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121. Squad 514. - in General Discussions [original thread]
XiBravo wrote: I agree and support a "lone wolf" battle select option as mentioned in other threads. I wouldn't mind a free for all fire fight game mode
- by EnIgMa99 - at 2013.05.13 12:18:00
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122. tac ar shoots farther than a laser rifle? - in General Discussions [original thread]
SERPENT-Adamapple wrote: Where's the logic in that? I don't mind having a 1v1 firefight with a Tac AR user while I use my laser(with me winning most of the time). But when getting hit and my laser not being able to get any hitmarkers due to ra...
- by EnIgMa99 - at 2013.05.13 12:12:00
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123. Invisible enemy - in General Discussions [original thread]
Invisible snipers man like wth
- by EnIgMa99 - at 2013.05.13 12:10:00
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124. People dont render at distance wtf fail - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=788568#post788568 this junk needs to work. halo hosts 16v16 battles with none of this rubbish time for dust to do it too. I would rather have solid gameplay then slightly better shadows and l...
- by EnIgMa99 - at 2013.05.13 01:37:00
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125. Invisible enemy - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=761478#post761478 I am getting shot by invisible un rendered player models people/ and my weapon range is crap on every weapon I use which is crazy frustrating when I see someone I could pre...
- by EnIgMa99 - at 2013.05.13 01:36:00
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126. Invisible enemy - in General Discussions [original thread]
fix this sheet fix this sheet
- by EnIgMa99 - at 2013.05.13 01:33:00
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127. People dont render at distance wtf fail - in General Discussions [original thread]
ORI Clone 2731 wrote: And CCP continues what skyrim started with the crappy "good graphics circle" around the player. When are we as gamers going to stop supporting duct tape solutions instead of just demanding proper products? this
- by EnIgMa99 - at 2013.05.10 15:15:00
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128. Took some time getting used too..... - in General Discussions [original thread]
TrusouLjah wrote: But I like the aiming, & hit detection a little better this build and for you scrubs who disagree with me, get your gun game up. Spawning still sucks, and range just needs a boost. But for now I disagree with a roll back t...
- by EnIgMa99 - at 2013.05.09 20:43:00
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129. Tired of Whining - in General Discussions [original thread]
seeing people you cant hit with a gun because of "range" and being killed by unrendered enemy models. Bad controls, non working equipment, poorly laid out sp chart, imba weapons list goes on.
- by EnIgMa99 - at 2013.05.09 20:41:00
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130. Community question: Gameplay or graphics? - in General Discussions [original thread]
So here is the deal. Everything looks nice and shiny up close. CCP closes the engagement ranges for the guns including the sniper rifle so that fire fights are tighter more compact and closer. CCP's thinking is that when people are so far away the...
- by EnIgMa99 - at 2013.05.09 20:37:00
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131. Cut CCP a break guys - in General Discussions [original thread]
seeing people you cant hit with a gun because of "range" and being killed by unrendered enemy models. Bad controls, non working equipment, poorly laid out sp chart, imba weapons list goes on.
- by EnIgMa99 - at 2013.05.09 20:20:00
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132. CCP: losing vets but can't expects to keep casuals - in General Discussions [original thread]
seeing people you cant hit with a gun and being killed by unrendered enemy models.
- by EnIgMa99 - at 2013.05.09 20:05:00
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133. Aiming is A MASSIVE PROBLEM - in General Discussions [original thread]
CCP Wolfman wrote: Hi guys, I just wanted to let you know we are investigating the issues that are being reported with aiming and should have more info soon. Cheers CCP Wolfman news?
- by EnIgMa99 - at 2013.05.09 20:03:00
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134. 1 more week... i give you 1 more week. - in General Discussions [original thread]
Crash Monster wrote: It seems to me most of the complaint is about the game changing what people are used to. New people are not going to be seeing this change -- or a return to normalcy from the amped up ability to skill into everything on ord...
- by EnIgMa99 - at 2013.05.09 20:01:00
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135. 1 more week... i give you 1 more week. - in General Discussions [original thread]
tribal wyvern wrote: The dark cloud wrote: CCP either you sort out your game or im going to delete the client. Im done with rubbish hit detection, tanks that are crippled to a useless degree and screweing the community over by changing skill...
- by EnIgMa99 - at 2013.05.09 19:59:00
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136. what is the deal with almost no needle/revive symbols? - in General Discussions [original thread]
Delirium Inferno wrote: You have to actually wait to get to the spawn screen then click on your death icon to call for help for the needle symbol to appear. It's really wonky and almost no one is doing it. You can still revive people though. I'...
- by EnIgMa99 - at 2013.05.09 19:52:00
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137. 1 more week... i give you 1 more week. - in General Discussions [original thread]
too frustrating seeing people you cant hit with a gun and even more frustrating being killed by unrendered enemy models. cosign
- by EnIgMa99 - at 2013.05.09 19:49:00
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138. You took away the most satisfactory noise in the game! - in General Discussions [original thread]
WyrmHero1945 wrote: I also miss the shotgun's poing. this
- by EnIgMa99 - at 2013.05.09 16:08:00
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139. Say no to a 2nd respec - in General Discussions [original thread]
does it even really matter at this point guys since they effed the controls effed skills and equipment effed range at which you shoot people effed visibly seeing people. its all jacked.
- by EnIgMa99 - at 2013.05.09 15:35:00
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140. Say no to a 2nd respec - in General Discussions [original thread]
you guys know whats going to happen again right? Whatever you skilled into will get "rebalanced" again and will have to ask for another sp reallocation. this whole game is effed.
- by EnIgMa99 - at 2013.05.09 15:28:00
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