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Mace flagrantfool
6
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Posted - 2012.11.17 02:05:00 -
[1] - Quote
Dust needs to cater to the "I just want to blow stuff up" crowd also. It will make the dust gaming environment much more rich over all.
There is a tool for every job, one would not use a bow, for playing the violin, to hammer nails into a wall. As well casual (dumb) gamers also have a role to play in dust: fodder mostly, but, hay, who is judging?
Now we already know what the "casual" gamer likes: (it's really quite obvious do I really need to repeat the acronnym) COD.
So I say let's give it to them, and here is how it will work:
The Dust Dev's and player community will collaborate and develop "optional" career paths. This will function as an option to building your own skill path and will automatically allocate skill point to a set, pre-chosen, career. This career path can be abandond at any time in favor of a more hands on approach to skill points application.
"Attention casual gamer:
You want to be a tank commander? Well it just so happens that we have just the set of pre-decided skill paths already set up for you that will get you into that coveted tank commander role, and, without getting powned to badly along the way
Wannabe a descent:
Heavy Gunner Sniper Battlefeild support/technician Ninja knifer LAV battle support Dropship pilot Etc. Etc. Etc.
Just sign here on the dotted line and we will get you on your way.
Thank you for playing Dust and not that dumb old COD.
Now, go have some fun in our gigantically enormous community and private galaxy."-á |
WHz DS9899
Doomheim
136
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Posted - 2012.11.17 02:50:00 -
[2] - Quote
1: I play Dust,and although I'm not a super beast in it, I do well enough. Plus, I play COD, and it's pretty good this year for BO2.
2: bashing aside,this is actually a really goood idea! I fully support you. |
Vexen Krios
Doomheim
95
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Posted - 2012.11.17 03:27:00 -
[3] - Quote
not a bad idea, however, you would get the ones that would hop on over to tanks first then switch out into a gun fit and then pop on over to the hardcore mode and start wrecking fools. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
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Posted - 2012.11.17 03:36:00 -
[4] - Quote
Vexen Krios wrote:not a bad idea, however, you would get the ones that would hop on over to tanks first then switch out into a gun fit and then pop on over to the hardcore mode and start wrecking fools.
And this isn't happening already? |
R'ahz Lupo
Crux Special Tasks Group Gallente Federation
25
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Posted - 2012.11.17 03:36:00 -
[5] - Quote
Condescending and ignorant overtones aside, predetermined skill paths would be a fairly good idea. Maybe, not referring to casual gamers as "dumb" , so as to not alienate them might be your next task.
Hmmmm... I would really like to flame your post some more but I'm doing my best to remain tactful considering I'm relatively new to the community :P |
Higgs flagrantfool
3dge of D4rkness Industrials
27
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Posted - 2012.11.17 03:49:00 -
[6] - Quote
R'ahz Lupo wrote:Condescending and ignorant overtones aside, predetermined skill paths would be a fairly good idea. Maybe, not referring to casual gamers as "dumb" , so as to not alienate them might be your next task.
Hmmmm... I would really like to flame your post some more but I'm doing my best to remain tactful considering I'm relatively new to the community :P
Oh come on now, it was just a little comedy, after reading a few threads complaining about the complexity of something I find to be quite simple and striat forward.
It was NOT ment in poor taste, and, if you took it that way, I would have to say that you are just being over sensitive.
But flame on if you feel the need. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
229
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Posted - 2012.11.17 04:41:00 -
[7] - Quote
That's a great idea! With this you won't bore them and let them concentrate on shooting here and there. +1 |
Crm234
Wraith Shadow Guards
166
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Posted - 2012.11.17 04:59:00 -
[8] - Quote
it is a good idea, but i think you cherry pick what people complain about when you say complexity. Just because someone doesn't like something, doesn't mean they don't understand it. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
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Posted - 2012.11.17 05:07:00 -
[9] - Quote
Crm234 wrote:it is a good idea, but i think you cherry pick what people complain about when you say complexity. Just because someone doesn't like something, doesn't mean they don't understand it.
I could post quotes and everyone could decide for themselves if you like? |
Crm234
Wraith Shadow Guards
166
|
Posted - 2012.11.17 06:12:00 -
[10] - Quote
No, I said what I had to say. You have a good idea and arguing tomato /tumato will just kill the idea. Plus quotes of the quotes of the quotes of the quotes kill valid threads in my opinion. |
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Kharga Lum
Seraphim Initiative. CRONOS.
33
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Posted - 2012.11.17 06:47:00 -
[11] - Quote
Sounds like the certificate system they recently added to Eve. |
Shijima Kuraimaru
WarRavens
168
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Posted - 2012.11.17 09:19:00 -
[12] - Quote
I'm offended as I consider myself a casual player, but I love the skill system so, by your definition, I'm a hardcore player.
I like the idea of allowing people who can't get a grip on the skill system, or are just too lazy to deal with it, a career path choice for auto SP allocation.
Also, certificates do not denote career paths. For example, say you get all your turret control skills to lvl 5... You would be eligible for a turret control mastery certificate. They're for specific skill groups, not career paths, and they don't allow for automatic allocation of SP. But they do tell you what skills you need at what level to get said certificates. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
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Posted - 2012.11.17 10:27:00 -
[13] - Quote
Shijima Kuraimaru wrote:I'm offended as I consider myself a casual player, but I love the skill system so, by your definition, I'm a hardcore player.
"Casual" and "hardcore" were not my terminology, dumb and smart were however. Hay, I just call'em as I see'em (as I said I can post the quotes if you like). Man, I've never seen so much out rage over a word a fifth grader would use.
Shijima Kuraimaru wrote:Also, certificates do not denote career paths. For example, say you get all your turret control skills to lvl 5... You would be eligible for a turret control mastery certificate. They're for specific skill groups, not career paths, and they don't allow for automatic allocation of SP. But they do tell you what skills you need at what level to get said certificates.
I would have to agree with you on that one. Nope, not at all the same. |
R'ahz Lupo
Crux Special Tasks Group Gallente Federation
25
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Posted - 2012.11.17 14:03:00 -
[14] - Quote
Higgs flagrantfool wrote:R'ahz Lupo wrote:Condescending and ignorant overtones aside, predetermined skill paths would be a fairly good idea. Maybe, not referring to casual gamers as "dumb" , so as to not alienate them might be your next task.
Hmmmm... I would really like to flame your post some more but I'm doing my best to remain tactful considering I'm relatively new to the community :P Oh come on now, it was just a little comedy, after reading a few threads complaining about the complexity of something I find to be quite simple and striat forward. It was NOT ment in poor taste, and, if you took it that way, I would have to say that you are just being over sensitive. But flame on if you feel the need.
Regardless of your intentions behind it, you have to look at how it reads. Regardless of the game's complexity, regardless of how easy or intuitive you find it, not everyone may find it so. Does that make them dumb? An individual that plays casually and has never came across a similar UI before, but was intrigued by the idea of Dust would be considered dumb? It reads incredibly condescending and is unnecessary. This should be a respectful community where we try and welcome all players veteran and casual alike without belittling them. Otherwise, you're no different than the douchey CoD elitist fan boy. I would consider editing your thread title and OP |
Edu Ashbourne
Doomheim
54
|
Posted - 2012.11.17 14:41:00 -
[15] - Quote
R'ahz Lupo wrote:Higgs flagrantfool wrote:R'ahz Lupo wrote:Condescending and ignorant overtones aside, predetermined skill paths would be a fairly good idea. Maybe, not referring to casual gamers as "dumb" , so as to not alienate them might be your next task.
Hmmmm... I would really like to flame your post some more but I'm doing my best to remain tactful considering I'm relatively new to the community :P Oh come on now, it was just a little comedy, after reading a few threads complaining about the complexity of something I find to be quite simple and striat forward. It was NOT ment in poor taste, and, if you took it that way, I would have to say that you are just being over sensitive. But flame on if you feel the need. Regardless of your intentions behind it, you have to look at how it reads. Regardless of the game's complexity, regardless of how easy or intuitive you find it, not everyone may find it so. Does that make them dumb? An individual that plays casually and has never came across a similar UI before, but was intrigued by the idea of Dust would be considered dumb? It reads incredibly condescending and is unnecessary. This should be a respectful community where we try and welcome all players veteran and casual alike without belittling them. Otherwise, you're no different than the douchey CoD elitist fan boy. I would consider editing your thread title and OP
You know, I'd rather we'd discuss the skill tree thing then regress into that "that hurt my feelings, you must apologise!" social justice malarkey. There's enough of that stuff in the news.
Whether it offends you or not, the smarts and attention spans of the average gamer have taken a fall over the years and game quality has suffered by catering to it. Dishonored's dev team said that when their levels were entirely open choice, playtesters would wonder aimlessly for hours because there wasn't anything to tell them what to do. It's scary stuff. |
R'ahz Lupo
Crux Special Tasks Group Gallente Federation
25
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Posted - 2012.11.17 15:33:00 -
[16] - Quote
Edu Ashbourne wrote:R'ahz Lupo wrote:Higgs flagrantfool wrote:R'ahz Lupo wrote:Condescending and ignorant overtones aside, predetermined skill paths would be a fairly good idea. Maybe, not referring to casual gamers as "dumb" , so as to not alienate them might be your next task.
Hmmmm... I would really like to flame your post some more but I'm doing my best to remain tactful considering I'm relatively new to the community :P Oh come on now, it was just a little comedy, after reading a few threads complaining about the complexity of something I find to be quite simple and striat forward. It was NOT ment in poor taste, and, if you took it that way, I would have to say that you are just being over sensitive. But flame on if you feel the need. Regardless of your intentions behind it, you have to look at how it reads. Regardless of the game's complexity, regardless of how easy or intuitive you find it, not everyone may find it so. Does that make them dumb? An individual that plays casually and has never came across a similar UI before, but was intrigued by the idea of Dust would be considered dumb? It reads incredibly condescending and is unnecessary. This should be a respectful community where we try and welcome all players veteran and casual alike without belittling them. Otherwise, you're no different than the douchey CoD elitist fan boy. I would consider editing your thread title and OP You know, I'd rather we'd discuss the skill tree thing then regress into that "that hurt my feelings, you must apologise!" social justice malarkey. There's enough of that stuff in the news. Whether it offends you or not, the smarts and attention spans of the average gamer have taken a fall over the years and game quality has suffered by catering to it. Dishonored's dev team said that when their levels were entirely open choice, playtesters would wonder aimlessly for hours because there wasn't anything to tell them what to do. It's scary stuff.
Don't get me wrong, I think the idea of preset class skill paths is a fine idea to help new people who have never played this game before or anything like it. Don't get me wrong, I realize the vast majority of gamers are young and lack attention spans. Also, I'm not offended. I think the UI is pretty straight forward and I didn't even use tutorials. However, I don't think it's right to welcome new players into the community with a complimentary dunce cap. That kind of disrespect is what you find in the CoD community.
....
Minus the n-bombs and *** drops...
On topic, perhaps a a category for skill bundles. They would be organized into class. Sniper skill bundle 1, for instance. It would have the combined ISK and SP cost of all the skills in the bundle and contains everything relevant to the path of the sniper at level 1. From there, the player need only to upgrade the purchased skills. Different class bundles could include things like close assault, anti vehicle, overwatch, squad support and suppression, etc. |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2012.11.18 08:50:00 -
[17] - Quote
Higgs flagrantfool wrote:Shijima Kuraimaru wrote:I'm offended as I consider myself a casual player, but I love the skill system so, by your definition, I'm a hardcore player. "Casual" and "hardcore" were not my terminology, dumb and smart were however. Hay, I just call'em as I see'em (as I said I can post the quotes if you like). Man, I've never seen so much out rage over a word a fifth grader would use. Shijima Kuraimaru wrote:Also, certificates do not denote career paths. For example, say you get all your turret control skills to lvl 5... You would be eligible for a turret control mastery certificate. They're for specific skill groups, not career paths, and they don't allow for automatic allocation of SP. But they do tell you what skills you need at what level to get said certificates. I would have to agree with you on that one. Nope, not at all the same.
"Casual (dumb) gamer Vs. hardcore (smart) gamer" directly from the title of the thread with implications in the post, but I was joking anyway so it doesn't really matter. |
Higgs flagrantfool
3dge of D4rkness Industrials
27
|
Posted - 2012.11.18 09:54:00 -
[18] - Quote
Shijima Kuraimaru wrote:"Casual (dumb) gamer Vs. hardcore (smart) gamer" directly from the title of the thread with implications in the post, but I was joking anyway so it doesn't really matter.
I said it was "a little comedy" I never said anything about "joking" bubba. And there is a big difference.
This Sums up my feelings about the matter quite nicely:
Edu Ashbourne wrote:You know, I'd rather we'd discuss the skill tree thing then regress into that "that hurt my feelings, you must apologise!" social justice malarkey. There's enough of that stuff in the news.
Whether it offends you or not, the smarts and attention spans of the average gamer have taken a fall over the years and game quality has suffered by catering to it. Dishonored's dev team said that when their levels were entirely open choice, playtesters would wonder aimlessly for hours because there wasn't anything to tell them what to do. It's scary stuff.
Man by the ridiculousness of the majority of the posters on this thread, you would think that I called some "African American" a black guy or "Anglo American" a white guy. Oh you know what? I do that all the time, oops so sorry... not. I'm tired of this ridiculous PC bullsh!t.-á
Now, is everyone going to continue to contemplate killing the messenger, or are we going to move forward and actually start considering the message, or is everyone here so dumb that they can't think of anything of worth to contribute to this thread. (now, you see, that was comedy, but I was not joking. You people need to grow a funny bone).
Some times, a swift kick in the @$$ is what is necessary, when dealing with people. And that is a life lesson that is learned through personal experience. |
Shijima Kuraimaru
WarRavens
168
|
Posted - 2012.11.19 10:44:00 -
[19] - Quote
Higgs flagrantfool wrote:Shijima Kuraimaru wrote:"Casual (dumb) gamer Vs. hardcore (smart) gamer" directly from the title of the thread with implications in the post, but I was joking anyway so it doesn't really matter. I said it was "a little comedy" I never said anything about "joking" bubba. And there is a big difference. This Sums up my feelings about the matter quite nicely: Edu Ashbourne wrote:You know, I'd rather we'd discuss the skill tree thing then regress into that "that hurt my feelings, you must apologise!" social justice malarkey. There's enough of that stuff in the news.
Whether it offends you or not, the smarts and attention spans of the average gamer have taken a fall over the years and game quality has suffered by catering to it. Dishonored's dev team said that when their levels were entirely open choice, playtesters would wonder aimlessly for hours because there wasn't anything to tell them what to do. It's scary stuff. Man by the ridiculousness of the majority of the posters on this thread, you would think that I called some "African American" a black guy or "Anglo American" a white guy. Oh you know what? I do that all the time, oops so sorry... not. I'm tired of this ridiculous PC bullsh!t.-á Now, is everyone going to continue to contemplate killing the messenger, or are we going to move forward and actually start considering the message, or is everyone here so dumb that they can't think of anything of worth to contribute to this thread. (now, you see, that was comedy, but I was not joking. You people need to grow a funny bone). Some times, a swift kick in the @$$ is what is necessary, when dealing with people. And that is a life lesson that is learned through personal experience.
Hey Goober, my name's not Bubba. Sense of humor comes in many different flavors.
But anyway, I have noticed that open world games aren't as popular as rail guided games and this is a shame. A lot of it goes back to the instant gratification generation who are used to getting a selection of choices and most of what they want immediately. These are the people who QQ about wanting the skill system removed in favor of a tier system because, for whatever reason, they can't handle it.
So the solution for those people to be viable members is to offer them not skill packages, but a help menu guide to the basic skills necessary to fully utilize each of their starter fits. If they can't follow a simple guide, they shouldn't have a reason to complain, though they will anyway. |
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