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41. Sniping Problem. - in Technical Support/Bugs [original thread]
Yea for me personally, not having any sort of hit marker or hit indication was a big surprise when I tried sniping out the other day for what was the first time in like months and months.
- by CommanderBolt - at 2013.12.19 01:25:00
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42. ps3 hard freeze fix ? - in Technical Support/Bugs [original thread]
Mahal Daj wrote: I have had some issues with crashing when I quickly load the game after turning on the system. Crashes seem 20% more likely now in 1.7 (s.w.a.g.). The best way to mitigate crashing (that I have found) is to wait until your PS3...
- by CommanderBolt - at 2013.12.19 00:45:00
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43. ps3 hard freeze fix ? - in Technical Support/Bugs [original thread]
It is definitely to do with DUST. I think it must be code they added in 1.7. Its annoying, I have been playing this game since the last weeks of closed beta. I maybe had this issue once or twice over the space of a year or so. I quit dust for a ...
- by CommanderBolt - at 2013.12.19 00:43:00
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44. A Fatal Error Occured. The Game cannot continue. Please Quit the game and restar... - in Technical Support/Bugs [original thread]
I have just got this same error again after not seeing it for about a week. Just finished a skirmish game on a different character, yet before the end of match screen came up.... BLAM******* Black screen that reads... "A fatal error occurred. T...
- by CommanderBolt - at 2013.12.19 00:39:00
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45. GIANT GRENADE!! - in Technical Support/Bugs [original thread]
Youtube told me to be considerate and think twice before sharing. What the..... I dont understand I was not trying to share anything.
- by CommanderBolt - at 2013.12.14 10:11:00
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46. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
TechMechMeds wrote: CommanderBolt wrote: How can a kb/m affect strafing speed? Are you saying that pressing a or d makes me move faster than a DS3 moving the stick left or right? If not, then move your chubby fingers faster you damn contro...
- by CommanderBolt - at 2013.10.22 13:17:00
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47. PC Frame Rate lag still here (Video) - in Technical Support/Bugs [original thread]
I stopped playing Dust, primarily because of this issue! I'm glad to hear that this POS game still have all the same bugs it had over a month ago.
- by CommanderBolt - at 2013.10.15 05:03:00
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48. [Bug] Random Exploding Tank (video) - in Technical Support/Bugs [original thread]
That's a pity man :( Looks like you took a swarm, that only scraped your armour, I think down to about 90% then boom! Insta death from nowhere.....
- by CommanderBolt - at 2013.10.09 07:12:00
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49. Kb/m allows for ridiculous strafe speeds - in Technical Support/Bugs [original thread]
How can a kb/m affect strafing speed? Are you saying that pressing a or d makes me move faster than a DS3 moving the stick left or right? If not, then move your chubby fingers faster you damn controller monkeys.
- by CommanderBolt - at 2013.10.08 01:25:00
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50. [BUG] No More War Barge? - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: The warbarge time was shortened for both public contracts and faction warfare so you spend more time in battle and less time standing around. Depending on how fast your PS3 loads or at what point you join the battle, you ma...
- by CommanderBolt - at 2013.10.08 01:22:00
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51. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
Ryme Intrinseca wrote: Stile451 wrote: I believe that this is an engine issue. It takes some time for it to happen and only seems to happen on the orbital artillery map(aka the ring map). This might be related to the amount of equipment dep...
- by CommanderBolt - at 2013.10.04 12:43:00
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52. Lag switching in Dust: A reality or just an excuse? - in Technical Support/Bugs [original thread]
The Loathing wrote: demens grimwulff wrote: Lag switch does not work in that manner... It works between the character and their connection to the server making them lag at opportune moments. So in essence, they would be jumping around, ye...
- by CommanderBolt - at 2013.10.04 12:33:00
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53. [BUG/Glitch/Exploit] Mass Driver with 3x ROF: video inside - in Technical Support/Bugs [original thread]
LOL at the guy saying its impossible to cheat! A well known group of dust hackers / cheaters what ever you like to call them have already claimed responsibility along with a host of other exploits they can achieve. Yes its impossible to cheat or...
- by CommanderBolt - at 2013.09.30 08:13:00
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54. Internal Error - in Technical Support/Bugs [original thread]
CCP Nullarbor wrote: CommanderBolt wrote: Aeon Amadi wrote: CCP Nullarbor wrote: Our operations guys are looking into this issue which was causing disconnects over night and again today after downtime. Will keep you posted on how that...
- by CommanderBolt - at 2013.09.21 14:46:00
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55. Bunny Hopping and Lateral Strafing while under Shotgun Fire - in Technical Support/Bugs [original thread]
Shotty GoBang wrote: Background (with video): https://forums.dust514.com/default.aspx?g=posts&m=1318436 Status CCP_Logibro indicated that the observed issue is a VFX bug (graphical in nature).
This indication suggests that damage...
- by CommanderBolt - at 2013.09.21 14:37:00
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56. District Lost due to YOUR connection problems.... - in Technical Support/Bugs [original thread]
Shepherd Grey wrote: Another pc just played, TOTAL LAGFEST. And I mean, reported by ever single solitary member of my team in the game. Get it together man. I know you could seriously care less, but my districts are at stake here, and this is n...
- by CommanderBolt - at 2013.09.21 14:33:00
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57. Planetary Conquest - in Technical Support/Bugs [original thread]
Yea usually I would say tough ****, but after the crap-storm of lag and disconnects we had yesterday it might work.
- by CommanderBolt - at 2013.09.21 14:31:00
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58. Internal Error - in Technical Support/Bugs [original thread]
Aeon Amadi wrote: CCP Nullarbor wrote: Our operations guys are looking into this issue which was causing disconnects over night and again today after downtime. Will keep you posted on how that progresses. Any discussion on reimbursement ...
- by CommanderBolt - at 2013.09.21 14:09:00
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59. [BUG]fitting window model, legs connected - in Technical Support/Bugs [original thread]
Vin Vicious wrote: So yeah, most of the time when I open the fitting weapon inside and outside of battle the models legs are conjoined, as if they are leaning over standing at attention from the waist down, This bug can be reproduced by just o...
- by CommanderBolt - at 2013.09.15 11:04:00
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60. [BUG] Logi LAV shield transporter. - in Technical Support/Bugs [original thread]
KalOfTheRathi wrote: They quit showing any of that with 1.4. Now you have to actually aim with a weapon or the Logi's Repair tools (which one should include yours, I realize). This is tied to the new (to us) commitment to make everybody use S...
- by CommanderBolt - at 2013.09.12 00:43:00
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