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Duran Lex
Fraternity of St. Venefice Amarr Empire
466
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Posted - 2014.01.31 05:12:00 -
[31] - Quote
knight of 6 wrote:the fact that this thread exists baffles me. KB/M is an accepted input it should be the equal of the DS3, not better, not worse, but exactly equal.
The problem being, a gamepad is not equal to a KB/M in the genre of FPS. The KB/M is physically superior.
Hence why they try to balance it out using software. |
McFurious
TeamPlayers Negative-Feedback
582
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Posted - 2014.01.31 05:35:00 -
[32] - Quote
ITT: DS3 players blowing the advantages of KBM in Dust way out of proportion.
Chromosome had great KBM and DS3 aiming mechanics. KBM wasn't god-tier. DS3 players were still at the top in the leader boards. We all played together just fine. Once Uprising dropped, the KBM went to shite while DS3 was still functional. Now it also has AA giving it an even bigger advantage over KBM.
There's no good reason to leave the KBM as it is now. It's impossible to aim the thing straight. It's not balanced at all. It's crippled. It needs to be fixed.
Half Irish. Often angry.
Closed Beta Masshole
Durka durka.... Bitch.
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Squagga
The State Protectorate
100
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Posted - 2014.01.31 05:41:00 -
[33] - Quote
I've noticed that since KB/M isn't working as well as it used to, people who use it can't shoot as well as they used to. I've also noticed that most of those people, if they didn't quit, started using tanks. Just one of the things that I noticed
Reloading, the silent killer.
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straya fox
Sad Panda Solutions
177
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Posted - 2014.01.31 05:42:00 -
[34] - Quote
McFurious wrote:ITT: DS3 players blowing the advantages of KBM in Dust way out of proportion.
Chromosome had great KBM and DS3 aiming mechanics. KBM wasn't god-tier. DS3 players were still at the top in the leader boards. We all played together just fine. Once Uprising dropped, the KBM went to shite while DS3 was still functional. Now it also has AA giving it an even bigger advantage over KBM.
There's no good reason to leave the KBM as it is now. It's impossible to aim the thing straight. It's not balanced at all. It's crippled. It needs to be fixed.
It needs to be removed. |
Quil Evrything
Triple Terrors
857
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Posted - 2014.01.31 06:23:00 -
[35] - Quote
McFurious wrote: There's no good reason to leave the KBM as it is now. It's impossible to aim the thing straight....
believe it or not, there IS a difference between "McFurious cant..." and "It's impossible".
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Duran Lex
Fraternity of St. Venefice Amarr Empire
469
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Posted - 2014.01.31 06:27:00 -
[36] - Quote
Quil Evrything wrote:McFurious wrote: There's no good reason to leave the KBM as it is now. It's impossible to aim the thing straight....
believe it or not, there IS a difference between "McFurious cant..." and "It's impossible".
*shrug* i put on smooth mouse and max my sensitivity. Works fine for me on my HMG, FG and RR.
To each their own. |
Ludvig Enraga
KILL-EM-QUICK RISE of LEGION
875
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Posted - 2014.01.31 06:30:00 -
[37] - Quote
BL4CKST4R wrote:In the past the KB/M put you at a huge advantage because you can spam a/d to strafe faster than a DS3 could, making KB/M players impossible to kill in CQC.
Please, correct me but I believe this is still the case.
Oh, sht! I just learned you can make a signature! Thanks, CCP! Forums are getting better!
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Duran Lex
Fraternity of St. Venefice Amarr Empire
470
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Posted - 2014.01.31 06:34:00 -
[38] - Quote
Ludvig Enraga wrote:BL4CKST4R wrote:In the past the KB/M put you at a huge advantage because you can spam a/d to strafe faster than a DS3 could, making KB/M players impossible to kill in CQC. Please, correct me but I believe this is still the case.
Yep, still the case.
It takes a fraction of a second longer to switch from strafing left to strafing right on the DS3.
Almost instantaneous on the keyboard.
Just another physical disparity between the two that shows the obvious imbalance.
Edit - Though in all honesty the grenade key being where it is, is definitely a disadvantage that needs to be fixed. Still not sure why we can't edit the control layout.... |
Teilka Darkmist
157
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Posted - 2014.01.31 07:07:00 -
[39] - Quote
To anyone QQing about KB/M users. If it makes that big a difference that you feel you have to whine about it, go get a KB/M. Or easier still, use the ones you're using to respond here on the forums. I finds it really hard to believe that people are taking the sheer amount of time it takes to use that on screen keyboard on the PS3 to write some of the lengthy responses you see here.
Yes, KB/M is better in some situations. Yes, DS3 is better in others. I'm basing this on actually playing the game with both within the last week.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Spectral Clone
Dust2Dust. Top Men.
1134
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Posted - 2014.01.31 07:13:00 -
[40] - Quote
If your against kbm raw input, please get a knife and play the violin on your wrist.
Prepare for 1.8: http://www.youtube.com/watch?v=pPhISgw3I2w
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xXCleopatra FlippantXx
Red Star. EoN.
32
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Posted - 2014.01.31 07:21:00 -
[41] - Quote
One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho |
Teilka Darkmist
157
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Posted - 2014.01.31 08:03:00 -
[42] - Quote
xXCleopatra FlippantXx wrote:One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho Maybe CCP have finally realised that if the game were released on PC as well, we'd get more crossover players from EVE. I've seen more than a few say they'd try the game, but they don't want to go out and buy a PS3 just to play it. That may change now the PS4 is out and prices should drop.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Cruor Abominare
Horizons' Edge
95
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Posted - 2014.01.31 08:07:00 -
[43] - Quote
Duran Lex wrote:Ludvig Enraga wrote:BL4CKST4R wrote:In the past the KB/M put you at a huge advantage because you can spam a/d to strafe faster than a DS3 could, making KB/M players impossible to kill in CQC. Please, correct me but I believe this is still the case. Yep, still the case. It takes a fraction of a second longer to switch from strafing left to strafing right on the DS3. Almost instantaneous on the keyboard. Just another physical disparity between the two that shows the obvious imbalance. Edit - Though in all honesty the grenade key being where it is, is definitely a disadvantage that needs to be fixed. Still not sure why we can't edit the control layout....
Dont forget the dodgy melee key as well, you cant for right if you want to grenade and you cant go left if you want to melee. Had to buy a mouse with on board memory (getting rarer despite all the new programmable mice they store remap information on the computer drive not on onboard memory these days) .
Also remember that since the mouse is running a virtual joystick we have input lag and its a bit dodgy on subtle movement like chasing a strafer at certain speeds.
Finally, we dont have AA(you have to also turn it off under ds3 or you get an awesome bug where your merc has a stroke and constantly veers in one direction), and dust has a pretty absurdly strong aa to contend with. http://www.youtube.com/watch?v=sFqlnXZU6bw&t=1m20s&noredirect=1
I've played mkb since the first beta build allowing it, and this build has really finally put us at a huge disadvantage and I'm starting to move over to ds3 with noticeable success despite my only console fps on a controller experience of halo 1 and dust for a few months prior to mkb support. AA has really been a game changer in ttk.
To answer your question though, this was addressed in fanfest last year, the PS3 does not have native support for key remapping on keyboards, they told us to post suggestions in the forums and that they might do alternate layouts but I wont hold my breath. |
Cruor Abominare
Horizons' Edge
95
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Posted - 2014.01.31 08:10:00 -
[44] - Quote
Teilka Darkmist wrote:xXCleopatra FlippantXx wrote:One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho Maybe CCP have finally realised that if the game were released on PC as well, we'd get more crossover players from EVE. I've seen more than a few say they'd try the game, but they don't want to go out and buy a PS3 just to play it. That may change now the PS4 is out and prices should drop.
Originally we got a lot of smoke saying they wanted to expand their base and such they would only have it on console. Considering that Dust has largely been a flop financially they might have changed their tune. Its really amusing to go back to all the interviews with David Reed saying he expected New Eden to reach over 100k concurrent users by the end of 2013, and the tv marketing campaign thats also gone up in smoke that was suppose to happen this last holiday season. |
Teilka Darkmist
157
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Posted - 2014.01.31 08:23:00 -
[45] - Quote
Cruor Abominare wrote:Teilka Darkmist wrote:xXCleopatra FlippantXx wrote:One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho Maybe CCP have finally realised that if the game were released on PC as well, we'd get more crossover players from EVE. I've seen more than a few say they'd try the game, but they don't want to go out and buy a PS3 just to play it. That may change now the PS4 is out and prices should drop. Originally we got a lot of smoke saying they wanted to expand their base and such they would only have it on console. Considering that Dust has largely been a flop financially they might have changed their tune. Its really amusing to go back to all the interviews with David Reed saying he expected New Eden to reach over 100k concurrent users by the end of 2013, and the tv marketing campaign thats also gone up in smoke that was suppose to happen this last holiday season.
Yeah, I watched the 2013 Fanfest keynote recently and couldn't help but laugh at some of the predictions that were made for dust that still haven't happened with Fanfest 2014 only a few months away. They seemed to be predicting PvE and the market by now for example.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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McFurious
TeamPlayers Negative-Feedback
591
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Posted - 2014.01.31 08:33:00 -
[46] - Quote
Cruor Abominare wrote:Teilka Darkmist wrote:xXCleopatra FlippantXx wrote:One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho Maybe CCP have finally realised that if the game were released on PC as well, we'd get more crossover players from EVE. I've seen more than a few say they'd try the game, but they don't want to go out and buy a PS3 just to play it. That may change now the PS4 is out and prices should drop. Originally we got a lot of smoke saying they wanted to expand their base and such they would only have it on console. Considering that Dust has largely been a flop financially they might have changed their tune. Its really amusing to go back to all the interviews with David Reed saying he expected New Eden to reach over 100k concurrent users by the end of 2013, and the tv marketing campaign thats also gone up in smoke that was suppose to happen this last holiday season.
Oh please let this be true.
I think it would be the best move. It should be clear by now that all the console FPS players would rather stick with COD and BF. CCP could actually run a test server along with having a much easier time developing on PC rather than the cell processor.
Half Irish. Often angry.
Closed Beta Masshole
Durka durka.... Bitch.
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Jebus McKing
Molon Labe. Public Disorder.
286
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Posted - 2014.01.31 09:42:00 -
[47] - Quote
Quil Evrything wrote:Apparently, you havent actually come up against this, or you'd not be questioning it.
I dont come up against it myself very often. but when I do, its just ludicrous. They're almost telporting from side to side. It's completely unrealistic, in a game where movement is otherwise highly realistic.
And no, it is not possible with the controller.
I've been playing this game since July 2012 and I switched to KB/M as soon as they implemented support for it during closed beta. But CCP never got it right so I switched to DS3 a few months ago. I know both sides and while, yes, in theory, you can switch strafe directions a split second faster using KB/M, in reality the difference between both input methods is negligible. Strafing really fast is possible with DS3.
Like I said before, if you were to switch strafing directions so fast that there was a visible difference between KB/M and DS3 you would almost be staying in the same spot with KB/M.
The OP KB/M strafing speed is a myth.
@JebusMcKing // Rifle stats comparison spreadsheet.
ò_Ô
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Teilka Darkmist
157
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Posted - 2014.01.31 10:17:00 -
[48] - Quote
McFurious wrote:Cruor Abominare wrote:Teilka Darkmist wrote:xXCleopatra FlippantXx wrote:One of the Devs that has been showcasing the game at conferances said it will be ported to the computer later. Dont know if i belive it tho. Saw it in a video. Been googeling "ccp dust developers pictures" to find him cuz i dont remember his tag name. Google dident yield tonite tho Maybe CCP have finally realised that if the game were released on PC as well, we'd get more crossover players from EVE. I've seen more than a few say they'd try the game, but they don't want to go out and buy a PS3 just to play it. That may change now the PS4 is out and prices should drop. Originally we got a lot of smoke saying they wanted to expand their base and such they would only have it on console. Considering that Dust has largely been a flop financially they might have changed their tune. Its really amusing to go back to all the interviews with David Reed saying he expected New Eden to reach over 100k concurrent users by the end of 2013, and the tv marketing campaign thats also gone up in smoke that was suppose to happen this last holiday season. Oh please let this be true.I think it would be the best move. It should be clear by now that all the console FPS players would rather stick with COD and BF. CCP could actually run a test server along with having a much easier time developing on PC rather than the cell processor. I should point out that my part is pure speculation after reading what someone who is supposed to be a CCP dev showcasing the game supposedly said. It could have been someone posing as a Dev or someone reporting what they actually said wrong.
I have doubts that they'll port it to PC, mainly since they'd have to essentially build the game from scratch again whilst still supporting and improving the PS 3 version. I don't think the Dust team has enough people to do that and if they did, I'd personally rather that those rescources were used to improve the game we already have.
When I play as a sniper, I'm more likely to be nearer to the opponents redline than my own.
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Beld Errmon
The Southern Legion
1288
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Posted - 2014.01.31 11:15:00 -
[49] - Quote
KB/M users don't bother with this debate its been going on since KB/M was introduced and fighting it is worse than arguing religion with a fundie, CCP won't fix the problem they have intentionally given KB/M anti aim assist properties and the only way to consistently compete these days is with 3rd party hardware, google PS3 Eagle eye and get back to enjoying being able to win a gun fight.
On a final note, its not the aim assist thats killing us its the bullet magnetism, i've tried hip firing at ppl without the eagle eye and half the bullets don't register, put the cross hairs in the exact same place with aim assist running and they get sucked in like theres a blackhole where their heart should be. |
ANON Cerberus
Tiny Toons
240
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Posted - 2014.01.31 11:58:00 -
[50] - Quote
XxGhazbaranxX wrote:BL4CKST4R wrote:In the past the KB/M put you at a huge advantage because you can spam a/d to strafe faster than a DS3 could, making KB/M players impossible to kill in CQC. strafing speed is always the same. Be it DS3 or KB/M.
I kept hearing this rubbish so I put it to the test, strafing IS the exact same no matter if you press A and D on a keyboard or press left and right on the analogue stick. |
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ANON Cerberus
Tiny Toons
240
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Posted - 2014.01.31 12:00:00 -
[51] - Quote
Beld Errmon wrote:KB/M users don't bother with this debate its been going on since KB/M was introduced and fighting it is worse than arguing religion with a fundie, CCP won't fix the problem they have intentionally given KB/M anti aim assist properties and the only way to consistently compete these days is with 3rd party hardware, google PS3 Eagle eye and get back to enjoying being able to win a gun fight.
On a final note, its not the aim assist thats killing us its the bullet magnetism, i've tried hip firing at ppl without the eagle eye and half the bullets don't register, put the cross hairs in the exact same place with aim assist running and they get sucked in like theres a blackhole where their heart should be.
This SO much! I used the DS3 the other day and made a thread about it. Its one thing to have your crosshairs follow targets, but the bullet magnetism is f**king insane!
When I shoot hip fire with KB/M there is dispersion and it scatters, when you shoot on the DS3 with the AA on, hipfire rounds get sucked into an enemy.
Its one of the main reasons TTK is so low, also it has been hurting scouts for months now. It is also the reason we are being killed around corners and through walls.
REMOVE AIM ASSIST and BULLET MAGNETISM! |
McFurious
TeamPlayers Negative-Feedback
591
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Posted - 2014.01.31 12:58:00 -
[52] - Quote
Quil Evrything wrote:McFurious wrote: There's no good reason to leave the KBM as it is now. It's impossible to aim the thing straight....
believe it or not, there IS a difference between "McFurious cant..." and "It's impossible".
What's your mouse, sensitivty, DPI and in game settings?
Half Irish. Often angry.
Closed Beta Masshole
Durka durka.... Bitch.
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Baal Omniscient
L.O.T.I.S. D.E.F.I.A.N.C.E
1050
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Posted - 2014.01.31 19:27:00 -
[53] - Quote
XxGhazbaranxX wrote:BL4CKST4R wrote:In the past the KB/M put you at a huge advantage because you can spam a/d to strafe faster than a DS3 could, making KB/M players impossible to kill in CQC. strafing speed is always the same. Be it DS3 or KB/M. Strafing speed is the same. Direction change while strafing is not. <--my only beef w/ kb/m
MAG ~ Raven
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Delta 749
Kestrel Reconnaissance
2459
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Posted - 2014.01.31 19:49:00 -
[54] - Quote
Why do guys always try to claim is not better when it obviously and drastically is Ive been gaming for decades on consoles and PCs and aside from fighting and character actions games IE stuff like Street Fighter and Bayonetta the keyboard mouse set up is so much easier to use
Im not drunk, the planet just happens to be especially wobbly today.
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