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101. Snipers - in General Discussions [original thread]
Seems that there is some confusion about profile dampening. Snipers should be using profile dampeners for covert sniping, frontline KTac quickscopers should stack EHP. Profile Dampeners reduce scan profile of the dropsuit, as stated before they ke...
- by Mitch Laurence - at 2013.08.06 18:53:00
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102. Logest kill by sniper rifle in Uprising? - in General Discussions [original thread]
At that distance you cant see an enemy even through the scope, so was this a spotted enemy in which you were shooting at a floating chevron? I've done 456 and even at that distance it was just a spotted floating chevron, no target visible through ...
- by Mitch Laurence - at 2013.08.06 17:47:00
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103. Requests: I would like to have some kind of google on me sniper or binoculars - in Feedback/Requests [original thread]
Scanning a sector is just that, tracking speed is reduced when crouching. If your scanning for targets stand up, its faster. Crouch to shoot, AFTER you already scanned/peeked your target while standing. A stationary unaware target is the easiest t...
- by Mitch Laurence - at 2013.08.06 17:42:00
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104. Snipers - in General Discussions [original thread]
My 34-0 Ass fit: 79K isk, approx 410 one shot damage. Cal Ass C/1 CSR breach sub locust frag compact nanohive complex light dam mod complex light dam mod complex light dam mod enhanced cpu upgrade enhanced profile dampener Find a spot where you c...
- by Mitch Laurence - at 2013.08.06 17:17:00
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105. BUG: Long range targets not rendering properly. - in Technical Support/Bugs [original thread]
I searched render and invisible and got some other topic, so I think I'm the 1 st to mention this. At 350~380M targets viewed through proto snipers 'phase' in & out of view. I realize that there is a maximum draw /render distance but this is ...
- by Mitch Laurence - at 2013.08.06 16:34:00
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106. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
As a sniper main a nerf to damage mods would be a slap in the face to all decent sniper spec'd suits. The logi nerf basically removed all logi snipers from game due to the cpu nerf(if you want to use multiple equipment slots). Basically a lot of ...
- by Mitch Laurence - at 2013.08.06 16:17:00
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107. Hybrid weapons list - in Rookie Training Grounds [original thread]
Delirium Inferno wrote: There's a confirmed list out there, but basically hybrid weapons are all Gallente and Caldari stuff. So Gal Assault Rifle Gal Shotgun Gal Plasma Cannon Cal Sniper Rifle Cal Swarm Launcher TY o7
- by Mitch Laurence - at 2013.05.29 16:27:00
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108. Hybrid weapons list - in Rookie Training Grounds [original thread]
Where can I find a list of all weapons that fall into the "hybrid weapon" category? In Eve it states the ammo type, I cant find this info in 514. Basically I respec'd caldari assault, sniper/AR fits, these both get the reload bonus right? I...
- by Mitch Laurence - at 2013.05.29 16:10:00
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109. [NOT FIXED CORRECTLY] Fixed a UI issue where Module Stacking Penalty does not s... - in Technical Support/Bugs [original thread]
confirmed, was making a similar post about this. Weapon damage data has been completely removed, although patch notes say "fixed".
- by Mitch Laurence - at 2013.05.23 20:25:00
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110. Looking for PST time zone corp. - in Corporation Recruitment [original thread]
Hi, as the title reads, I need a corp who plays when I play. I have low skills, and I play in the morning and night usually. I'm not new to fps or eve online, but I am new to constantly losing with a severely negative k/d! I need help!
- by Mitch Laurence - at 2013.05.08 18:59:00
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111. Only one button for respawn, not two. - in Feedback/Requests [original thread]
Theres no need to require a button press to see who killed me. When I die I want respawn with minimal button presses. Either remove the killed by screen or make it on an auto timer.
- by Mitch Laurence - at 2013.05.08 08:45:00
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