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361. Changes to uplinks - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:39:00
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362. [Request] Give uplinks a signal radius to discourage uplink spam. - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:37:00
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363. I'm tired.... - in General Discussions [original thread]
Then you're going to love this spam.... You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it create...
- by Jadu Wen - at 2013.10.22 13:36:00
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364. Hidden uplink - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:35:00
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365. [Suggestion] Uplink Inhibitor - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:33:00
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366. [Feedback] Drop Uplink Spam - The Problem and a Solution - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:32:00
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367. [Feedback] Uplink Spam vs Needle spam - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:31:00
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368. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:30:00
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369. [FEEDBACK] CCP Logibro, equipment spam is NOT a bug! Please read! - in Feedback/Requests [original thread]
Thor Odinson42 wrote: I think it's pretty clear that they'll end up doing something with the spamming of hives and uplinks. But CCP needs to take care to not further punish logis here. They are already hurting a bit with survival with the hit d...
- by Jadu Wen - at 2013.10.22 13:29:00
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370. [Request] Remove DUs and objective spawning - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:28:00
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371. Domination is a TERRIBLE game mode - in General Discussions [original thread]
Cyrius Li-Moody wrote: I'd say 1 in 10 domination matches is actually a good fight. Usually it's just whoever gets to the objective and spams the most uplinks first wins. Most domination games are decided within the first minute. You should ...
- by Jadu Wen - at 2013.10.22 13:26:00
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372. Equipment destruction - in Feedback/Requests [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:24:00
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373. The 'fix uplinks' movement! - in General Discussions [original thread]
You should check out this thread on Using Radiation Zones to Curtail Drop Uplink Use . I think it's a novel way to recondition but not force players to discontinue uplink spam of objectives. Plus it creates a system for highly dynamic play.
- by Jadu Wen - at 2013.10.22 13:17:00
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374. [Request] Using AOE Radiation to Curtail Drop Uplink Use - in Feedback/Requests [original thread]
Chalk it up to highly advanced space magic. If we have the power to create micro-wormhole tethers, I don't see why we can't have air scrubber tech that traps gamma particles on specialized 'dust' and transfers them to radioactive waste containers ...
- by Jadu Wen - at 2013.10.22 01:22:00
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375. [Request] Installation Idea: Biomass Harvester Sphere - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: Neat idea but seems like an extreme amount of coding Shouldn't be a priority till atleast all weapons are implemented Probably won't see any Dev or CPM attention at all to this topic with community attention o...
- by Jadu Wen - at 2013.10.22 01:10:00
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376. [Request] Using AOE Radiation to Curtail Drop Uplink Use - in Feedback/Requests [original thread]
You're right. It was an unnecessary additional descriptor.
- by Jadu Wen - at 2013.10.21 23:19:00
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377. [Request] Using AOE Radiation to Curtail Drop Uplink Use - in Feedback/Requests [original thread]
That sounds excellent! Following along in that vein of introducing progressive error protocols in electronic, I wonder if shields should experience a similar. With exposure to varying levels of radiation, shield recharge rate and time delay are im...
- by Jadu Wen - at 2013.10.21 20:32:00
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378. [Request] Installation Idea: Biomass Harvester Sphere - in Feedback/Requests [original thread]
Well they still have the shield buffer to protect them in small battle engagements and enough low slot potential to make use of radiation modules. The players I worry about are commandos, and Minmatar assaults who hardly have any useful low slot c...
- by Jadu Wen - at 2013.10.21 17:26:00
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379. [Request] Using AOE Radiation to Curtail Drop Uplink Use - in Feedback/Requests [original thread]
Another great point! Jadek, I'm going to add that idea to the OP.
- by Jadu Wen - at 2013.10.21 17:02:00
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380. [Request] Using AOE Radiation to Curtail Drop Uplink Use - in Feedback/Requests [original thread]
low genius wrote: I think you can just drop an emp strike and get rid of them. (but I like the idea of an uplink jammer, or something like that) Sure you can have an EMP strike. I like the idea of persistent and dynamic hazards zones rather...
- by Jadu Wen - at 2013.10.21 16:41:00
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