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61. the point of proto vehicle hulls is...? - in General Discussions [original thread]
Surprise
- by Doc DDD - at 2015.03.12 20:31:00
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62. Why are the new - in General Discussions [original thread]
Yeah as a high slot, they are too resource heavy to be useful.. why is the PG so high? Dropsuit regulators have comparatively much lower pg compared to other modules. Rails get 2 shots, overheat on third.. that's pretty rediculous. every tank h...
- by Doc DDD - at 2015.03.12 18:54:00
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63. I have converted to the side of QQ'ing AV-ers - in General Discussions [original thread]
Thumb Green wrote: Doc DDD wrote: The shield would rep zero points during flight time There was no hardener in his build The last two sentences were more of a general statement rather than specific to the OP's fit. Doc DDD wrote: He ...
- by Doc DDD - at 2015.02.02 23:17:00
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64. I have converted to the side of QQ'ing AV-ers - in General Discussions [original thread]
Thumb Green wrote: Doc DDD wrote: Rattati, Blindly believing and encouraging posts like these are part of the balance problem. A random player claims to have a gunlogi with 4000 shields, this is the same amount of armor a madrugar has ...
- by Doc DDD - at 2015.02.02 22:28:00
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65. I have converted to the side of QQ'ing AV-ers - in General Discussions [original thread]
CCP Rattati wrote: Gunnlogis are pretty OP, and Maddies UP. Take a look at the HAV thread in Feedback for rebalancing efforts. Rattati, Blindly believing and encouraging posts like these are part of the balance problem. A random player ...
- by Doc DDD - at 2015.02.02 21:02:00
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66. New Sniper Rifle Cross Hair - SUCKS - in General Discussions [original thread]
Symbioticforks wrote: Soraya Xel wrote: I like the concept of the new scope, but the circle is just way too big. Tried it last night, wasn't a very satisfying experience. If the damage on the sniper rifle was through the roof, and head sh...
- by Doc DDD - at 2014.08.15 17:05:00
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67. New Sniper Rifle Cross Hair - SUCKS - in General Discussions [original thread]
Symbioticforks wrote: TYCHUS MAXWELL wrote: Symbioticforks wrote: The red line is a red herring. These players don't impact matches generally. If you're already winning your red line snipers do next to nothing. Most red line snipers are...
- by Doc DDD - at 2014.08.15 16:56:00
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68. New Sniper Rifle Cross Hair - SUCKS - in General Discussions [original thread]
Symbioticforks wrote: The red line is a red herring. These players don't impact matches generally. If you're already winning your red line snipers do next to nothing. Most red line snipers are not going for head shots because it's difficult a...
- by Doc DDD - at 2014.08.14 17:38:00
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69. New Sniper Rifle Cross Hair - SUCKS - in General Discussions [original thread]
This is treading in dangerous water, I like using the sniper rifle, and the damage of anything short of a Thales only tickles amar assault's with 1100 armor or whatever they have. But the problem again is the redline. You can buff damage and hea...
- by Doc DDD - at 2014.08.14 14:11:00
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70. 60M SP Club - in General Discussions [original thread]
Coming up on 66
- by Doc DDD - at 2014.08.11 13:34:00
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71. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Do not move them to the high slot. Vehicles would be highly imbalanced ( dropships ). Any suit that is shield based will be punished ( Cal logi trying to fit 4 proto equips if slot changes are made ). All armor based suits will love the idea, an...
- by Doc DDD - at 2014.07.18 01:27:00
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72. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Well by that logic you might not need pg upgrades anymore
- by Doc DDD - at 2014.07.17 21:27:00
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73. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Oh and INCUBUS WOULD BE MORE OP WITH PG IN HIGH SLOTS.. DO NOT DO THIS
- by Doc DDD - at 2014.07.17 21:03:00
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74. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Python needs pg in low slot yeah the diagnostic unit was cool.. should bring it back and do the same for dropsuits
- by Doc DDD - at 2014.07.17 21:02:00
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75. Feedback - Dropsuit PG Upgrades - in General Discussions [original thread]
Combine cpu and pg chips again. Those were cool and you wont be messing with buffing armor again bby putting pg in high slots.
- by Doc DDD - at 2014.07.17 20:44:00
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76. Hotfix Charlie: Logistics Discussion - in General Discussions [original thread]
Cal logi needs it's cpu back that was nerfed a year ago it doesn't need 4 equipment slots, terrible idea, can barely got 3 proto equip with max skills without using a complex cpu chip now you want to gimp the suit more? Concentrate on the assaul...
- by Doc DDD - at 2014.07.10 13:17:00
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77. Cal logi 5/3/4 - in General Discussions [original thread]
Be ready to run with a bunch of empty/useless slots if you want 4 proto equips... cpu/pg on the suit would need a buff.. terrible idea ccp terrible buff Assaults first and revisit logis later.. baby steps
- by Doc DDD - at 2014.07.10 13:06:00
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78. [CCP] Caldari Basic Heavy Dropsuits CPU/PG - in General Discussions [original thread]
Everything looks good.. would like to suggest range increase to large rails now that damage has been addressed. Consider 100m more than the forge gun as a starting point. 400m will give some viability to a turret which at first glance will be doin...
- by Doc DDD - at 2014.06.10 14:28:00
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79. Ads outrunning swarms from 50 meters - in General Discussions [original thread]
Logibro; Having swarms do nearly the same damage to an INCUBUS as it does to a PYTHON would be a good start. Makes no sense that half the damage is removed before a swarm volley even hits an incubus, but does near full damage to a python and lau...
- by Doc DDD - at 2014.05.21 22:49:00
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80. Jihad Jeeps - in General Discussions [original thread]
Ya !! Take that jihad jeeps !
- by Doc DDD - at 2014.04.22 04:26:00
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