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1. explosives screwing up your aim. - in General Discussions [original thread]
Perhaps that's true with it screwing your aim up. ^_^ But would and explosive reverse time so that you were thrown back a few paces before you got hit by said grenade?
- by Ryan Martel - at 2012.08.21 20:01:00
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2. [BUG] Explosion Lag Spike - in Technical Support/Bugs [original thread]
I have been experiencing some really horrendous glitches and I can tolerate most and most have been discussed already or have a topic but this one is insane. Basically what happens is that when I get hit by a railgun or explosion be it from tank...
- by Ryan Martel - at 2012.08.21 19:29:00
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3. Logistics Repair Exploit - in Feedback/Requests [original thread]
Kilgada Harbing wrote: I was using the militia repair tool and the starter fit for the LAV. Also, friendly fire does not damage the vehicles (at least it didn't for me). I tried swarm launchers, grenades, etc. and just bumping into walls was t...
- by Ryan Martel - at 2012.08.20 08:03:00
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4. un-nerf the breach AR's - in Feedback/Requests [original thread]
Mavado V Noriega wrote: fix hit detection then we can really start balancing guns tbh Yes! God yes, hit detection first!
- by Ryan Martel - at 2012.08.20 06:55:00
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5. Think before bleeding out. - in General Discussions [original thread]
Revived some and got revived by others today. The most important thing is going to be how teamwork is done and the nanite injectors are the biggest point of it. People that have mics and people appointed to healing and so forth will thrive better ...
- by Ryan Martel - at 2012.08.19 03:02:00
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6. Dropships - in General Discussions [original thread]
Are the militia dropships reusable or blueprint originals so you can at least practice with the controls as they are now?
- by Ryan Martel - at 2012.08.19 00:35:00
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7. no marketplace - in Technical Support/Bugs [original thread]
Market now keeps kicking me anytime I try and make a purchase. Without failure I try and buy something or restock something and I get an internal error that sends me back to the title screen. So from my calculations, no market means no minigun or ...
- by Ryan Martel - at 2012.08.18 21:39:00
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8. Why no MAG armor - in General Discussions [original thread]
It's the internet.
- by Ryan Martel - at 2012.08.18 05:07:00
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9. stuck on victory screen after match - in Technical Support/Bugs [original thread]
Happened to me twice which were the only two matches I got to play before the server shut down.
- by Ryan Martel - at 2012.08.18 05:06:00
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10. [REQUIRED] Ability to select game-mode - in Feedback/Requests [original thread]
Well it's needed for now and I don't mind as much since we'll eventually have the choice in this regard. Besides, we can group up now if only in small doses so I see no real problem concerning this. Least we have the opportunity to pick and choose...
- by Ryan Martel - at 2012.08.18 04:39:00
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11. End of match screen - in Technical Support/Bugs [original thread]
There are instances where it simply wont go to the results screen after the cutscene. But either way this is a big problem in my book and needs to be fixed asap.
- by Ryan Martel - at 2012.08.18 01:27:00
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12. [Feedback] Gamebreaking Bug on Victory/Defeat Cutscene. - in Technical Support/Bugs [original thread]
Reporting this asap and others feel free to also chime in if you have experienced this issue. During the end of the matches during instant battle, recently the game is prone to freezing at the victory or defeat cutscene and will not go to the res...
- by Ryan Martel - at 2012.08.18 01:18:00
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13. NERF - in Feedback/Requests [original thread]
Did somebody say nerf!? Its Nerf or Nothing!
- by Ryan Martel - at 2012.08.02 21:37:00
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14. Heavy Weapon Ideas - in Feedback/Requests [original thread]
A remote controlled missile as someone else mentioned would be interesting. Though I question how it could be given a limitation. But isn't the laser rifle we are getting effectively the anti material rifle you guys ask for?
- by Ryan Martel - at 2012.07.25 14:57:00
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15. Voice Comms - May we please have a bit more polish CCP :) - in Feedback/Requests [original thread]
VicBoss wrote: Something that works like MAG would be good, however i would want to add one thing for ultimate control. As the MCC (or platoon leader) to link 2 squads together in VC. Or to link just 2-4 squad leaders together, Also as the ulti...
- by Ryan Martel - at 2012.07.25 10:43:00
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16. Changes to improve game play - in Feedback/Requests [original thread]
Techmarine Acosta wrote: what a about a invualerablity counter for respwing. i was spawn camped in EVERY game i was in for at least 3 kills eatch befeor someone showed up and finalyy killed teh jerk doing it. if i have to buy a stock of armor i...
- by Ryan Martel - at 2012.07.23 13:44:00
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17. Changes to improve game play - in Feedback/Requests [original thread]
Garrett Blacknova wrote: StormForce64 wrote: 4. The ability to lay down in the assault dropsuits. 6. Squadmate spauning would be a great option. Other than these two, I agree with everything you've said. 4. No prone. Search for "prone" an...
- by Ryan Martel - at 2012.07.23 13:41:00
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18. All this endless Militia gear.. - in Feedback/Requests [original thread]
What? And spoil the fun of taking potshots at the militia vehicles as a forge gunner or swarm launcher? The AVs love them because its free points and ISK Still I can understand how it can be annoying. Maybe a private quota where you can only ca...
- by Ryan Martel - at 2012.07.23 13:25:00
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19. Repair tool change please - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Said it before, and I'll say it again (and sorry to whoever I'm stealing the idea from, I forgot who said it first)... Blue or green versions of the "damage" indicators - both when healing with a flashing mark on the c...
- by Ryan Martel - at 2012.07.23 11:19:00
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20. How to fix Remote Explosives - in General Discussions [original thread]
CCP Frame wrote: In the upcoming build Remote Explosive is going to be changed. Arming time: 5 seconds Maximum ammo: 2 Lower throw distance No icon displayed above until it is armed. Hmm not too sure if I am completely in favor of this vari...
- by Ryan Martel - at 2012.07.21 11:54:00
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