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801. Put a tag on skill books bought - in Feedback/Requests [original thread]
WyrmHero1945 wrote: Like saying 'Already Bought' or 'Owned'. Or don't list the ones already bought in the market. Could get confusing as more skill books are bought. I mean the ones with bonuses don't stack right? +1 excellent. My only exc...
- by RINON114 - at 2013.02.27 12:41:00
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802. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Skihids wrote: You think that the turrets aren't worth anything because you haven't skilled into them properly. CCP Blam ( Second hand report ) stated that the pilot and gunner skills stack, which yeilds a 70% damage bonus for the perfectly ski...
- by RINON114 - at 2013.02.24 17:59:00
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803. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
The way to stop basic assault suits and others from just ordering up a free bird is to make it available only to those skilled in dropships, or even just access to a cheaper bird come to think of it. This would allow DS pilots to always have a shi...
- by RINON114 - at 2013.02.24 17:55:00
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804. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: above : If they are too cheap, when game goes live and cash is more available then people will treat them as disposable, so there will be no need for pilots. Want to get high? (altitude people.... altitude) get one an...
- by RINON114 - at 2013.02.24 13:41:00
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805. [Suggestion] - Getting Paid - in Feedback/Requests [original thread]
Lykos Pyro wrote: can you be more specific? who would get paid more / less and why? I was hoping this might invite suggestion haha. Well mainly I was really thinking about how every match I play the ISK and SP rewards are mostly the same, al...
- by RINON114 - at 2013.02.24 13:37:00
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806. [Suggestion] - Getting Paid - in Feedback/Requests [original thread]
What are the thoughts on ISK rewards being higher through some fulfilled criteria? Maybe certain roles get paid more because it's more dangerous or because their vehicles cost a huge amount? Our world operates on the basis that if you're good at s...
- by RINON114 - at 2013.02.24 11:25:00
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807. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Canaan Knute wrote: This could be a good way to prevent players from wasting SP. Having points you earn automatically be funneled into skills of your choice would prevent you from leveling up unnecessary skills on a whim. There would still be t...
- by RINON114 - at 2013.02.24 11:20:00
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808. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Judge Rhadamanthus wrote: I think that with gunships having a real possibility of coming to the game, that drop ships should be just that. No offensive weapons. Defensive only (this includes support functions - like being a logi but in ship for...
- by RINON114 - at 2013.02.24 11:10:00
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809. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
usrevenge2 wrote: there is a lot they can do but there is a lot they can't do I want PVE and many of your ideas seem fun. the problem I would have with PVP is how would they get to you? look at dust right now, how do we get to different system...
- by RINON114 - at 2013.02.24 11:01:00
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810. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
Professormohawk wrote: alalkit. few game have non combat gaming. its something that i would like to see. and while we're at it, how about building up defenses and the like I approve. I personally love preparing for some kind of "oncoming sto...
- by RINON114 - at 2013.02.24 07:38:00
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811. Infiltration "remake" - in Feedback/Requests [original thread]
Eris Ernaga wrote: Velvet Overkill wrote: Please use the search feature of the forums, many people have asked for something like this already. Also, don't make the same thread twice. If you didn't like the lack of attention your thread was g...
- by RINON114 - at 2013.02.24 07:36:00
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812. [Request] It would be so cool if there was a jet pack. - in Feedback/Requests [original thread]
Stine Control wrote: Jet packs would suck, I want flash grenades smoke grenades flares different night vision mods and skills and almost pitch black maps and big slow moving supply /command vehicles and I want the Minmatar lav to look like a ru...
- by RINON114 - at 2013.02.24 07:25:00
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813. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
But wouldn't this fit with their current plans of improving character progression? They already want to include certificates and with that I can only think this system would work very well.
- by RINON114 - at 2013.02.24 07:22:00
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814. [Request] Fire Range - in Feedback/Requests [original thread]
I fully support the idea of a shooting range but getting SP for doing nothing except test your weapons? No.
- by RINON114 - at 2013.02.24 07:18:00
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815. Suggestion/Feedback - After Battle - in Feedback/Requests [original thread]
Just a quick suggestion and question: Why do we return to merc quarters after every match? I find that half the matches I get into are already half way through (and laggy) and being able to stay in the same match would be great. I feel that I usua...
- by RINON114 - at 2013.02.24 07:08:00
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816. [Suggestion] - Skill Queue - in Feedback/Requests [original thread]
Totally shameless self bump, does nobody like this idea?
- by RINON114 - at 2013.02.24 06:58:00
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817. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
Nguruthos IX wrote: gbghg wrote: Nguruthos IX wrote: Jack Galen wrote: Just adding a humble point as far as OPness is concerned. Don't forget how much these things cost! Maybe they can be a made a little bit more powerful on the basis...
- by RINON114 - at 2013.02.24 06:47:00
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818. [Suggestion] Low-Combat PvE: Ideas for Exploration and Mining in Dust 514 - in Feedback/Requests [original thread]
This discussion hasn't really mentioned vehicles in any way yet. How do we see them working? My short idea is simple some kind of space rover/car with a storage space and modules to back that role up.
- by RINON114 - at 2013.02.24 06:37:00
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819. [Request] Immersion: part 2 (out of battle, movement, lighting, etc.) - in Feedback/Requests [original thread]
Vyzion Eyri wrote: Perhaps the dispersion of force from inertia dampeners could be channeled outwards to cause a small shock wave that actually caused damage? Would hinder spawn campers even more and if we had even greater control over our free...
- by RINON114 - at 2013.02.22 06:37:00
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820. Thoughts from a humble underpaid pilot - in Feedback/Requests [original thread]
I really like the idea of getting points for troops making a successful drop after the green light but I still feel pilots need a little more than that. A system where pilots get WP based on passenger's time in the vehicle as I suggested previousl...
- by RINON114 - at 2013.02.22 06:34:00
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