Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
1201. Not troll bait - in General Discussions [original thread]
Seems legit.
- by Logi Bro - at 2013.05.13 23:59:00
|
1202. The BEST way to balance logi's - in General Discussions [original thread]
...........
- by Logi Bro - at 2013.05.13 23:54:00
|
1203. New racial bonus ideas - in General Discussions [original thread]
bumped for edits
- by Logi Bro - at 2013.05.13 23:46:00
|
1204. Negative-Feedback: Official Press Release - in General Discussions [original thread]
Who are Nyain San?
- by Logi Bro - at 2013.05.13 22:57:00
|
1205. New racial bonus ideas - in General Discussions [original thread]
Ludvig Enraga wrote: I don't like the stats for minmatar scout - that melee/ nova bonus is useless. Sure some ppl are enjoying using nova knife because it's more useful than before but it's still an hugely underpowered weapon, don't even want t...
- by Logi Bro - at 2013.05.13 22:03:00
|
1206. New racial bonus ideas - in General Discussions [original thread]
J Falcs wrote: If I had to choose how my logi would function, it would be as follows: 1. Equipment Bonus I think each logi suit should have a plus to an individual type of equipment (similar to how EVE e-war ships specialize in something speci...
- by Logi Bro - at 2013.05.13 22:00:00
|
1207. New racial bonus ideas - in General Discussions [original thread]
Cross Atu wrote: bump / additional consideration The Cal Logi suit bonus type shouldn't be changed (having some survivability is most certainly in line with being a hot zone medic) the Cal Logi suit bonus amount on the other hand is anothe...
- by Logi Bro - at 2013.05.13 21:54:00
|
1208. New racial bonus ideas - in General Discussions [original thread]
Cross Atu wrote: +1 to thread Amarr Logistics Bonus- 5% repair tool rate increase per level -1 to this Such a bonus has several flaws. It flattens the rep tools values by benefiting the Core tool more on balance and distorting the comparat...
- by Logi Bro - at 2013.05.13 21:49:00
|
1209. New racial bonus ideas - in General Discussions [original thread]
Rupture Reaperson wrote: Logi Bro wrote: Aeon Amadi wrote: Take off the +2% weapon damage bonus off of the Assault suits - we just got the 10% bonus in the patch so this would upset the balance of the game. The damage is all-encompassi...
- by Logi Bro - at 2013.05.13 21:45:00
|
1210. New racial bonus ideas - in General Discussions [original thread]
Cat Merc wrote: I think the assault damage bonus should be changed to 15%. So logis who want to have the same damage output, need to use two slots. Due to the flak I have received so far regarding the much smaller 10% bonus, I think this ide...
- by Logi Bro - at 2013.05.13 21:43:00
|
1211. New racial bonus ideas - in General Discussions [original thread]
Aeon Amadi wrote: Logi Bro wrote: Aeon Amadi wrote: Take off the +2% weapon damage bonus off of the Assault suits - we just got the 10% bonus in the patch so this would upset the balance of the game. The damage is all-encompassing to t...
- by Logi Bro - at 2013.05.13 21:42:00
|
1212. New racial bonus ideas - in General Discussions [original thread]
Aqil Aegivan wrote: I've seen the idea of buffing other suits as opposed to completely nerfing logi posted as a response in a few threads, I'm glad it's getting it's own topic because I think it's the way to go. On the topic of the specific bo...
- by Logi Bro - at 2013.05.13 21:41:00
|
1213. New racial bonus ideas - in General Discussions [original thread]
Lots of great responses here, sorry for taking so long to respond, but allow me to take these one at a time now.
- by Logi Bro - at 2013.05.13 21:21:00
|
1214. New racial bonus ideas - in General Discussions [original thread]
Aeon Amadi wrote: Take off the +2% weapon damage bonus off of the Assault suits - we just got the 10% bonus in the patch so this would upset the balance of the game. The damage is all-encompassing to the classes, so more or less everything w...
- by Logi Bro - at 2013.05.13 04:24:00
|
1215. New racial bonus ideas - in General Discussions [original thread]
Simone ClovenShield wrote: I dont get why you suggest 3 bad-ass changes for Logistics, then you get to Minmatar and its all ohhh lets just leave that worthless +5% hacking speed that has nothing to do with Logistics? Please explain why anyone l...
- by Logi Bro - at 2013.05.13 04:16:00
|
1216. New racial bonus ideas - in General Discussions [original thread]
Delirium Inferno wrote: Discussing the Gallente Scout's bonus of scan profile, it should probably be greater than 10% per level or give it a greater base value. Right now it has a base value of 10 meters. To see how worthless that is, check thi...
- by Logi Bro - at 2013.05.13 03:56:00
|
1217. New racial bonus ideas - in General Discussions [original thread]
Sontie wrote: I think the entire racial bonus system needs to be re thought. Basic racial suits should recieve a bonus, so what I would like to see is: Minimatar bonus +2% move speed increase Minmatar Scout +5% Nova Knife damage Minmatar Assa...
- by Logi Bro - at 2013.05.13 02:59:00
|
1218. New racial bonus ideas - in General Discussions [original thread]
TheMarkOf22 wrote: half those bonuses would easily make those classes OP I'm actually curious as to why you think this, any facts or are you just hating on me to reach your quota for the week?
- by Logi Bro - at 2013.05.13 02:57:00
|
1219. New racial bonus ideas - in General Discussions [original thread]
Looks like I gotta bump this again.
- by Logi Bro - at 2013.05.12 23:28:00
|
1220. New racial bonus ideas - in General Discussions [original thread]
dullrust wrote: Thank you logi bro! Damn its nice to see some logical discussion on this topic. I like all the changes you suggested. To be honest all I care about is the Gallante logi keeping the current bonus. If it weren't for that I could n...
- by Logi Bro - at 2013.05.12 21:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 |
First page | Previous page | Next page | Last page |