, in all MMOs nowadays you are just one among the others; you do the same quests, explore the same locations, etc. There is really nothing heroic and unique and discovering something that has been discovered long before you, even if it grants you personal satisfaction.
In Dust (optimistic ideas follow), if every single planet holds something valuable to explore, not counting the beforementioned stations and ships, I think every player will have a chance of finding something really unique. It could be a new piece of Sleeper tech, or a blueprint of a Terran weapon, or an altar that is crucially tied up to the history of New Eden. I, personally, would do anything to participate in this sort of exploration, exploration where your discoveries are truly leaving an impact on the entire world and its economy. |
Ner'Zul Nexhawk
Talos Incorporated
159
|
Posted - 2013.03.01 23:18:00 -
[2] - Quote
Hagintora wrote:Ner'Zul Nexhawk wrote:There was also an argument that if the planet exploration is set up, then most likely you won't find other players. But that actually might be the beauty of it. To think about it, in all MMOs nowadays you are just one among the others; you do the same quests, explore the same locations, etc. There is really nothing heroic and unique and discovering something that has been discovered long before you, even if it grants you personal satisfaction.
In Dust (optimistic ideas follow), if every single planet holds something valuable to explore, not counting the beforementioned stations and ships, I think every player will have a chance of finding something really unique. It could be a new piece of Sleeper tech, or a blueprint of a Terran weapon, or an altar that is crucially tied up to the history of New Eden. I, personally, would do anything to participate in this sort of exploration, exploration where your discoveries are truly leaving an impact on the entire world and its economy. Indeed, I would love to be a part of a game that offered truly unique experiences. Ones where only the players who there got the bragging rights to it, similar to the "I Was There" ads for EVE. Stories that could be like: My team and I were hired to kill Tibus Heth, let me tell you what happened..."
Exactly. I put great hopes on the idea that experiences like this and those you've mentioned would really set Dust 514 apart from every other MMO out there. |