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121. Gameplay tuned for 32-48 players? - in General Discussions [original thread]
Bones McGavins wrote: Increasing squads to 6 without making team sizes an even multiple of 6 is silly. I hope to god they dont do that. I suppose the worst case scenario is the last 4 get a squad of 4 which is what we have now, but it still...s...
- by Ops Fox - at 2013.05.03 21:14:00
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122. Reason for removing Sharpshooter - in General Discussions [original thread]
I hope your right as well that would be pretty cool, maybe half or a third as effective beyond their range.
- by Ops Fox - at 2013.05.03 21:07:00
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123. I dont know if this will be classified as spamming but lets give a welcome back ... - in General Discussions [original thread]
I saw a unicorn woo!! even thoug it was just locking spam threads.
- by Ops Fox - at 2013.05.03 21:01:00
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124. Gameplay tuned for 32-48 players? - in General Discussions [original thread]
squads of 6 sound beautiful. 3 people fit into a tank, 3 people fit into a Lav and now you can have an entire squad dedicated to ground vehicles able to communicate between one another.
- by Ops Fox - at 2013.05.03 20:59:00
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125. Quit your bitchin! - in General Discussions [original thread]
NeoWraith Acedia wrote: And people staying quiet is the reason all the Assault QQers got what they wanted in the first place, staying quiet again would be stupid. this
- by Ops Fox - at 2013.05.03 20:56:00
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126. * Reduced damage and max range of the HMG* - in General Discussions [original thread]
ARs have no kick or dispersion to worry about every one of our shots can be reasonably expected to hit especially with all the -5% dispersion skills that are in the skill book line up. a heavy have a much higher rate of not hitting their target. I...
- by Ops Fox - at 2013.05.03 20:51:00
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127. Patch notes/Blog make no mention of AFK fix - in General Discussions [original thread]
they make no mention of Laser rifle fix or tank fix or AR fix all the mention is a heavy nerf and you can see how well thats going over.
- by Ops Fox - at 2013.05.03 20:16:00
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128. * Reduced damage and max range of the HMG* - in General Discussions [original thread]
Crimson Moon V wrote: NeoWraith Acedia wrote: Crimson Moon V wrote: Why do all these heavy tears taste like bacon grease? This is me licking the tears of your greasy face> This is you crying.> HTFU fatties. lol, w/e Crmso...
- by Ops Fox - at 2013.05.03 20:12:00
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129. * Reduced damage and max range of the HMG* - in General Discussions [original thread]
was the the statement about the nerf in regard to SS and weaponry being removed and nerfed?
- by Ops Fox - at 2013.05.03 20:07:00
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130. Maybe I'll just quit Dust 514 - in Feedback/Requests [original thread]
do to real live I go entire months with out even meeting my cap, I dont even think I have ever hit the cap this build to be honest. I can still compete and have a positive kdr. even without playing for entire weeks at a time I can still play this ...
- by Ops Fox - at 2013.05.02 22:58:00
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131. militia request - in Feedback/Requests [original thread]
Can you make all militia armor white or have white as a dominate color. then make a proto suit that is mostly white as well.
- by Ops Fox - at 2013.05.01 03:20:00
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132. Dust logic - in General Discussions [original thread]
ShwerShwerShwer wrote: 5) an advanced AI system tasked with deploying our vehicles is drunk 24/7 rofl
- by Ops Fox - at 2013.05.01 02:59:00
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133. Request: two player split screen mode - in Feedback/Requests [original thread]
Godin Thekiller wrote: CCP has individual and group weapons labs (training rooms) planned already. Peace, Godin I know they are already going to add that feature that's why i suggested they allow it to be used off line.
- by Ops Fox - at 2013.05.01 02:07:00
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134. Request: two player split screen mode - in Feedback/Requests [original thread]
If were going to have a training room of some sorts that lets us test new equipment that could easily be offline. it wouldn't be a core feature just a little extra for people who do play and cant always. having an offline mode doesn't necessitate ...
- by Ops Fox - at 2013.05.01 00:18:00
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135. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
Cosgar wrote: Stop listening to people crying for nerfs. You know what's wrong and what's right in this game. hate to admit it, but this ^^
- by Ops Fox - at 2013.04.30 23:32:00
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136. [Request] Leave wrecks and bodies on the battlefield... - in Feedback/Requests [original thread]
Lore wise the nanites that are already in our bodies our just there to maintain the squishy human underneath and they stop bleeding the nanite injector bring in nanites that heal as well as fresh biomatter to fill in the holes. the nanites disinte...
- by Ops Fox - at 2013.04.30 23:31:00
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137. Request: two player split screen mode - in Feedback/Requests [original thread]
So my buddy was over the other day and we were going through our stock of ps3 and xfail games(he has an xfail. i mean xbox ) when I realized both systems were kind of lacking for co-op games. I would love to be able to play dust split screen with ...
- by Ops Fox - at 2013.04.30 23:15:00
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138. Armored Warfare - in Feedback/Requests [original thread]
Magpie Raven wrote: It would be great. Especially onn the large maps. Some guys defending an outpost get a message from some fighters flying by that a tank column is coming. They start crapping thier pants and frantilcally calling for help th...
- by Ops Fox - at 2013.04.30 03:28:00
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139. Actual Mass Driver balance thread - in Feedback/Requests [original thread]
I don't think we need a whole new suit class dedicated to grenades, but maybe a tier II or just a different variation of assault or logi dedicated to all forms of explosive mayhem.
- by Ops Fox - at 2013.04.25 23:03:00
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140. dollar says full reset after retail - in General Discussions [original thread]
When the game comes out of beta and is officially "launched" they will reset sp and isk as well as refunding any aurum we have spent. This game is still in beta after all and its to be expected that they will reset it, we are Beta testing the game...
- by Ops Fox - at 2013.04.25 00:56:00
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