Jadu Wen
Xer Cloud Consortium
4
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Posted - 2013.10.20 02:04:00 -
[1] - Quote
Yes, the title is very strange, but I think I've stumbled onto an interesting way we could change player tactics regarding throwing down uplinks en-mass and camping on an objective in domination modes.
The idea is an installation located near an objective, emits great radiation damage when hacked multiple times. I doing so, players would be discouraged from placing drop uplinks on an objective because of the dangers associated with spawning to that location are much higher and in some cases lead to nearly instant death.
The idea is inspired from a new installation concept found in this thread.
Basically, these biomass collectors use micro wormhole tethers to send biomass back to the controlling MCC. However, when a player switches the alignment of the collector they change the trajectory dynamics of the wormhole releasing a burst of radiation over an area for a given period of time. However, if the alignment of the collector is switched again within the radiation cool down period, the radiation damage begins to compound on an exponential scale along with changes to other factors of cool-down time and greater area of affect.
Jadek Menaheim wrote:So exponential damage growth would looks like this for the radiation fallout. Hack 1: 30hp/s , 15m radius zone , 30 seconds Hack 2: 60hp/s , 25m radius zone , current timer + 30 seconds Hack 3: 120hp/s , 35m radius zone , - - Hack 4: 240hp/s , 45m radius zone , - -
I think there has to be some type of damage dropoff as you move farther from the harvester. These radiation figures should be representative of the damage a player would take standing right next to the harvester during this radiation period. This would give daisy chained repair healers a better chance of getting a player up to the controls of a harvester while in radiation cool down.
As was discussed in that forum, the irradiated zone would be indicated on the spawn map (similar to this image) in order to inform players that certain spawn pads lay within the irradiated zone and you spawn there at your own risk. Additionally, smart deploy functions would be retuned so that players are not dropped within range of these installations. |