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721. How come tanks have unlimited ammo? - in General Discussions [original thread]
Completely agree tanks should use ammo like spaceships do. Different ammo types, and lasers with cheap crystal being the only unlimited ammo (working vs. overheat issues).
- by trollsroyce - at 2013.02.23 16:11:00
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722. when do you think this game will be finished - in General Discussions [original thread]
For me, its a finished game when open market and eve-dust economy happens. Anything more is bonus, expansions...
- by trollsroyce - at 2013.02.23 13:39:00
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723. Please do not add PvE. - in Feedback/Requests [original thread]
PVE in dust: Stage 1: call in tank, steamroll Stage 2: call in spider tanks, steamroll Stage 3: call in spider tanks, do not stand in fire, steamroll Collect loot and make tank shinier. Collect tears.
- by trollsroyce - at 2013.02.23 03:21:00
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724. How much are your services worth? - in General Discussions [original thread]
Consulting in corp/conquest fights as a ringer, I'd say based on performance salary (wp/totalwp times match price) plus equipment reimbursement. Any officer guns handed beforehand to fit, keep the leftovers. If I were to sell. I don't, my ringer ...
- by trollsroyce - at 2013.02.22 15:20:00
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725. Forge Guns under used? - in General Discussions [original thread]
Forge gun primary aspect to me is 1 shotting infantry. It is awesome and very under used. A forge gun is the perfect weapon, only lacking vs. multiple hostiles - but as a heavy, you have the hp to switch to scrambler pistol after the first kill. ...
- by trollsroyce - at 2013.02.22 12:56:00
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726. Nove Knives should damage vehicles and instalations - in Feedback/Requests [original thread]
I have thought of this, and I like the idea. It would produce some hilarious tears as a scout jumps on top of tank and grinds it down during a very tedious minute.
- by trollsroyce - at 2013.02.22 12:47:00
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727. Weapon concept: "Ion Forge Gun" - in Technical Support/Bugs [original thread]
A forge gun that causes a devastating circuit shock on target, shutting down systems momentarily. infantry damage only to shields, but larger splash radius. Vehicles get reduced to zero speed on impact; successful repeated shots can bring air v...
- by trollsroyce - at 2013.02.22 11:53:00
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728. So what's the point of the HMG? - in General Discussions [original thread]
Suppress ppl in a corner with it and throw a grenade there. Fun :) The only gun that can surpass a HMG suppress spray is forge gun. Forge guns are awesome.
- by trollsroyce - at 2013.02.22 11:30:00
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729. Preferred KB/M items? - in General Discussions [original thread]
0 Try Harder wrote: You're most likely going to be unable to buy a NKRO bluetooth kb, so just go with whatever. The ones that are 3kro or 6kro are most likely not RFDG, so... For a mouse, high dpi does change turn speed. If I'm on foot and usi...
- by trollsroyce - at 2013.02.22 09:28:00
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730. game mode: New Eden Skirmish / Ambush - in General Discussions [original thread]
The 32 players are divided into two off-sized teams of 4-28 players. Friendly fire is on.
- by trollsroyce - at 2013.02.21 20:56:00
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731. AFK Farmers chat channel - in General Discussions [original thread]
SoTa PoP wrote: trollsroyce wrote: AFK farm squads. 6 farmers will make for fast losses = phat loot The hell do you need a squad for to go AFK. o.0 A squad of afk makes fast games. Fast games makes frequent officer loot.
- by trollsroyce - at 2013.02.21 16:23:00
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732. AFK Farmers chat channel - in General Discussions [original thread]
Rotating squad leader joins fights, if ppl happen to notice they can click for MCC spawn.
- by trollsroyce - at 2013.02.21 16:22:00
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733. AFK Farmers chat channel - in General Discussions [original thread]
AFK farm squads. 6 farmers will make for fast losses = phat loot
- by trollsroyce - at 2013.02.21 16:21:00
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734. The impending FIX. - in General Discussions [original thread]
The ultimate fix to many of the questions and issues is coming. It is holding planet sov. When the game - like EVE - is about who holds the best space, all the little things that happen in public or corp matches will cease to matter. Of course th...
- by trollsroyce - at 2013.02.21 15:21:00
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735. AFK Farming: Its justification and why CCPs fix of idle timing wont work - in General Discussions [original thread]
I afk farm well over half the pubs I play in. Given circumstances it makes perfect sense to join skirmish / spawn in MCC every time you pass the console at home. I can't think of a solid fix to it. Prehaps a Performance based salvage, isk and SP ...
- by trollsroyce - at 2013.02.21 15:11:00
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736. Proof that CCP is NOT working on PS4 port - in General Discussions [original thread]
Kovinis Sparagas wrote: Django Quik wrote: This is hardly an official Sony report. It was officially retweeted by oficial Playstation twitter Damn that's official :o
- by trollsroyce - at 2013.02.21 12:27:00
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737. 50 kills - in General Discussions [original thread]
Rei Shepard wrote: Oh its the E-Peen thread... 51/0 Skirmish 44/0 Ambush Assault Type-II, with standard Assault Rifle on both Edit: forgot to add that i was running & gunning solo Awesome stuff, and yep going solo or pacifist squad is ...
- by trollsroyce - at 2013.02.21 12:23:00
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738. 50 kills - in General Discussions [original thread]
Tbh I expect the really good snipers to appear in half a year from now as people pick up dust and KB/M en masses. My highest (farsight) skirmish was 74-0, with thale I've done 90-0, 85-0 and 83-0 thus far. I'm bad with charge rifle and it kills m...
- by trollsroyce - at 2013.02.21 11:18:00
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739. List of corps who can field 8 players at least - in The War Room [original thread]
Seraphim Auxiliaries <3 good job archon
- by trollsroyce - at 2013.02.20 21:53:00
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740. lost 6 thale rifles to... - in General Discussions [original thread]
Hehe 7th LAV death, some fella accidentally drove over me and managed to get a teamkill on me (which is pretty cool actually :)
- by trollsroyce - at 2013.02.20 21:41:00
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