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|1. [Poll/Question] If you could have anything in the next 6 months? - in General Discussions [original thread]
Any thing eh? Two categories, In descending order of desire. (For Removals) - Aim Assist & Bullet Magnetism (Or balance the EHP around effectively being a slightly more skill intensive tab-target RPG...) - Non-Universial Red Line's, replacing...
- by Volgair - at 2014.01.25 04:10:00
|2. Sony closing down F2P RPG's - in General Discussions [original thread]
Should you be worried about Dust 514's low average population.Yes (Note:1) Does SOE closing F2P games have any thing to do with CCP. No. (Note:1) However I think this game is slated to be in a consistent period of development for the next few...
- by Volgair - at 2014.01.25 03:17:00
|3. No wonder this game can't keep a playerbase - in General Discussions [original thread]
I will agree with the OP on most accounts, +1... Except in regards to TTK, First to fire wins game play like this tends to favor an overall less interesting game, and thus community. Longer TTK's allow for skill, thought, planning and coordination...
- by Volgair - at 2014.01.25 02:34:00
|4. [Suggestion] Nanite grenade - in Feedback/Requests [original thread]
I'll play around with the idea for a minute, I love this kind of stuff. -You carry between 2 to 5 basic to proto, advanced ranks only increasing times usable. -2 variants --- One heal over time(HoT) Area of Effect (AoE) with an Identify Friend or...
- by Volgair - at 2014.01.25 02:06:00
|5. Through SMBC I think I have realized CCP's game design intention for Dust 514 - in General Discussions [original thread]
CCP Shanghai is like the adult in this scenario, and we are the child in need of a less floppy face.
- by Volgair - at 2014.01.25 01:45:00
|6. Should AV add Debuffs on vehicles? - in General Discussions [original thread]
No, These effects would be better served if they were inflicted by new, non-damage based equipment or weapons. That way we could have two forms of man portable AV, Direct Damage and Spec War (e-war), mixing the two will only lead to abuse and caus...
- by Volgair - at 2013.12.11 00:01:00
|7. Rats are said to be the first to leave a ship that is sinking. - in General Discussions [original thread]
White Mortadela wrote: Nah , CCP are just a bunch of Icelandic dudes looking to make a few bucks and not a serious corporation. If this game was handled by EA lets say, it would've been perhaps the best FPS of all time, cuz the concept and pote...
- by Volgair - at 2013.07.24 01:11:00
|8. [Technical Support/ Bug] Aiming issue Specific to an HMG - in Technical Support/Bugs [original thread]
Whats worse is that the spread doesn't seem to count unless the your tracking with the small dot on target and when it is on target you still have random misses dropping your DPS to barely above that of an AR. Considerably worse then, if past 20m....
- by Volgair - at 2013.06.27 12:35:00
|9. What would make dust fun ? - in General Discussions [original thread]
Depends entirely on whom you speak with, and what they prefer to in game and how they go about doing it. Here is a few things i can think of off hand- - Taking the stat bonuses off of the skills and applying them to Dropsuits specifically desig...
- by Volgair - at 2013.06.21 15:33:00
|10. Assault HMG Cone of Fire - in Feedback/Requests [original thread]
Even on target at more then 20m its 590.3 DPS base feels like ~350... The weapon handles weird. Especially in times such as PC when the server starts chugging. I have had to switch to my SMG to deal with Shot Gun Scouts because of the way it handles.
- by Volgair - at 2013.06.05 14:41:00
|11. Assault HMG Cone of Fire - in Feedback/Requests [original thread]
The CoF feels to loose, you can not out DPS an AR at range, and you can barely out DPS an SMG in CQC. Yes, numerically the HMG potential is higher but applied DPS and potential DPS are two different things. Using an AR main hand and SMG off hand i...
- by Volgair - at 2013.06.05 11:47:00
|12. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by Volgair - at 2013.05.28 02:54:00
|13. Roadmap to make Dust a AAA-title - in General Discussions [original thread]
I can get behind the message of this thread, however one that should be added as crucial is the way character models interact with environmental elements. I do not just mean the poor collision detection on hills, or the many invisible walls that p...
- by Volgair - at 2013.05.26 05:46:00
|14. tighter field of view. - in Feedback/Requests [original thread]
Every one is assuming they knocked down FOV to mitigate screen tearing by way of frame rate chug... On my PS3 its worse now then ever before. Also it seems like the changed the scale of every thing by a few percent. Walls seem lower and the world ...
- by Volgair - at 2013.05.09 06:39:00
|15. Viable Ingame Recognition For Our Pilots - in General Discussions [original thread]
Halador Osiris wrote: Merc gets out of DS, 1 minute countdown starts (it's not visible on screen). Within that minute, any kills or hacks he does give the DS pilot an assist. Merc must be in the DS a minimum of 15 seconds to trigger this effect...
- by Volgair - at 2013.05.08 23:22:00
|16. 2500 WP for 6man squad is too easy - in General Discussions [original thread]
None of my recent games have been stellar, and my squad has come close to 5 a few times now.
- by Volgair - at 2013.05.07 14:54:00
|17. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Orion Vahid wrote: They better fix this ****. Now. It's not as simple as just "fix it," solutions need to be proposed, weighed and compared. However I wont disagree that changes should be a little faster then they have been in the past.
- by Volgair - at 2013.05.07 02:23:00
|18. tighter field of view. - in Feedback/Requests [original thread]
Dont know if its a problem, but it is less then optimal. Mine was set to 100 and this gave me another 5-8 degrees of peripheral.
- by Volgair - at 2013.05.07 01:07:00
|19. Rant of a Dissapointed Heavy - in Feedback/Requests [original thread]
Master Jaraiya wrote: Posted link to a CPM i hope he listens and at least tries to help our cause. CCP really needs to take another long hard look at the heavy or I fear they will lose some player base. I appreciate that and reciprocate th...
- by Volgair - at 2013.05.07 00:18:00
|20. tighter field of view. - in Feedback/Requests [original thread]
Go to Options> Video> Screen size I dropped mine down to 74 to squeeze every possible fraction of a degree for field of view, as I could.
- by Volgair - at 2013.05.06 23:45:00
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