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341. I have an idea to help fix the "noob vs vet" problem - in General Discussions [original thread]
I think it is a solid idea. Parson does have a point though. Vet players will still be killing more often, and therefore will be gaining more xp more often. The counter argument is vets are already gaining way more xp based on their advanced fits ...
- by Super Cargo - at 2012.09.22 16:32:00
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342. Old Turrets versus New Turrets - in General Discussions [original thread]
Aeon Amadi wrote: Okay - so. Two builds ago we had these awesome turrets that were incredibly well fortified with actual platforms you could traverse or even use as cover. In fact, we even had Small Turrets which were just awesome as it was a...
- by Super Cargo - at 2012.09.22 16:25:00
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343. Please give me this AR sight - in Feedback/Requests [original thread]
Templar Two wrote: Lore used to justify cheapness and poor design choices, like the pathetic ADS we have, is sad. Really lore should be used to surprise and and as an excuse to make fantastic, even unbelievable, things not make the game look un...
- by Super Cargo - at 2012.09.22 16:18:00
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344. Dust's anti-idiot feature - in General Discussions [original thread]
fenrir storm wrote: Enjoy your empty game world, you need to have people be it idiots or not to play the game to make it succeed I whole-heartedly disagree. A smaller, dedicated player-base is much more interesting to play against. If you...
- by Super Cargo - at 2012.09.22 16:12:00
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345. Dust's anti-idiot feature - in General Discussions [original thread]
One of the reasons I like Dust is its built in anti-idiot feature. I run a logi fitting that costs about 45,000 ISK a suit. So that means I have to be very intelligent about how I play. 4 deaths means I probably am losing money. However, I am de...
- by Super Cargo - at 2012.09.22 15:44:00
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346. [game] describe your character in one sentence. - in General Discussions [original thread]
Fingers own butthole instead of reviving team mates.
- by Super Cargo - at 2012.09.21 18:56:00
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347. A Way to Turn off the HUD, Recorded Matches - in General Discussions [original thread]
Games thrive if they are fun to watch. A good playback system would be a good promotional tool on YouTube.
- by Super Cargo - at 2012.09.21 18:22:00
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348. Someone has coppied and trying to trash a users name - in General Discussions [original thread]
Pokey Dravon wrote: Ahh the joys of a free game world, where scams and decpetion are not only allowed, they're encouraged. Nubs better start watching their backs. I can't wait till a console player who doesn't know anything about EVE gets sc...
- by Super Cargo - at 2012.09.21 18:19:00
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349. GNN Poll: Alliance Organization - in General Discussions [original thread]
Ermagerd! Erlivia Derby!
- by Super Cargo - at 2012.09.21 18:13:00
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350. Calling Virgindestroyer7 - in General Discussions [original thread]
Dusters Blog wrote: our blog has wanted to do a piece focusing on female gamers for some time. we like many of the things we've heard in regards to you and would like to do a piece. If you're still interested. this wont be your standard fluff ...
- by Super Cargo - at 2012.09.19 19:39:00
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351. Dust, no lifers, and skill? - in General Discussions [original thread]
Frankly, I agree with the OP. However, it would be interesting to get someone's perspective from EVE. In theory they deal with the same potential problem. So....any thoughts EVE players?
- by Super Cargo - at 2012.09.19 03:50:00
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352. Too much depth and complexity? Dust 514's biggest failing. - in General Discussions [original thread]
This thread is a testament to what people want. No need to re-hash everything, and thank goodness an FPS with depth is being released. They already implement a feature that will appeal to casual gamers: F2P.
- by Super Cargo - at 2012.09.18 20:33:00
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353. Launching with squad - in General Discussions [original thread]
Maximus Stryker wrote: Ranyk Djorn wrote: Ok, I've been playing dust now since the start of the E3 build and the squad and group functions of this game have been either not present or broken since then. Every time I try to form a squad to ju...
- by Super Cargo - at 2012.09.14 15:45:00
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354. Dust is clunky - in General Discussions [original thread]
FatalFlaw V1 wrote: If you don't like your turn speed use a lighter suit. Its a major part of the balance. If a heavy could turn 180 degrees in half a second there would be little reason not to use them. The movement speed alone doesn't balanc...
- by Super Cargo - at 2012.09.09 20:17:00
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355. Dust is clunky - in General Discussions [original thread]
FiddlersGreen wrote: What I would like to see is guns doing a bit more damage, but I don't know if the more advanced versions of guns are more powerful or not, or if increasing my skills will make it easier. Other than that the turn speed is fi...
- by Super Cargo - at 2012.09.09 18:08:00
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356. Dust is clunky - in General Discussions [original thread]
Aighun wrote: I have to agree with the title of this thread. Feeling the turn speed is too slow at times, but even worse is when I am closing at a sprint to take out an enemy, zoom in to fire and the game craps out, stutters to a halt and then ...
- by Super Cargo - at 2012.09.09 17:46:00
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357. Contacts, Wish I Had Some - in General Discussions [original thread]
Super Cargo wrote: CCP, can you please implement a better system for adding contacts? It is an endless cycle of bullish!t trying play with friends. I should be able to play with people on my friends list or add new contacts w/o having to see th...
- by Super Cargo - at 2012.09.09 02:27:00
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358. Contacts, Wish I Had Some - in General Discussions [original thread]
CCP, can you please implement a better system for adding contacts? It is an endless cycle of bullish!t trying play with friends. I should be able to play with people on my friends list or add new contacts w/o having to see them in-game or on local...
- by Super Cargo - at 2012.09.09 02:09:00
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359. Dust is clunky - in General Discussions [original thread]
Kleanur Guy wrote: I ran myself up in a situation where I have no cover from behind and I expect to do a 180 and kill him? Should always have someone covering you. Turnspeed are for solo-wolfs, this isn't lolCoD. Damn, well I hope I'm never ...
- by Super Cargo - at 2012.09.09 01:42:00
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360. Dust is clunky - in General Discussions [original thread]
Avenger 245 wrote: i like suits with limit turn speed it makes it more tactical I agree to a certain extent. I still think that the benefits of making the turn speed quicker ( increase in dynamic gameplay and fluidity) outweigh any benefits ...
- by Super Cargo - at 2012.09.09 01:14:00
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