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Gunner Nightingale
Internal Error. Negative-Feedback
215
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Posted - 2013.02.24 08:31:00 -
[1] - Quote
Anyone else feel like the flux nade has a bit of a nerf.
Im not talking about profile recognition that was discussed before where its proportional based on size of object, i mean just flat nerf.
It seems they do less damage and dont catch players in the field like before.
I don't think its a damage reduction but it may be a radius reduction.
I mention this because flux nades bug where it would kill seems to be fixed but since its been fixed is when ive noticed they are also less effective.
Sorry i wish i could phrase it in a more tangible fashion, but its more a sense of it being off based on playing and it just not working the way it was working for me before. |
King Kobrah
SyNergy Gaming
33
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Posted - 2013.02.24 08:36:00 -
[2] - Quote
both radius and damage seem fine to me, haven't had any issues and there's absolutely no reason to nerf them in the first place. only bug i know of is whatever causes flux nades to somehow kill people. there were some server issues tonight so that might be your problem. |
zeek1227 zeek1227
Blitzkrieg Co.
146
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Posted - 2013.02.24 08:47:00 -
[3] - Quote
No it was a loud nerf I cant even hear myself think anymore when I throw them |
crazy space 1
ZionTCD Legacy Rising
879
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Posted - 2013.02.24 08:48:00 -
[4] - Quote
they don't do less damage they were broken before, shield damage ONLY |
GetShotUp
UnReaL.
85
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Posted - 2013.02.24 17:45:00 -
[5] - Quote
I haven't noticed anything different but can we still get kills with them? It still surprises me when that happens |
Knarf Black
Subdreddit Test Alliance Please Ignore
397
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Posted - 2013.02.24 17:48:00 -
[6] - Quote
GetShotUp wrote:I haven't noticed anything different but can we still get kills with them? It still surprises me when that happens
I occasionally get kills with them still, but it seems to only happen when I hit someone directly with the 'nade or get it very close to them while also lighting them up with my SMG. Perhaps the very core of the explosion does some minor regular damage as well. |
Scalesdini
Universal Allies Inc.
58
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Posted - 2013.02.24 17:51:00 -
[7] - Quote
You can still get kills off of flux grenades as of last night (as I got one last night), though it seems to only work on scouts or especially weak assaults now. A few months ago, anyone could be killed by a flux grenade if they were standing on top of it and had low enough health.
The person has to literally stand on top of the flux nade when it blows to be killed by it. For a long time I thought they were supposed to work like that, but I guess not?
Quote:Perhaps the very core of the explosion does some minor regular damage as well.
That's what I thought too. |
Heimdallr69
Imperfects Negative-Feedback
130
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Posted - 2013.02.24 18:11:00 -
[8] - Quote
Gunner Nightingale wrote:Anyone else feel like the flux nade has a bit of a nerf.
Im not talking about profile recognition that was discussed before where its proportional based on size of object, i mean just flat nerf.
It seems they do less damage and dont catch players in the field like before.
I don't think its a damage reduction but it may be a radius reduction.
I mention this because flux nades bug where it would kill seems to be fixed but since its been fixed is when ive noticed they are also less effective.
Sorry i wish i could phrase it in a more tangible fashion, but its more a sense of it being off based on playing and it just not working the way it was working for me before. Idk on monday one killed me when I had full shields 423 and full armor 207 which I thought they only took out shields but I was wrong... |
Scheneighnay McBob
Bojo's School of the Trades
1058
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Posted - 2013.02.24 18:12:00 -
[9] - Quote
Radius seems fine to me, but it doesn't seem to do as much damage against tanks as it used to. |
danny12343331
SyNergy Gaming
16
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Posted - 2013.02.24 19:17:00 -
[10] - Quote
Gunner Nightingale wrote:Anyone else feel like the flux nade has a bit of a nerf.
Im not talking about profile recognition that was discussed before where its proportional based on size of object, i mean just flat nerf.
It seems they do less damage and dont catch players in the field like before.
I don't think its a damage reduction but it may be a radius reduction.
I mention this because flux nades bug where it would kill seems to be fixed but since its been fixed is when ive noticed they are also less effective.
Sorry i wish i could phrase it in a more tangible fashion, but its more a sense of it being off based on playing and it just not working the way it was working for me before.
Flux grenades bug still works sort of, but the radius seems to be a bit lacking from its original form. |
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Winscar Shinobi
Better Hide R Die
43
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Posted - 2013.02.24 19:58:00 -
[11] - Quote
I got a flux kill last night so I don't think they've Been messed with yet. |
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