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![Emo Skellington Emo Skellington](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Emo Skellington
The Neutral Zone
14
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Posted - 2014.03.01 19:17:00 -
[1] - Quote
This isn't all about the pistols and smg's but CCP needs to know a couple things so I made a list of just the major problems that are causing new players to turn away and make veterans leave Dust 514: -Rep tool glitch is occurring worse than ever -Tanks are indestructible, I advise some more power for AV weapons. Think of Battlefield 4 when you do stuff to tanks -To counter the team of tank issue, this is where there are more than 3 tanks on the enemy side and you are pinned to the redline, I purpose a special quota of 3 tanks per team along with the vehicle quota. -Heavies are way to weak for anything. Heavies are supposed to be able to take quite a nasty beating and apparently cant even take a punch as of now. -Rail Rifles are the most overpowered gun in the game all around along with the prototype combat rifle more recently i was running a protype heavy with over 1,000 armor and an advanced rail rifle took me out at 20m within 2 seconds. That shouldn't even be possible for a rifle to do that period.
-Guns that were previously nerfed have become obsolete and have no play in the field anymore such as; -Laser Rifle -Plasma Cannon (needs a higher splash radius but is really good right now, just a blast radius increase -Flaylock Pistol
-And it also seems that there is something wrong with prototype stuff right now. My prototype gear gets dropped substantially faster than any other suit. my proto Gallente Logi with 800 armor gets dropped quicker than a 'Covenant" Assault C-1 suit with 241 shield and 419 armor.
My view on this is that you guys can fix this real easy but have listened way too much to forums for anything. Instead play it your self without running all proto gear, play it like every one else with 13 mil SP or 18 mil SP and see what the problems are and don't just play one match, play all the match variants multiple times.
Oh and 2 more things. I heard some stuff recently about TTK? This is not your first person shooter where everyone is equal. Hell no that shouldn't even be the case. We depend on our suits based on what its characteristics are like heavies should be able to take multiple lines of fire before dying with or without a logi.
TTK shouldn't even exist in dust. that is why we love this game is because you can be your own person in here and not like everyone else where it only depends on your weapon on how well you do. The amount of factors that come or should come into play should be great but you haven't lived it up yet. |
![Meee One Meee One](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Meee One
The dyst0pian Corporation Zero-Day
426
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Posted - 2014.03.01 20:19:00 -
[2] - Quote
Emo Skellington wrote: -Plasma Cannon (needs a higher splash radius but is really good right now, just a blast radius increase
Even though the description says it's for anti-personel,CCP has said on the forums it's AV. Increased splash would make it more dangerous to infantry,it needs much higher direct damage.
Only users lose drugs.
Time wounds all heels.
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![Maken Tosch Maken Tosch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Maken Tosch
DUST University Ivy League
7112
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Posted - 2014.03.01 20:32:00 -
[3] - Quote
Meee One wrote:Emo Skellington wrote: -Plasma Cannon (needs a higher splash radius but is really good right now, just a blast radius increase
Even though the description says it's for anti-personel,CCP has said on the forums it's AV. Increased splash would make it more dangerous to infantry,it needs much higher direct damage.
This.
I just recently experimented with the Federation PLC (yay, no need to invest SP for STD faction stuff!) and I can say with certainty that the PLC is excellent against infantry but severely lacking in the AV department. If CCP said this is an AV weapon, then direct damage needs to be buffed in some way.
Dedicated Scout // Ninja Knifer
Everything I know about the Caldari I learned at Nouvelle Rouvenor
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![Tonka Legacy Tonka Legacy](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
57
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Posted - 2014.03.01 22:06:00 -
[4] - Quote
I see no problem with laser rifles, use em all the time, and I've been getting much better at destroying madrugars and gunnlogis with the nerfed swarm launcher, so its still possible (unless your in ambush).
Scrambler rifles, the REAL way to scramble eggs...
Laser rifles, good for popping corn...
Shotgun, great for parties...
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![Archbot Archbot](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Archbot
W a r F o r g e d
65
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Posted - 2014.03.02 02:04:00 -
[5] - Quote
They need to just simply remove militia tanks.
Ya¦Åu-Å Å-ÅGèéGäîGä¦Gä¦Gä¦-ìY
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![Justice Darling Justice Darling](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Justice Darling
Themis Argonauts
40
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Posted - 2014.03.02 08:43:00 -
[6] - Quote
Archbot wrote:They need to just simply remove militia tanks.
they need to pick, basic or militia they are both the same thing just with a price increased from militia to basic so really there is no point for both. |
![Draco Cerberus Draco Cerberus](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Draco Cerberus
BurgezzE.T.F General Tso's Alliance
791
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Posted - 2014.03.02 14:58:00 -
[7] - Quote
Emo Skellington wrote: -And it also seems that there is something wrong with prototype stuff right now. My prototype gear gets dropped substantially faster than any other suit. my proto Gallente Logi with 800 armor gets dropped quicker than a 'Covenant" Assault C-1 suit with 241 shield and 419 armor.
With regard to this point in the list, you are quite right, an armor logi is significantly slower than one that is not. A logi suit has a movement penalty as well and so suffers from a reduced rate of movement along with the armor penalty from fitting multiple plates at any level, provided they are not ferroscale which at some level I believe also has a movement penalty.
This lack of movement is the cause of suit loss, you are a slow, bright yellow and black target. I always kill bees first and I logi, think about that.
LogiGod earns his pips
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![Tonka Legacy Tonka Legacy](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Tonka Legacy
THIRD EARTH INCORPORATED Dark Taboo
58
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Posted - 2014.03.02 16:39:00 -
[8] - Quote
Draco Cerberus wrote:Emo Skellington wrote: -And it also seems that there is something wrong with prototype stuff right now. My prototype gear gets dropped substantially faster than any other suit. my proto Gallente Logi with 800 armor gets dropped quicker than a 'Covenant" Assault C-1 suit with 241 shield and 419 armor.
With regard to this point in the list, you are quite right, an armor logi is significantly slower than one that is not. A logi suit has a movement penalty as well and so suffers from a reduced rate of movement along with the armor penalty from fitting multiple plates at any level, provided they are not ferroscale which at some level I believe also has a movement penalty. This lack of movement is the cause of suit loss, you are a slow, bright yellow and black target. I always kill bees first and I logi, think about that. e_e
Scrambler rifles, the REAL way to scramble eggs...
Laser rifles, good for popping corn...
Shotgun, great for parties...
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