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1941. DANCE STEPS!!!! YEA! - in Feedback/Requests [original thread]
Only if we can do the African Anteater Ritual (Minmatar racial dancing specialization 5).
- by Vell0cet - at 2013.09.07 13:58:00
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1942. Long Term Scout Direction Discussion - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: C)Scout Exclusives and Scout Friendly Content CCP has made a very unique game with a lot of flexibility, the problem is that means that the most slots equates to the most power to create your own unique Merc, which isnG...
- by Vell0cet - at 2013.09.07 07:34:00
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1943. Test range - in Feedback/Requests [original thread]
The new Gallente Research Facility would work perfectly for this purpose. Would it be feasible to see this done for 1.6?
- by Vell0cet - at 2013.09.07 07:10:00
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1944. Respec me please. - in Feedback/Requests [original thread]
Mobius Kaethis wrote: ...there should be a VR training room where you can try out suits and skills regardless of your actual stats. I posted a thread on how this could be done easily using existing resources. I hope CCP takes my suggestion ...
- by Vell0cet - at 2013.09.07 07:00:00
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1945. [Suggestion] Aim assist balancing idea - in Feedback/Requests [original thread]
Bump.
- by Vell0cet - at 2013.09.07 01:15:00
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1946. How to AFK in 1.4 - a guide to bypassing the anti AFK system. - in General Discussions [original thread]
General Erick wrote: DeadlyAztec11 wrote: I just don't understand why they haven't made the MCC a red zone! I mean c'mon, we have been asking for this since the beginning of Open Beta. Just have it so when you spawn inside the MCC, you a...
- by Vell0cet - at 2013.09.07 00:39:00
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1947. How to AFK in 1.4 - a guide to bypassing the anti AFK system. - in General Discussions [original thread]
Better fix, check to see if movement output variables x & y are remaining constant.
- by Vell0cet - at 2013.09.07 00:02:00
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1948. I think we need to hold off on PvE: (A rambling discourse) - in General Discussions [original thread]
Reav Hannari wrote: DUST needs to appeal to a broader player base to grow. Without growth I have no idea how long CCP will continue to fund it. Quoted for truth.
- by Vell0cet - at 2013.09.06 21:51:00
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1949. [request] Display Map in lobby while waiting for game to start - in Feedback/Requests [original thread]
CCP LogicLoop wrote: This is something we want to do. I however do not know when it will be done or by what means specifically. The map on the table was originally meant to display the terrain / game mode. We may or may not do that in the futur...
- by Vell0cet - at 2013.09.06 20:12:00
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1950. How can we save scouts? - in General Discussions [original thread]
Speed increase. Also scout-centric equipment will really help: Ascension Cables, Jetpacks, and Nano Jump Drives .
- by Vell0cet - at 2013.09.06 18:27:00
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1951. LogicLoop shares another outpost (am I late?) - in General Discussions [original thread]
Zero Harpuia wrote: Bittersteel the Bastard wrote: Reav Hannari wrote: SERPENT-Adamapple wrote: So their saving the best for last(Amarr structures). We don't even have our racial grenade yet BTW... The Holy Hand Grenade of Antioch?...
- by Vell0cet - at 2013.09.06 17:19:00
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1952. How The EVE/DUST connection could thrive - in General Discussions [original thread]
IceShifter Childhaspawn wrote: The current bonuses to the logistics network are not being overlooked are they? Fueling POS's is still a logistics event and cumbersome, especially in war time. I am all for buffing bonuses to the goo babies, but ...
- by Vell0cet - at 2013.09.06 17:12:00
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1953. Petition: To bring back health bars when using reppers - in General Discussions [original thread]
I almost never run logi, but this suggestion makes a lot of sense to me.
- by Vell0cet - at 2013.09.06 16:03:00
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1954. How The EVE/DUST connection could thrive - in General Discussions [original thread]
Planets need to produce a resource that is highly motivational to EVE pilots, this will cause it to have a high price tag. Anything with a high price tag in EVE will get people's attention and motivate them. One idea is to have planets produce a g...
- by Vell0cet - at 2013.09.06 15:58:00
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1955. [Feedback] Fix Redline Sniping already! - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: And then you get out of the dropship and die when you revert back to the standard, ground redline mapping. "Bring squadmates to shoot them duh" With what? Under powered dropship turrets? If I wanted to tickle them, ...
- by Vell0cet - at 2013.09.06 15:31:00
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1956. What we have Lost - in Feedback/Requests [original thread]
sammus420 wrote: I'd love it if we could get CCP LogiBro in here to take a look at this and tell us just what the **** happened. It all looked so promising :( I suspect it was a series of compromises to accomidate the Unreal 3 engine on the P...
- by Vell0cet - at 2013.09.06 15:22:00
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1957. [Feedback] Fix Redline Sniping already! - in Feedback/Requests [original thread]
Vespasian Andendare wrote: Do you see forum posts complaining that snipers take a drop ship up to those tall towers? No. Know why? Because the enemy can take a drop ship up there, too, and at least have a chance of killing you. You can take a...
- by Vell0cet - at 2013.09.06 15:00:00
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1958. [PLEASE FIX] Too diifficult to tell teammates from enemies since 1.4 update beca... - in Feedback/Requests [original thread]
Why don't all blues have chevrons on them. What's the logic behind it?
- by Vell0cet - at 2013.09.06 14:58:00
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1959. Your AFK fix, stinks!!! - in Feedback/Requests [original thread]
There are some coding heuristics that are trivial to implement that would solve this problem (it would literally take a programmer less than an hour to fix this). If you ADS and are moving your scope in a random pattern (i.e. not with a rubber-ban...
- by Vell0cet - at 2013.09.06 14:51:00
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1960. [Feedback] Fix Redline Sniping already! - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: Counter snipe - Why should I change my playstyle completely just to counter yours? Forge snipe - I actually do this, but it's only possible when the target is within 300M. Redline snipers usually exceed that by a la...
- by Vell0cet - at 2013.09.06 14:30:00
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