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341. [Feedback] HAVs too strong against infantry - in Feedback/Requests [original thread]
proto forges with prof 5 2x proto damage mods takes 4-6 shots to kill a good tanker, which if they're good, they're out of your los by number 3. orbitals seem to jack them up though if you catch them sitting still, they can't heal as fast as they...
- by Spartan MK420 - at 2013.12.11 11:39:00
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342. vehicles are OP - in Feedback/Requests [original thread]
2 complex dmg mods, wyk proto forge, prof 5, takes me 4-6 shells to kill 1 tank......
- by Spartan MK420 - at 2013.12.11 11:32:00
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343. [Request] @CCP Remnant, Minmatar Assault and all Speed tanks - in Feedback/Requests [original thread]
its' speed is good for flanking.
- by Spartan MK420 - at 2013.12.11 11:25:00
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344. [Request] PC update - in Feedback/Requests [original thread]
- by Spartan MK420 - at 2013.12.09 14:49:00
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345. [Request] Removal of the triage nanohives - in Feedback/Requests [original thread]
-1
- by Spartan MK420 - at 2013.12.09 14:41:00
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346. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
nice, probably should go give that post a quick review
- by Spartan MK420 - at 2013.12.06 11:39:00
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347. [Request] PC update - in Feedback/Requests [original thread]
Request #1 (fair starts) -An update that would require all of the players that were in the warbarge when the waiting for deployment timer reached 0:00 to fully load into the battle before anyone in the entire match is eligible to spawn in. (To ma...
- by Spartan MK420 - at 2013.12.06 11:36:00
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348. [Suggestion] What buffs I think the HMG should have - in Feedback/Requests [original thread]
though I like the idea, but if you add'd a spool-up time like the rail rifle, you would have to spool up between bursts, and still overheat quickly. Maybe just tweaking the base accuracy at close-midrange for both standing/crouch stances, and inc...
- by Spartan MK420 - at 2013.12.06 11:15:00
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349. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
yea i tried that one day, but got an invalid fitting message. :(
- by Spartan MK420 - at 2013.12.06 11:08:00
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350. Reviving - in Feedback/Requests [original thread]
i just think there should be a hotkey button that lets you terminate your clone instantly when you're already incapacitated if you choose. until then, just carry a basic needle and seek revenge
- by Spartan MK420 - at 2013.12.06 10:51:00
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351. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
now if only there was a way to kill the blueberry that hops into your tank...
- by Spartan MK420 - at 2013.12.06 10:48:00
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352. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
love the sig, that's why I can't wait until factional warfares' friendly fire is enable XD teach them with tough love
- by Spartan MK420 - at 2013.12.06 10:47:00
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353. land based dropship - in Feedback/Requests [original thread]
i like the idea of a ground vehicle with more seats, but not still being able to have a turret at the same time. It should have to sacrifice it's offensive capability, or it's defensive health for the benefit of being able to carry more troops a...
- by Spartan MK420 - at 2013.12.06 10:39:00
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354. [Request] Able to Switich Weapon while Primary Cooldown - in Feedback/Requests [original thread]
-1
- by Spartan MK420 - at 2013.12.06 10:28:00
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355. [request] Scan Stats in the Fittings Profile - in Feedback/Requests [original thread]
+1
- by Spartan MK420 - at 2013.12.06 10:23:00
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356. need respec. look in my shoes - in Feedback/Requests [original thread]
you know why you think you're caldari is weak? Because almost everyone uses an assault rifle or scrambler rifle, which does +5% to shields, and -10% to armor or something like that. Mass drivers, sub machine guns, and grenades tear me apart just ...
- by Spartan MK420 - at 2013.12.06 10:19:00
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357. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
I get swatted like a fly during pc's when wearing my logi suit. It must be the bright yellow suit acting as a bulls-eye painted on my face or something, but most of the time if we're going against a good corporation I have a .5 or .3 kdr at the en...
- by Spartan MK420 - at 2013.12.06 09:36:00
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358. [Request] Damage Mods. - in Feedback/Requests [original thread]
either way it goes, it is not necessary to leave it implemented.
- by Spartan MK420 - at 2013.12.03 13:44:00
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359. What if... Logis couldn't use light weapons? - in Feedback/Requests [original thread]
Another solution that's plausible would be to add yellow blueprint items into the logi class' item slots to force pg/cpu to be used as it was intended for ,and drawing away from the excess available for high/low slots. But free equipment would be ...
- by Spartan MK420 - at 2013.12.03 06:20:00
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360. [Request] Damage Mods. - in Feedback/Requests [original thread]
then I could just run a GEK with 3 proto damage mods to get the increased accuracy at a range due to the lower rate of fire.
- by Spartan MK420 - at 2013.12.03 06:08:00
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