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61. Addressing Infinite Vehicle Ammo - in General Discussions [original thread]
Infinite ammo is impossible. Now lets say that a modern day tank or mounted machine gun on a chopper only has enough ammo to fight for 15-20 minutes. That seems impossible! So in dust are battle are 15-20 minutes and i dont think tanks should need...
- by Riggs Tank - at 2012.07.31 06:13:00
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62. market right now - in Technical Support/Bugs [original thread]
WOW. i queue up my tank, it never comes, and i lost it from assets. With no more funds to restock i might as well get ready for work. So thats 4 bugs. in about 4 hours and a loss of 400k isk. What do u guy suppose would happen if this was the...
- by Riggs Tank - at 2012.07.27 17:18:00
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63. market right now - in Technical Support/Bugs [original thread]
After a quit and restart the market was fixed, i bought new tank mods and i was in a battle. Than i disconnected and lost my sweet new 200k tank. this game still rocks though
- by Riggs Tank - at 2012.07.27 16:26:00
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64. market right now - in Technical Support/Bugs [original thread]
Oh yeah. after i exited the market i joined a game. i had no HUD and my zoom opened the menu. not sure if its connected but i thought i would mention it.
- by Riggs Tank - at 2012.07.27 15:37:00
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65. market right now - in Technical Support/Bugs [original thread]
it seems the shield mod section of the market is frozen. i cant buy or restock for my tank. restocks all parts except shields.
- by Riggs Tank - at 2012.07.27 15:35:00
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66. Tank feedback & suggestions - in Feedback/Requests [original thread]
Got another "crush" kill last night. I was taking fire from a guy just pass a small mound on the ground. Jumped that mound and landed right on him. Nice!
- by Riggs Tank - at 2012.07.27 13:14:00
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67. New Map - in General Discussions [original thread]
Love the new map. and dont be afraid to use ur tanks. i was rolling around and 3 ppl ran out of a doorway. They all got blasted.
- by Riggs Tank - at 2012.07.24 18:17:00
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68. Tank feedback & suggestions - in Feedback/Requests [original thread]
How about the lack of running people over. all my time in a tank i only have 1 kill from crushing. I blasted this guy against a wall. It was a highlight of my beta experince. But than i see a LAV just mowing down people. this dont seem right at al...
- by Riggs Tank - at 2012.07.23 17:43:00
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69. It was inevitable! - in General Discussions [original thread]
I hope there are some scout skills that can find these EWAR clones and snipe them. i would hate to see my tank shut down and get destroyed while i can only watch.
- by Riggs Tank - at 2012.07.19 00:34:00
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70. [request] werewolf dropsuit - in Feedback/Requests [original thread]
armored like a heavy, moves like a scout, and no gun. 2 claw types, one for slashing clones and another for attacking tanks and such. And maybe a 3rd type, a hybrid.
- by Riggs Tank - at 2012.07.18 20:58:00
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71. EVE fiction?? - in General Discussions [original thread]
I'd like to get into this universe alittle more and heard about books written about events in New Eden. Are these worth reading and where would i find them?
- by Riggs Tank - at 2012.07.18 20:37:00
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72. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
i could see a drop uplink haveing a danger meter. if clones are dying within a certain radius of the uplink the color on map will turn red. Or the uplink will just stop working all together.
- by Riggs Tank - at 2012.07.17 17:25:00
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73. PVE !! LETS DO IT !!! - in Feedback/Requests [original thread]
Zero Harpuia wrote: Geirskoegul wrote: Am I the only one that facedesked when reading "rogue MTACs" suggested? For those that don't know, MTACs are powered armour (think Starship Troopers the book, MAX units in PlanetSide, the "forklift" i...
- by Riggs Tank - at 2012.07.17 16:57:00
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74. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
yeah. im thinking ccp has yet to get the animation of the "drop" the way they want it yet. and drop uplinks will be just a signal, "hey... it cool to drop here"
- by Riggs Tank - at 2012.07.16 18:01:00
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75. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
Dante Daedrik wrote: To further add on to my Suggestion, in order to satisfy both sides, such as: those who want to drop-in to battle & those who would rather 'teleport' in; it may be plausible to have Drop-Uplinks act as transporter pads &...
- by Riggs Tank - at 2012.07.16 17:41:00
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76. M42 S. regenerator - in Technical Support/Bugs [original thread]
yep i see that trend aswell. but this piece is really bad. i have a feeling they forgot to put a 1 in frount of the 5%. that would make it 1 less % point than the meta 3 but 4 less PG drain. which would be perect for my new turret. other wise i wi...
- by Riggs Tank - at 2012.07.16 17:37:00
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77. [Suggestion] Freefall or Drop Into Spawnpoints - in Feedback/Requests [original thread]
i thought dropping in was always the plan for ccp, as well as walking out of a C.R.U. Section 8 was the 1st game i played where u dropped in instead of spawning. but for this game id rather see 'safe zones" for dropping in and not just randomly dr...
- by Riggs Tank - at 2012.07.16 17:30:00
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78. [Request] Turn On Friendly Fire. - in Feedback/Requests [original thread]
i would think TK'ing would be the lowest form of spying. How about the spy that can lead ur squad into a corner then "Bombard" the squad and himself with has own ship in eve. i hope that is not what we will need to deal with as we play dust.
- by Riggs Tank - at 2012.07.16 16:17:00
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79. M42 S. regenerator - in Technical Support/Bugs [original thread]
how would i get a dev. to comment on this?
- by Riggs Tank - at 2012.07.16 13:11:00
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80. M42 S. regenerator - in Technical Support/Bugs [original thread]
the M42 shield regenerator mod. say 5% regen? is this a misprint or is it really that useless?
- by Riggs Tank - at 2012.07.16 05:59:00
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