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Fox Gaden
DUST University Ivy League
163
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Posted - 2013.02.13 13:09:00 -
[1] - Quote
I would like to start a discussion about effective ways to give directions during a match. If you have any suggestions post them up.
Compass Direction: There is an GÇ£NGÇ¥ on the perimeter of your radar that indicates which way is North. As fare as I can tell "up"on the map is not necessarily North. I need to take a closer look at the map to see if there is a North Arow of some sort on it. [Edit: I looked more closely at the map in a recent match and Up was North.]
If you give compass directions, make sure you are referencing the true compass direction, and not what is currently "up" or "down" on your radar screen.
I personally think it would be a lot easier if our radar screens were always oriented in a North is Up configuration.
Relative Direction: Use land marks. GÇ£3 reds approaching Alpha from DeltaGÇ¥
Question: Should GÇ£BehindGÇ¥ refer to GÇ£toward the perimeter of the map from...GÇ¥ and GÇ£In Frond ofGÇ¥ refer to GÇ£toward the centre of the map from...GÇ¥? As in GÇ£They are heading to the CRU behind Alpha.GÇ¥
If there is a significant elevation change, hill or building, you can use Above and Below. GÇ£They are heading to the CRU above Alpha.GÇ¥
Position References: Skirmish match Objectives are the best land marks. They can be uniquely identified and everyone can see them. Ambush maps currently consist of a portion of a Skirmish map, so you can still refer to where the Objective would be if it was a Skirmish.
If you refer to a non unique object you should also reference an Objective to help identify it. GÇ£There is a Heavy near the CRU close to Charily.GÇ¥
Distance: I could really use some help on this one. I have not really gotten a good feel for distance in the game yet. Despite living in a metric country I still find it easier to estimate feet than metres in real life. In the game I find it even harder to estimate distance in metres. (Although I am starting to get a feel for exactly what my max range is with my Laser Rifle (85m?). Other than the things that display range such as objectives, is there any other tricks to estimating distance in metres?
Is there a good way of describing relative distance?
In some cases you can say GÇ£across the road fromGÇ¥.
Please post any suggestions or ideas you have. It would facilitate battlefield communications greatly if we can come up with some standard language and terminology for giving directions. |
J4yne C0bb
DUST University Ivy League
13
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Posted - 2013.02.13 21:38:00 -
[2] - Quote
I find this difficult as well, regarding the compass directions. I find it easiest to understand when someone uses an objective direction: "Reds coming from A", or similar.
I was in a squad the other night defending an objective, and another D-UNI member (The Beard, I think) was simply calling out "Contact" or "Contact [Objective]" whenever somebody decided to storm us... then tried to give out directions. I thought this was particularly effective... first put everybody on guard that Red is incoming, then try and describe from where. |
Canari Elphus
Pro Hic Immortalis RISE of LEGION
13
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Posted - 2013.02.13 21:56:00 -
[3] - Quote
Personally, I think the reference points (for Skirm only) should be the objective and the MCC. Behind will always mean that they are between your objective and the MCC.
There are differing ways to think about it depending on the number of objectives.
3 objectives - easier one as each one will have a more set area around it for determining where you are talking about. Around A or around C make more sense.
5 objectives - this one needs a little more specific information as the maps are typically laid out with 3 objectives close together (ABC) and two outliers (DE).
All in all, the best way to describe something is with the best point of reference that is unique to a map (which is usually the objectives or the MCC). It allows your team a chance to quickly understand what you are saying and figure out where it is. Avoid generic identifiers such as supply point or uplink etc. |
Vhrok Ahmock
Sebiestor Field Sappers Minmatar Republic
0
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Posted - 2013.02.13 22:30:00 -
[4] - Quote
Fox Gaden wrote:Distance: I could really use some help on this one. I have not really gotten a good feel for distance in the game yet. Despite living in a metric country I still find it easier to estimate feet than metres in real life. In the game I find it even harder to estimate distance in metres. (Although I am starting to get a feel for exactly what my max range is with my Laser Rifle (85m?). Other than the things that display range such as objectives, is there any other tricks to estimating distance in metres?
Is there a good way of describing relative distance?
There is a distance scale on the minimap. Damned if I know what the circles mean, I should use the below tip for that.
You can also point your gun at a distant and get a distance reading on your screen (bottom left IIRC). |
Fox Gaden
DUST University Ivy League
163
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Posted - 2013.02.14 16:30:00 -
[5] - Quote
You are right J4yne C0bb, GÇ£ContactGÇ¥ is a good attention catching phrase. If I put together a full communications guide I will use that.
Good point Canari Elphus, I was forgetting about using the MCC as a landmark.
Vhrok Ahmock wrote:
There is a distance scale on the minimap. Damned if I know what the circles mean, I should use the below tip for that.
You can also point your gun at a distant and get a distance reading on your screen (bottom left IIRC).
By mini map I assume you mean the radar? Good point. I will try to determine how far out each of the circles is.
I did not know about the distance measurement using your gun. I will have to look for that.
If both of those work as you suggest, they could be quite useful. I will see about working out efficient ways to use them. |
Beren Hurin
OMNI Endeavors
183
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Posted - 2013.02.14 17:02:00 -
[6] - Quote
Vhrok Ahmock wrote:[quote=Fox Gaden]
There is a distance scale on the minimap. Damned if I know what the circles mean, I should use the below tip for that.
You can also point your gun at a distant and get a distance reading on your screen (bottom left IIRC).
At least for me, I think I have confirmed that the minimap goes out 100m. The inner circle of the map is what your suit can detect. 15-20m. The middle circle is about 50m I believe. you can watch some youtube videos to confirm this for yourself. Look at players' minimaps right when they target people and you can get a relative idea of distance. |
3 bird
DUST University Ivy League
86
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Posted - 2013.02.15 13:44:00 -
[7] - Quote
Just my 0.02isk
We should really try to stop using generic phrases like "behind" "in front" and work on using the compass headings.
" LAV East of Charlie, 50 meters"
Its something we should start working heavily on because once the maps start to expand behind and in front wont hold any meaning at all but compass directions will always be accurate. Add to that CCP's Socket map design it means that compounds and building can be placed into a map in any given orientation. so what might be behind the compound at Charlie on one map could be in-front on the next map We should also start working on guessing ranges with reasonable accuracy for even further clarity.
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M3DIC 2U
RED COLONIAL MARINES Covert Intervention
13
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Posted - 2013.02.15 19:37:00 -
[8] - Quote
Maybe it's because of military training, but I tend to stick with that type of lingo and reference it based off of me or the person I am talking to.
2 reds on your three I'm at your 6 contact right, 1 heavy, etc.
For the rest I try to look at where the person, object is in reference to them. Ideally your squad is running together so a guy coming from above, behind a building, off to the right will be similar to the rest of the group.
If not the squad leader I try to do in reference to where that person is... that's the leader, help this person see and direct. Also, squad commands help a ton. Cap this CRU: add a halo, no confusion and bonus points once taken.
Interested once MCC comes onboard more and direction comes from there how strike teams/squads will change tactics. |
Fox Gaden
DUST University Ivy League
163
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Posted - 2013.02.15 22:14:00 -
[9] - Quote
As a Cartographer in real life I would prefer to have the radar stay in a fixed GÇ£North is UpGÇ¥ orientation and have the little triangle on my dot indicate which direction I am facing. It would make it a lot easier to relate what I am seeing on my radar to what I remember from my map, and make it easier for people to know which cardinal direction they were facing in. ( I did make a thread about this on the feedback forum.)
I did some testing in a GÇ£No ShowGÇ¥ Corp battle to determine what the tics and circles on the radar corresponded to distance wise. However I found it varied by about 5 to 10m. I think this may be due to not having trained Profile Analysis. Sometimes things would appear to be on the inner circle at 15m and sometimes the same object would appear in the same place on the radar when it was 25m away.
The inner circle seems to be around 20m (give or take 5m) The middle circle seems to be around 60m (give or take 5m) The outer circle seems to be around 100m (give or take 5 m) The tics do not appear to represent nice even numbers. (33.3m and 46.6m?) Things disappear from the radar at 100m.
I donGÇÖt know yet how Long Range Scanning effects how distances display on the radar.
The distance only shows for your gun when you are aiming at something that shows on your radar, such as solders, vehicles, and objectives.
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