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21. Scouts: Upcoming Weapons Combos and Role Analysis - in Feedback/Requests [original thread]
Wojciak wrote: Scouts are scouts, get scanners and up-links. what we need ( for all frames) is more suit classes overall. For light i can see Classes like Saboteur (explosives and hacking), Assassin (Weapons [race related]), Field medic (healin...
- by Chilled Pill - at 2013.07.05 03:05:00
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22. Fix Scout speed!!! - in Feedback/Requests [original thread]
I think the sprint speed is fine, minor buff if ever. Buff the movement speed.
- by Chilled Pill - at 2013.06.30 10:53:00
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23. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: Chilled Pill wrote: The increase to sig profile is useless because no one has enough scan radius to pick you up anyway. Gallente scouts have a maximum of 20meters with max skills and a proto mod. 20meters is basic...
- by Chilled Pill - at 2013.06.10 11:58:00
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24. Missing Penalty for Shield Extenders - in Feedback/Requests [original thread]
The increase to sig profile is useless because no one has enough scan radius to pick you up anyway. Gallente scouts have a maximum of 20meters with max skills and a proto mod. 20meters is basically 3-4 seconds of sprint for anyone except a heavy...
- by Chilled Pill - at 2013.06.10 09:53:00
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25. Racial Suit DIS-advantages - in Feedback/Requests [original thread]
With all due respect, this is dumb.
- by Chilled Pill - at 2013.06.10 08:31:00
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26. [Request] Dumbfire anti vehicle weapon - in Feedback/Requests [original thread]
PizztOleMan wrote: Thurak1 wrote: I know the forge gun is great for anti vehicle and that it is dumb fire. But only a heavy suite can use them. What i am thinking about is something more like a rpg. Something lightweight but would have a ver...
- by Chilled Pill - at 2013.06.10 05:29:00
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27. Scouts - in Feedback/Requests [original thread]
Please stop talking about a cloaking module and how it'll fix all that is deficient in the scout suit. There are many threads already that us scouts have started. Threads that spoke about how the suit is out in the cold pretty much. And if CCP is ...
- by Chilled Pill - at 2013.06.01 07:07:00
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28. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Since we're throwing out far-fetched bordering ridiculous ideas in here, The Scout suit needs to get 11% chance to evade incoming damage per level with a maximum of 50% chance to evade at level 5. Yey! And more CPU/PG.
- by Chilled Pill - at 2013.05.31 04:57:00
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29. [DEMAND!!!!] PFBHz Demands that CCP immediately implement... - in Feedback/Requests [original thread]
I got liver disease just thinking about this.
- by Chilled Pill - at 2013.05.19 11:08:00
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30. "active" SP boosters useless Don't buy them - in Feedback/Requests [original thread]
Reading this made me sad for the future of humanity.
- by Chilled Pill - at 2013.05.19 10:56:00
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31. [feedback/request] Remove stand out colors from all suit - in Feedback/Requests [original thread]
How terrible it must be for you guys that all you can complain about is your suit being yellow.
- by Chilled Pill - at 2013.05.13 09:52:00
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32. Amarr Logistics Suit - in Feedback/Requests [original thread]
Grass is always greener.
- by Chilled Pill - at 2013.05.13 09:18:00
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33. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
Reduce damage to 69-70 for Duv Tac, give it worse dispersion at hip fire. Make it Scout only. Done.
- by Chilled Pill - at 2013.05.13 00:08:00
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34. [Scout] Dropsuit Balance - in Feedback/Requests [original thread]
Everyone in Dust is an 'Assault' (or trying to be) some are just wearing the Logi or the Scout suit. And I think this is wrong.
- by Chilled Pill - at 2013.05.12 23:57:00
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35. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
I think CCP is completely lost now with regard to Suit Design and what it's supposed to be capable of or even excel at. What screws the Scouts over is the fact that it was designed to be a Marksman and/or a swift and stealthy Recon. That was a rol...
- by Chilled Pill - at 2013.05.12 23:52:00
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36. shotgun is useless how to lose a lot of sp - in Feedback/Requests [original thread]
For every person that claims a weapon is f'd up so it sucks, I know of people who excel at it regardless of the former's claim. What does that say about the former?
- by Chilled Pill - at 2013.05.12 13:04:00
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37. [Scout] Dropsuit Balance - in Feedback/Requests [original thread]
Make the Tac AR a scout only weapon.
- by Chilled Pill - at 2013.05.12 12:46:00
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38. How does passive scanning work, and does it work at all at the moment? - in Feedback/Requests [original thread]
Gallente Scout here as well. I opted to forgo the Profile Dampening skill and Range Amplification for now. Aside for it not consistent -- if it works at all; the skills are just too expensive for the bonus you're getting. My thinking was, why sp...
- by Chilled Pill - at 2013.05.12 12:42:00
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39. My thoughts on the Tac AR. (snipers should read this too) - in Feedback/Requests [original thread]
Make the Tac AR a scout only weapon.
- by Chilled Pill - at 2013.05.12 12:26:00
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40. Please don't over nerf the TAR - in Feedback/Requests [original thread]
Make the Tac AR a scout only weapon.
- by Chilled Pill - at 2013.05.12 12:25:00
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