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21. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Hakyou Brutor wrote: I think he's on his infantry guy in PC a lot. Delta Bliztkrieg, I believe. I could be completely wrong though. That name doesn't sound familiar at all either.
- by Argetlam Thorson - at 2014.07.02 03:38:00
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22. {seriously} The vehicle life cycle - in Feedback/Requests [original thread]
Does Shadow of War even PC? I'm pretty sure I've never seen him in a PC...ever. Considering how often we fight OH, how often I'm fielded by my corp, and the fact that I didn't even know he existed before today, I'm curious as to how credible he is...
- by Argetlam Thorson - at 2014.07.02 03:31:00
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23. I see that JLAV's are still a thing - in Feedback/Requests [original thread]
Roger Cordill wrote: And I ask why. Quite literally why. Why are they still in the game? They are no way in hell a legit kill, and it's no way in hell a fair kill. AV is much better than before (actually usable by noobs, which is why most of yo...
- by Argetlam Thorson - at 2014.06.23 16:22:00
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24. [Request] Mass Driver AV Variant - in Feedback/Requests [original thread]
I'd really like a Flux grenade version. Then you have a two man MD team wreaking havoc, with one melting shield and the other destroying armor. It would be epic. It would be terrifying. It would be awesome.
- by Argetlam Thorson - at 2014.06.22 06:56:00
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25. Militia Vehicles - in Feedback/Requests [original thread]
Take the Gunnie and Maddie and make ADV and PRO versions. You already have the models, obviously. Just make ADV have a 3/3 slot layout for both, and PRO have 4/3 and 3/4 respectively. Make them fairly expensive and give them appropriate PG and CPU...
- by Argetlam Thorson - at 2014.06.21 17:51:00
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26. [Feedback] HotFix Bravo - Assault Suits - in Feedback/Requests [original thread]
I don't think giving them a bonus to all modules would be a good idea. I think this would just push people into brick tanking assaults. While I think brick tanking should be an option, I don't think it should be encouraged. I really like the idea...
- by Argetlam Thorson - at 2014.06.19 17:22:00
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27. Hotfix Charlie: Assault Dropship First Person Camera - in Feedback/Requests [original thread]
CCP Logibro wrote: Once we get Bravo all tied up, if I find myself with some spare time I might try playing around with this... Also, It'd be much easier for ADS scrubs like myself to use blasters or rails (in third person) if it didn't invo...
- by Argetlam Thorson - at 2014.06.19 16:15:00
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28. Let's talk ways to turn the HMG into a Laser with server side ch... - in Feedback/Requests [original thread]
Youve got it backwards sir. Make the Forge Gun a ginormous ScR or Laser Rifle meant for AV with possibilities of AI, and the HMG into a Heavy Plasma Blaster. Boom!
- by Argetlam Thorson - at 2014.06.19 08:31:00
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29. Militia Vehicles - in Feedback/Requests [original thread]
I honestly think MLT tanks should just be removed. It doesn't take much to get into a STD tank and MLT tanks are, quite frankly, OP against infantry. If I need to spec into and pull out a fit dedicated to removing you as a threat, then you should ...
- by Argetlam Thorson - at 2014.06.19 08:24:00
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30. [Hotfix Charlie] Suggested Assault suit buff - in Feedback/Requests [original thread]
I think something that would make the Assault class more viable is giving them damage buff role bonus (flat % or level based) OR giving them a resistance to their tank, similar the Sentinel bonus but not as specific. For example, you have an Amarr...
- by Argetlam Thorson - at 2014.06.18 21:41:00
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31. a bonus winning reward on matches :) - in Feedback/Requests [original thread]
Stefan Stahl wrote: - Long-term I'd like to move to a situation where all players earn exactly the same amount of ISK. No performance-bonus at all. That way ISK bleeds from the vets to the new players as an incentive to keep fighting the tough...
- by Argetlam Thorson - at 2014.06.16 04:51:00
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32. Bravo Feedback: Tweak Minmatar Scout - in Feedback/Requests [original thread]
I'd be perfectly fine with only a buff to the hack speed bonus, as I can fit my Proto hack scout fairly easily. Maybe a dampening or precision bonus so I get shotgunned in the back by Gal scouts less, but I don't want to be greedy. Maybe double th...
- by Argetlam Thorson - at 2014.06.15 09:09:00
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33. 60mm compared to 120mm armor plates speed penalties don't make s... - in Feedback/Requests [original thread]
Yeah, I was messing around with my Grimsnes fit yesterday and noticed I could replace my 60 mm plate with 120 mm plate for no extra movement penalty. It was awesome, but that should probably be changed for the future, even if my fat Gallente 4600 ...
- by Argetlam Thorson - at 2014.06.12 15:18:00
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34. [Feedback] Rifles and Variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Zaria Min Deir wrote: CCP Rattati wrote: Thanks everyone for your input over the last few weeks on this issue. At the heart of every FPS there is the Rifle and it just needs to be fair and balanced. The curre...
- by Argetlam Thorson - at 2014.06.09 19:08:00
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35. PLC numbers still too low ( math inside including spreadsheet ) - in Feedback/Requests [original thread]
What if the breach variant was able to hold a charge, mimicking the basic forge gun? Maybe multiply the charge time by 1.5 and make it do about 1.5 times damage. As a forge gunner trying to use the PLC, I know I'd love a variant capable of that.
- by Argetlam Thorson - at 2014.06.05 07:39:00
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36. CCP Rattati's View On The Redline - in Feedback/Requests [original thread]
CCP Rattati wrote: Honestly, I don't know what exactly can be done, so take this with a grain of salt. I would just want to not grant WP and kills instigating from within the redline. It could still be a safe haven to flee into or rearrange for...
- by Argetlam Thorson - at 2014.06.04 15:23:00
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37. [Feedback] Forge Guns are Fine - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: praise be the forgegunners! their drawback is they only have a sidearm for protection vs infantry. and some high dmg forgeguns charge slower/root you in place while you charge to shoot. and they do get a "big red arr...
- by Argetlam Thorson - at 2014.06.03 21:26:00
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38. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
superjoe360x wrote: Spartan MK420 wrote: still say just remove the 2nd equipment slot if they want to run uplinks, they have to sacrifice the cloak. Removes alot of options for the gall scout, but still leaves doors open. This is what I ...
- by Argetlam Thorson - at 2014.06.03 07:32:00
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39. [Feedback] Forge Guns are Fine - in Feedback/Requests [original thread]
Harpyja wrote: Maybe a bit too good, as they can deal about 2600 damage every couple of seconds (enough to 2-3 shot most tanks). Don't know where you're getting those numbers....seeing as how my 'Torchflare' Kaalakiota does about 1500 Damage ...
- by Argetlam Thorson - at 2014.06.02 23:02:00
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40. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
emtbraincase wrote: My $0.02 would be to make plates slow down a suit more when stacked on lighter fittings (meaning real-world implications to encumbrance). A scout with 3-4 plates should actually move slower than a heavy with those same 3-4 p...
- by Argetlam Thorson - at 2014.06.02 17:59:00
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