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21. I've formulated a grand idea! - in Feedback/Requests [original thread]
Abe Foster wrote: This Idea is nice but the RE are meant to be hard to use but very effective, while for the proxy it is meant for you to drop a few and just leave., where you just notice that you got 75wp for tank damage after you forgot about...
- by Tonka Legacy - at 2014.04.30 03:17:00
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22. I've formulated a grand idea! - in Feedback/Requests [original thread]
as a user of RE's, I can dig it
- by Tonka Legacy - at 2014.04.30 02:19:00
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23. Make pistols better. - in Feedback/Requests [original thread]
Matticus Monk wrote: I was effected drastically by the ROF nerf to scrambler pistols, and by the change in proficiency only effecting the bonus to shields now. I have every scrambler pistol skill to L5. Now that I've gotten used to it I reall...
- by Tonka Legacy - at 2014.04.26 22:49:00
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24. Demanding higher payout - in Feedback/Requests [original thread]
Eko Sol wrote: Tonka Legacy wrote: Eko Sol wrote: Tonka Legacy wrote: I am requesting the amount of isk we get paid at the end of a match to be doubled. Its not an easy task to break even in this game, and if your like me, you don't li...
- by Tonka Legacy - at 2014.04.25 19:51:00
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25. Demanding higher payout - in Feedback/Requests [original thread]
Eko Sol wrote: Tonka Legacy wrote: I am requesting the amount of isk we get paid at the end of a match to be doubled. Its not an easy task to break even in this game, and if your like me, you don't like using budget suits because quite frank...
- by Tonka Legacy - at 2014.04.25 19:23:00
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26. Demanding higher payout - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: whats the point of a currency mechanic if were intended to all afford top tier all the time? I don't know if you realize this, but I dropped the whole idea about doubling the pay and sticking to my idea of chall...
- by Tonka Legacy - at 2014.04.25 05:42:00
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27. Make pistols better. - in Feedback/Requests [original thread]
MINA Longstrike wrote: The scrambler pistol is still *amazing*, it does not need a RoF buff - the basic scrambler fires 4.75 times a sec, and the assault fires 5.01 times, the breach is down to 2.25 (which is a tradeoff for its insane damage). ...
- by Tonka Legacy - at 2014.04.25 02:38:00
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28. Make pistols better. - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Tonka Legacy wrote: uh, ok father.1st of all, talk about the topic, 2nd, I get an average of 1-2 hours of play a day, its all the time I have. So dont take it the wrong way, but your ignorance is stupid and unnecessar...
- by Tonka Legacy - at 2014.04.25 00:10:00
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29. Demanding higher payout - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Tonka Legacy wrote: but heres the thing, proto stompers will always be proto stompers. The bigger corps are full of em' and they provide $ for the corp members so they stay proto stomping, while you got guys like us tr...
- by Tonka Legacy - at 2014.04.25 00:10:00
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30. Make pistols better. - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Tonka Legacy wrote: The scrambler pistol needs its old RoF back, it just seems so inefficient now. The difference between a automatic and a semi-automatic is the automatic has a fixed RoF, a semi automatic weapon that ...
- by Tonka Legacy - at 2014.04.24 23:46:00
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31. Demanding higher payout - in Feedback/Requests [original thread]
but heres the thing, proto stompers will always be proto stompers. The bigger corps are full of em' and they provide $ for the corp members so they stay proto stomping, while you got guys like us trying so hard to make a profit each match against ...
- by Tonka Legacy - at 2014.04.24 23:37:00
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32. Demanding higher payout - in Feedback/Requests [original thread]
I am requesting the amount of isk we get paid at the end of a match to be doubled. Its not an easy task to break even in this game, and if your like me, you don't like using budget suits because quite frankly, you don't like dying in 3 shots. If t...
- by Tonka Legacy - at 2014.04.24 21:41:00
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33. Make pistols better. - in Feedback/Requests [original thread]
The scrambler pistol needs its old RoF back, it just seems so inefficient now. The difference between a automatic and a semi-automatic is the automatic has a fixed RoF, a semi automatic weapon that doesn't need to be charged, like the scrambler ri...
- by Tonka Legacy - at 2014.04.24 21:31:00
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34. Nerf Scouts and Remove Cloak - in Feedback/Requests [original thread]
BLOOD Ruler wrote: My god what a bunch of losers talking about nerfing scouts and remove the cloak.Wow now you guys must suck because last I check scouts are not the big bad wolfs here.Blood out blood out?
- by Tonka Legacy - at 2014.04.23 22:45:00
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35. Fatal Errors - in Feedback/Requests [original thread]
Fatal errors are really becoming more common to me and squad mates. Every match, one of use get a fatal error. Is there a fix to this we don't know about? I heard you have to re-download dust, but that would be my 3rd time doing it, and I still ge...
- by Tonka Legacy - at 2014.04.20 19:13:00
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36. Chat channels - in Feedback/Requests [original thread]
Zincress Heavy/Logi funzone
- by Tonka Legacy - at 2014.04.20 07:19:00
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37. A injector that poisons the enemy - in Feedback/Requests [original thread]
this is the most positive discussion ever
- by Tonka Legacy - at 2014.04.20 07:12:00
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38. Additional vehicle mods - in Feedback/Requests [original thread]
Varjac Theobroma Montenegro wrote: Tank cloak LAV cloak ADS allowed to have two players fire from ship. A certain mod will replace a turret slot to allow this. Btw: semi-troll/semi-serious I can tell, its fine, I wont get offensive
- by Tonka Legacy - at 2014.04.20 07:07:00
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39. Remove vehicle-to-vehicle collision - in Feedback/Requests [original thread]
Aero Yassavi wrote: When a player places a cluster of remote explosives on the hood of an LAV, crashes into an HAV, and uses the destruction of his own LAV to trigger the detonation of his remote explosives.
[/list] I applaud anyone who d...
- by Tonka Legacy - at 2014.04.20 06:42:00
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40. Additional vehicle mods - in Feedback/Requests [original thread]
Although I am not a fan of vehicles, how would an energy absorption field sound? when you turn it on, it last for 10 secs, and its unnoticeable to the enemy. When it is hit by flux, rail turrets or forge guns, it replenishes half the damage to you...
- by Tonka Legacy - at 2014.04.20 06:38:00
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