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41. A Possible Solution to Logistics used as Assaults. - in Feedback/Requests [original thread]
1. Remove assault/basic frame equip slot and give to scout/light frame 2. Decrease 1H 1L per tier for logi suits. 3. Increase logi CPU/PG done
- by cy6 - at 2013.06.19 00:15:00
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42. [Feedback] Aeon tries Ambush for first time - bad things happen - in Feedback/Requests [original thread]
skirmish > ambush
- by cy6 - at 2013.06.18 16:41:00
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43. HUD - too much blue - in Feedback/Requests [original thread]
Please change the color of text based on team objectives. If enemy players are capturing spawn points/installations/etc please change the color of the notification from blue to red to distinguish between friendly and enemy actions.
- by cy6 - at 2013.06.18 16:38:00
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44. [Feedback] Raise and centre hip-fire weapons - in Feedback/Requests [original thread]
The scr is really long and is being pointed downwards.
- by cy6 - at 2013.06.17 18:06:00
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45. [Feedback] Scrambler Rifle passive does nothing for Assault variant, only weapon... - in Feedback/Requests [original thread]
Ive been using scrambler for a while and Id have to say, the reduced charge time really does help in a pinch. It sets up well for ambush shots and following it up with a few more in rapid succession. This got me to thinking, what if we made the op...
- by cy6 - at 2013.06.17 18:04:00
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46. Bonus SP and SP cap Far to low. - in Feedback/Requests [original thread]
The current cap is at 190,000 ish (lets just say 200,000). Approximately each skirmish game yields about 5000 sp. This results in approximately 40 games of skirmish; which is very easy to reach within one day (done it multiple times). I would pref...
- by cy6 - at 2013.06.16 01:23:00
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47. [Request] Assault Rifle's Redesign - in Feedback/Requests [original thread]
Sprinkling glitter on a car that doesnt start accomplishes nothing. Let the Devs fix the in-game mechanics first
- by cy6 - at 2013.06.15 19:41:00
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48. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Mobius Wyvern wrote: cy6 wrote: When implementing the new racial assault weapons, please include a skill tree for each weapon separately (as in do not place combat/assault/rail all within the same skill tree). It only makes sense since A) sc...
- by cy6 - at 2013.06.14 05:31:00
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49. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Meeko Fent wrote: Also, Change the Combat Rifle to the Slugthrower Calling it a Combat Rifle is just as bad as Calling the GAR an AR. its an overused Generic term for Rifle. are slugs the ammunition? ew
- by cy6 - at 2013.06.13 23:59:00
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50. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Support The thing about skills is an issue with more than just AR variants- swarm launchers need light weapon III while plasma launchers are both the worst weapon, and have the most requirements for a light weapon- nee...
- by cy6 - at 2013.06.13 23:46:00
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51. op malitia.assault rifle - in Feedback/Requests [original thread]
Isnt the only difference between the assault rifle and militia assault rifle is more cpu/pg and a smaller clip?
- by cy6 - at 2013.06.13 23:29:00
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52. [Suggestion] In regards to implementing the new weapons - in Feedback/Requests [original thread]
When implementing the new racial assault weapons, please include a skill tree for each weapon separately (as in do not place combat/assault/rail all within the same skill tree). It only makes sense since A) scrambler had its own tree and B) it is ...
- by cy6 - at 2013.06.13 23:27:00
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53. Expanding the academy - in Feedback/Requests [original thread]
But it feels so good owning guys in proto gear (7million+) with my basic gear toon (2 million)
- by cy6 - at 2013.06.09 19:00:00
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54. Feedback: Flux Grenades - in Feedback/Requests [original thread]
General John Ripper wrote: fluxes areawesome but most of the dust community is too stupid to use them. No one uses flux because it is more convenient to carry AV grenades for car spammers. On another note, i feel like logi suits should get...
- by cy6 - at 2013.06.09 17:43:00
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55. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
Cosgar wrote: Working as intended then? was that directed to me? if so then yes. Tac's clip is its balance. Scrambler's overheat is its balance
- by cy6 - at 2013.06.08 21:55:00
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56. [request] countermeasures - in Feedback/Requests [original thread]
padraic darby wrote: swarms are pretty much inescapible and they come out of nowhere. to solve this give a beeping noise when you get locked on by swarms. and give us countermeasures so we can lose swarms chasing us. make countermeasures tak...
- by cy6 - at 2013.06.08 21:27:00
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57. An entire Class of weaponry made obsolete. - in Feedback/Requests [original thread]
Thor McStrut wrote: I played a bit with the Tac today. The GLU in particular. It felt very good. The 18 round magazine weighs heavy on your mind, and forces you into much more fire control then just squeezing off rounds in the general direction...
- by cy6 - at 2013.06.08 21:25:00
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58. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
Raynedog Lightstar wrote: Tharak Meuridiar wrote: Raynedog Lightstar wrote: Snipers Role: The snipers role seems to have been the topic of some debate as of late. Some argue that snipers should be much closer to the action and in the mix...
- by cy6 - at 2013.06.08 21:22:00
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59. Snipers Role, Sniper Feedback - in Feedback/Requests [original thread]
EXASTRA INVICTAS wrote: CCP has done a good job making it so the snipers far and away from the battlefield don't have the ability to contribute as much to the fight as a sniper who is closer. That said, I've found the role to be most helpful i...
- by cy6 - at 2013.06.08 20:12:00
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60. [REQUEST] Do not require logistic suits to have a weapon - in Feedback/Requests [original thread]
First of all, the main purpose of going logistics SHOULD be to play a supportive role and NOT for the racial bonuses (as in having access to more equipment slots and CPU/PG). That being said, what if a player wants to be a purely supportive role...
- by cy6 - at 2013.06.08 20:08:00
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