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Union118
Molon Labe. General Tso's Alliance
139
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Posted - 2015.01.03 16:07:00 -
[1] - Quote
1. I want to be able to throw my granade on the run or while running.
2. I would like to have melee on the left analog stick instead of the right because it over rides shooting when in combat. It also weapon jams.
3. Switching weapons from sub to main jams weapons and id like that fixed. (Big Problem)
4. Dusty maps that have sparkling green bits floating around that need to be kept out of buildings and snipers shoulds get better visability when looking through scope (not by much) on that kind of map.
Starter Fit Suits are OP :-)
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Cavani1EE7
Murphys-Law
779
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Posted - 2015.01.03 16:10:00 -
[2] - Quote
Union118 wrote:1. I want to be able to throw my granade on the run or while running.
2. I would like to have melee on the left analog stick instead of the right because it over rides shooting when in combat. It also weapon jams. This would switch running to the right analog.
3. Switching weapons from sub to main jams weapons and id like that fixed. (Big Problem)
4. Dusty maps that have sparkling green bits floating around that need to be kept out of buildings and snipers shoulds get better visability when looking through scope (not by much) on that kind of map. 1. Agree 2. Disagree 3. Agree, fix that sheet 4. idk
10100111001
Shield tanking is hard mode /period.
10100111001
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postapo wastelander
Corrosive Synergy
868
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Posted - 2015.01.03 16:13:00 -
[3] - Quote
Honestly i want to go for "NORMAL" style of FPS controls (like in MAG/Destiny/other games). I still dont get, why every game needs to have somehow wierdly different kind of control maping. If they inplement to game possibility to remap my controlers, i will be really grant. But what i know, this is fight what i cannot win, with whole honestly put in.
"We build from rust"
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Fizzer XCIV
Tal-Romon Legion Amarr Empire
1962
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Posted - 2015.01.03 16:24:00 -
[4] - Quote
1.) Agree 2.) Sure, but not if its for everyone. Ask for a control scheme. 3.) Agree 4.) I don't know if they have the ability to keep the effects out of buildings specifically. Disagree on the sniper thing though. I believe the visual effects should have an effect on gameplay. More so than they do actually. They should effect damages and heat and range and stuff... So I disagree fundamentally.
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Bethhy
Ancient Exiles.
2857
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Posted - 2015.01.03 17:43:00 -
[5] - Quote
postapo wastelander wrote:Honestly i want to go for "NORMAL" style of FPS controls (like in MAG/Destiny/other games). I still dont get, why every game needs to have somehow wierdly different kind of control maping. If they inplement to game possibility to remap my controlers, i will be really grant. But what i know, this is fight what i cannot win, with whole honestly put in.
I Don't get how I can jump on Gran Turismo... And customize every button and control...
Stack functions.. All kinds of stuff the interface is amazing.
Then you come to DUST 514... Which is a CCP Product.... CCP renown for their customization in EVE and now DUST's dropsuits....
But yet we can't customize our controls?
This hurts so much of the game immersion for anyone just getting into DUST and then for bitter vets who have learned to detest button configs on DUST.
Let's not even begin on Keyboard and "X" being throw grenade.... like WTF CCP.......
It's sad comparing the passion in which they built EVE..... TO the passion in which they built DUST.....
It's truly sad. |
TooMany Names AlreadyTaken
Going for the gold
506
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Posted - 2015.01.03 17:52:00 -
[6] - Quote
1.) You can jump when you throw the grenade to throw it higher and further.
2.) That is all your problem, don't squeeze R3 so damn hard, man! And why the hell would you initiate sprint with the aim stick? It obviously has to be done with the movement stick.
4.) Yeah, particles blowing in the wind inside buildings can be really annoying
Skipped 3 as I had nothing to say.
I may not have a mic, but trust me, you NEED me in your squad if you want to win.
When I'm on a roll, I'm unstoppable.
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Meisterjager Jagermeister
Red and Silver Hand Amarr Empire
573
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Posted - 2015.01.03 18:51:00 -
[7] - Quote
1. Meh 2. To take it further- we should be able to remap the DS3 to our own liking. 3. YES!!!! That is one of many weapon-switch glitches that have been happening at least for as long as I've been playing. 4. No. There are no buildings with doors or windows to shut out the atmosphere. 5. No. I may and have needed to melee while doing both.
AKA - StarVenger
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Boot Booter
Titans of Phoenix
1103
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Posted - 2015.01.03 18:57:00 -
[8] - Quote
If you look closely you can see particles flying around in the war barge. Not sure how they got there .
Point being if ccp can't get particles from moving to space, I seriously doubt they can get them out of building anytime soon. |
robin williams' ghost
whisky tango foxtrot sir
390
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Posted - 2015.01.03 20:01:00 -
[9] - Quote
Kinda glanced over it briefly, the only one that stood out to me was number 3 which gets a big hell yeah. Is even worse for a logi. Several times I'm trying to switch to a weapon to defend myself yet all I can do is hop around frantically with a nanohive or something because the Damn thing just won't switch.
Robin Williams endorses this corp
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Stupid Blueberry
Hyasyoda Terrestrial Acquisitions Firm
805
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Posted - 2015.01.03 20:27:00 -
[10] - Quote
Union118 wrote:1. I want to be able to throw my granade on the run or while running.
2. I would like to have melee on the left analog stick instead of the right because it over rides shooting when in combat. It also weapon jams. This would switch running to the right analog.
3. Switching weapons from sub to main jams weapons and id like that fixed. (Big Problem)
4. Dusty maps that have sparkling green bits floating around that need to be kept out of buildings and snipers shoulds get better visability when looking through scope (not by much) on that kind of map.
Update on 2.
Make melee gone while aiming down sights on all weapons same for hip fireing. If my weapon is shooting melee does not exsist.
1. Agree
2. Somewhat, controls should be fully customizable across all input devices.
3. Fix it CCP.
4. Working as intended.
Hnolai ki tuul, ti sei oni a tiu.
Haajakin Kalen.
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