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741. [Request] Removal of maintenance window - in Feedback/Requests [original thread]
Featured in weekly update ^_^ `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.08 04:01:00
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742. Scanners are OP, why they still need a slight buff, and why wp for scanners migh... - in Feedback/Requests [original thread]
TcuBe3 wrote: Scanning isn't OP if people counter it properly, 1.4 has introduced a new dynamic and people need to determine thier priorities with play style, sp and equipment allocation. 2 Things, Scouts, if you want to be sneaky your going...
- by ALPHA DECRIPTER - at 2013.09.08 03:58:00
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743. [Suggestion]Hold O button to call for support and send homing signal - in Feedback/Requests [original thread]
Users of compact/triage hives should also see the rep icon. I can see the value in this but I would just prefer allowing all player to give squad orders but simply call them "Squad requests". The one making the request doesn't get any commissions ...
- by ALPHA DECRIPTER - at 2013.09.06 09:53:00
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744. Scanners are OP, why they still need a slight buff, and why wp for scanners migh... - in Feedback/Requests [original thread]
I still want scanner points. It would only count if it's a squad member that kills them and as a recon scout I find it more beneficial to the team if I let them handle it most of the time. The purpose of giving WPs is for aiding your team and that...
- by ALPHA DECRIPTER - at 2013.09.06 09:35:00
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745. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
Fizzer94 wrote: ALPHA DECRIPTER wrote: You're right, it is a bit much. As a scout I'm used to being killed quick but now it's just out of control (a few heavies I know find themselves dying much faster as well). I'm not asking to get rid of ...
- by ALPHA DECRIPTER - at 2013.09.06 09:14:00
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746. Sticky:The Community Team wants your feedback and ideas on events! - in Feedback/Requests [original thread]
Would be cool if, as a reward, we got experimental gear. By this I mean work on a rough draft of items-to-be and give as a reward (obviously the amount given would have to be really low). This would allow players to get a taste of DUSTs future and...
- by ALPHA DECRIPTER - at 2013.09.05 19:51:00
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747. [Request] Active Scanner laser pointer - in Feedback/Requests [original thread]
Cool. A sniper could also benefit by paint sniping lol. `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.05 19:27:00
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748. Nova Knives Now The Only 'Broken' Weapon it Seems - in Feedback/Requests [original thread]
Beyond Creation wrote: Vell0cet wrote: I still don't think I've ever been killed by a plasma cannon... I think they still have more work to do, but things are definitely improving! Cuz you never faced me. ^lol respect. I've done a tes...
- by ALPHA DECRIPTER - at 2013.09.05 19:22:00
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749. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
Yun Hee Ryeon wrote: ALPHA DECRIPTER wrote: You're right, it is a bit much. As a scout I'm used to being killed quick but now it's just out of control (a few heavies I know find themselves dying much faster as well). I'm not asking to get ri...
- by ALPHA DECRIPTER - at 2013.09.05 19:00:00
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750. Counter to AFK farmers. - in Feedback/Requests [original thread]
`Sigh. If only there weren't so many kittens playing games... then these threads wouldn't even exist. There would be no need to fix AFK farming as there would be no one going AFK unless something unexpended happens in which case It would only be t...
- by ALPHA DECRIPTER - at 2013.09.05 10:07:00
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751. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
Thurak1 wrote: As far as i understand aim assist applies to all direct hit weapons that have no splash damage . And yes now with aim assist and hit detection working players drop quick. The numbers need to be looked at much more closely as fa...
- by ALPHA DECRIPTER - at 2013.09.05 09:10:00
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752. The new aim-assis (Actual Feedback, NOT just QQ) - in Feedback/Requests [original thread]
You're right, it is a bit much. As a scout I'm used to being killed quick but now it's just out of control (a few heavies I know find themselves dying much faster as well). I'm not asking to get rid of it but instead to dial it back a bit. Current...
- by ALPHA DECRIPTER - at 2013.09.05 07:17:00
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753. Please be quiet for a minute to remember our fallen - in General Discussions [original thread]
Kay High wrote: While I'm not a LAV driver I am a gunner and I disagree. My driver still gets almost as many kills now as in 1.3, however, I am in agreement with my driver that LAV's now seem to have an invisible snowplow that knocks everyone o...
- by ALPHA DECRIPTER - at 2013.09.04 21:55:00
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754. What are Scounts for? - in General Discussions [original thread]
Korvin Lomont wrote: Michael Arck wrote: Well what does scout mean? He is the infiltrator. The quick hacker. The field intel guy I agree funny enough that the additional hacking bonus goes to the minni logi. Oh god I would murder for this...
- by ALPHA DECRIPTER - at 2013.09.03 10:10:00
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755. Please be quiet for a minute to remember our fallen - in General Discussions [original thread]
shaman oga wrote: Do you really believe in what you have just said? ^this Although 1.4 will help... this is NOT the end of them When stasis webifiers come into play THEN we can have a moment of silence (or a party). `Sigh. Just anothe...
- by ALPHA DECRIPTER - at 2013.09.03 10:06:00
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756. What are Scounts for? - in General Discussions [original thread]
broonfondle majikthies wrote: the scout is about stealth. Even a basic is like a Med frame with profile dampening at level 5 as standard. and a proto scout can evade even Adv scanners. Sadly its taken this long for the gameplay to help in that ...
- by ALPHA DECRIPTER - at 2013.09.03 10:02:00
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757. What are Scounts for? - in General Discussions [original thread]
Can't wait for 1.4 .... new map.... no squad vision *twitches* DAM WHY COULDN'T IT HAVE COME SOONER! Man I almost wanna go completely alpha scout for it but I gotta keep my head in the game *twitch*. Do my job and our success rate will be just t...
- by ALPHA DECRIPTER - at 2013.09.03 07:39:00
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758. Thoughts on the new map - in Feedback/Requests [original thread]
Tic, tock, tic, tock, tic, tock. Gah! C'mon you stupid clock. Less tic more tock `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.03 07:31:00
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759. I hate you CCP! - in General Discussions [original thread]
bittersweet `Sigh. Just another fun game of DUST .
- by ALPHA DECRIPTER - at 2013.09.03 06:13:00
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760. Thoughts on the new map - in Feedback/Requests [original thread]
Nyra Volki wrote: Riptalis wrote: Is there a way to see the new maps? I keep seeing posts saying "the new maps look good by the looks of it". I'm confused... Most people don't know what the difference between an outpost and a map is so mos...
- by ALPHA DECRIPTER - at 2013.09.03 02:33:00
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